This member has provided no bio about themself...

Comment History
HindrancUS
HindrancUS - - 9 comments @ MOTY 2014 - Top 100!!!!

Hello.
I am sorry for offtopic, but I would like to convey the idea before I deem it unworthy of your attention))

The main drawback of this game and in particular your mod is anomalous mobility of anti-tank guns. In reality, trenches and boxes of ammunition are as much a part of the artillery installation, as the gun itself - but here it is a fantastic mechanism of artillery going into battle at the speed of a running man, which turning faster than any tank, even without trench resistant to fire small arms and armor-piercing shells, and taking the ammunition from nowhere.
I understand gaming assumption, which makes anti-tank guns are more tenacious than in reality, and I understand assumption, which makes them more mobile - but combination of these assumptions really breaks the game. Models, beautiful graphics, realistic sound, atmosphere of battle - and suddenly a few anti-tank guns pursue a tank, running after him, turns everything into a comedy. Seriously, if you for some reason do not want come up some subtle way, you can simply increase the deployment time up to 10-15 seconds.

It's all conceptual and constructive words that I wanted to tell you. Thank you for your attention and sorry for my English.

Good karma+1 vote
HindrancUS
HindrancUS - - 9 comments @ Eastern Front Patch 2.200

No, no, I'm not about the story - the main thing is clear, the details do not exist yet.
With your permission, I will try to ask again:

For example, the unit "conscripts".
- How to episodic unit "half-armed conscripts" are very good, like "children with faustpatrons" or "tankless tankmen".
- How playable units for skirmish is acceptable. Your concept of showing various fragments, episodes and circumstances of the Soviet military machine over the years into one playable faction may be controversial, but it's solid concept.
- But as part of the playable factions in the campaign conscripts are simply ridiculous and do not stand up to scrutiny - in most of the operations they are are just inappropriate.

Please tell me, your team already has some views on this issue?

Good karma+1 vote
HindrancUS
HindrancUS - - 9 comments @ Eastern Front Patch 2.200

Ok, I can not ignore your recommendation.

============

Since you have raised issue about campaign - tell me, I should not expect that "recruits" will be purely plot units?
I understand that you have done a great job and did not want to redo something that already working, but will be a really pity if you do the same miserable **** like Relic's campaign.

Good karma+1 vote
HindrancUS
HindrancUS - - 9 comments @ Eastern Front Patch 2.200

I hope, the incompatibility of T-34-85 and Su-100 - is temporary and will disappear with the introduction of new doctrines for the Soviet Union?

Good karma+1 vote
HindrancUS
HindrancUS - - 9 comments @ Company of Heroes: Eastern Front

Dear developers, it was a really bad joke.

Good karma+4 votes
HindrancUS
HindrancUS - - 9 comments @ Company of Heroes: Eastern Front

I suspect, until 23:59 UTC-12

Good karma+3 votes
HindrancUS
HindrancUS - - 9 comments @ Company of Heroes: Eastern Front

No, not "with nerfed stats" - "few and for bigger price"

SU-85 may be early, but narrow-specialized and expensive (relative to ZiS) alternative to the T-34-85.
And "Breakthrough Assault" doctrine can afford to replace access to this alternative by a chance to get few powerful, but still narrow-specialized SU-100.

Maybe this partially cleaned T-34-76 of sad stamp "preventive outdated" - if there is an alternative, its upgrade to the T-34-85 less relevant.

Good karma+1 vote
HindrancUS
HindrancUS - - 9 comments @ Company of Heroes: Eastern Front

Perhaps, you should return the Su-85 in the default Soviet's arsenal (Su-76, with its weak armor and new ability, more infantry support than the anti-tank gun)?
In this case, for "Breakthrough Assault" doctrine could be replace Su-85 on the Su-100.

Good karma+1 vote
HindrancUS
HindrancUS - - 9 comments @ Company of Heroes: Eastern Front

Relic instead CoH2 made ​​RedAlert4 without humor.
Now all hope for your mod ))

Good karma+1 vote