This member has provided no bio about themself...

Comment History  (210 - 240 of 354)
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 29 2012, 10:15am replied:

We're only working with the original 8 civilizations at the moment. Adding new ones isn't entirely out of the question, but that would be a long, long way from where we are now.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 24 2012, 6:30pm says:

Will the different factions (Rebels, Empire, etc) behave like gangs and actually fight over territories?

+3 votes   mod: New Star Wars Mod For GTA SA
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 21 2012, 1:41am replied:

Funny you should mention Demolition...

Anyway, we don't have the early AT-AT planned at the moment, but we'll see what we can do.

+2 votes   media: More New Mechs
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 17 2012, 12:48am replied:

If we can find units that fill the rosters, we'll put them to use. Aquatic vehicles are already a sadly neglected part of the EU, and trying to find useable stuff for the smaller civs like the Gungans and Wookiees is nigh-impossible. I'd rather not resort to just making crap up since we want to maintain authenticity, but I don't see much other choice.

+3 votes   media: Coastal Assault
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 17 2012, 12:37am replied:

Destructible bridges are possible. Repairable ones aren't.

Yet. *scribble*

+2 votes   media: Expanding Fronts - Bridge Skirmish
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 14 2012, 11:52am replied:

If I gave you a date I'd be lying. We're hoping to get things done soon, but there's nothing in concrete at the moment.

+3 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 13 2012, 8:21pm replied:

No, that's just one of the default Sith Apprentice units.

+1 vote   media: Old School Part 2
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 13 2012, 8:09pm replied:

'Fraid it's the other way around..

+3 votes   media: Expanding Fronts - Felucia
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 13 2012, 1:33pm replied:

Not without individually editing every frame of him, or outright replacing the entire unit. I don't see any issues with the current stormies.

+3 votes   media: Old School Part 2
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 30 2012, 12:27pm replied:

Nah, only the front-most fighter is the player model. The rest are for heroes.

+1 vote   media: Delta 7B variants.
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 25 2012, 6:29pm replied:

There are tools available to extract individual scenarios from campaigns, but a good chunk of the cut portions of this scenario are rebuilt from scratch.

+2 votes   download: Expanding Fronts Preview - Beachhead Co-op
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 24 2012, 2:00pm says:

I'm not sure why anybody would use non-Star Wars music for a Star Wars game...

+1 vote   media: Transformers song: Could be used in ToW
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 18 2012, 3:17pm replied:

SWGB allows online play via LAN and direct IP connection. There are also services such as GameRanger, and XFire that host online lobbies.

0 votes   download: Expanding Fronts Preview - Beachhead Co-op
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 18 2012, 1:28am replied:

It's possible, sure. But not very likely to happen at all - not with the stock campaigns. Just getting 2 players to work right is enough of a headache.

+2 votes   download: Expanding Fronts Preview - Beachhead Co-op
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 17 2012, 1:56pm replied:

The second hero unit here is OOM-14. Originally supposed to be included in the mission as well, he was cut for whatever reason. We've restored him.

No hero units will be 'cloned' in these scenarios.

+4 votes   media: Something Completely Different
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 16 2012, 7:43pm replied:

Making a unit or structure too big tends to cause a bunch of rendering issues. Parts start to ghost around the screen, pieces disappear, it's a mess. Even some of the stock buildings have that issue.

+2 votes   media: Palace of the Jedi
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 16 2012, 3:18pm replied:

This building has an 8x8 tile base, but there is a smaller 6x6 version as well.

+1 vote   media: Palace of the Jedi
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 16 2012, 2:21pm replied:

This is a new building, the old GBH one doesn't match the game's perspective.

+1 vote   media: Palace of the Jedi
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 16 2012, 1:17pm replied:

The default troops aren't being changed, but a few Bothan units are being added to the alliance's infantry roster. Not sure about anything else at the moment.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 15 2012, 9:35pm replied:

Not exactly fair when said Wookiees don't have any capital ships of their own to fight it off.

The larger cruisers will only be available in the Scenario Editor, and in specific missions. Some smaller frigates and blockade runners are available in a normal game.

+2 votes   media: Expanding Fronts - Capital Ships
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 13 2012, 6:24pm replied:

Ask and ye shall receive.

Next time.

+2 votes   media: Expanding Fronts - Jedi Classes
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 12 2012, 1:08pm replied:

There is more than one type of transport. Each has variation in terms of speed, armor, transport capacity, and attack capability.

+3 votes   media: Imperial Scout Sniper Preview
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 12 2012, 3:43am replied:

Nah, it's just a prop. Wish we could make it do neat stuff like shrouding the map, but GB is too uncooperative for that.

+1 vote   media: Expanding Fronts - Imperial Garrison
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 11 2012, 4:19pm replied:

There's a way to add pretty much anything.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 6 2012, 6:19pm replied:

If everything goes as planned, yes. There will be numerous scenarios engineered to teach players how new units and factions work.

+3 votes   media: Imperial Scout Sniper Preview
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 5 2012, 1:55pm says:

What, no love for Echuu Shen-Jon?

+1 vote   mod: Battlefront 3
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 2 2012, 2:23am replied:

Not quite. What you're actually seeing here is Shadow troopers, and Shadow EVOs.

But you'll get to see the new Dark Troopers soon enough.

+1 vote   media: Expanding Fronts - Jedi Exterminators
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 1 2012, 11:08am replied:

"Commando" is a pretty broad term. But yes, there are a handful of new infantry that could fit that name.

+3 votes   media: Expanding Fronts - Scout Sniper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 1 2012, 12:11am replied:

Yes, more than nearly every other infantry type.

+2 votes   media: Expanding Fronts - Scout Sniper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jun 30 2012, 11:08pm replied:

Not a clue, that's just the way the game renders projectiles. During gameplay, it appears as a solid beam and only lasts a split second. Took about a dozen tries to even catch it on screen.

+3 votes   media: Expanding Fronts - Scout Sniper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 26 2015, 3:54pm replied:

Nope.

+2 votes   media: Unusual Sightings
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 22 2015, 2:41pm replied:

They do.

+2 votes   media: Unusual Sightings
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 28 2014, 11:36am replied:

Eventually.

+1 vote   media: Screenshot
Gen_Rhys_Dallows
Gen_Rhys_Dallows Apr 26 2014, 8:11pm replied:

"Revan and malak are not real"
Really? Because I can turn on Knights of the Old Republic right now, and... holy ****, there they are!

+24 votes   media: Click the link in the description
Gen_Rhys_Dallows
Gen_Rhys_Dallows Apr 26 2014, 2:49pm replied:

Nothing to do with the topic, but as a side note:
'Jedi' is an accepted religion by the US Army

+4 votes   media: Everything We Know & Love Is Dead
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 31 2014, 9:28am replied:

Not currently. Though it is something we've thought about. The hangup is that units are not able to fire their original weapons when garrisoned inside of a building. If you put a Shock Trooper inside, he will fire the same standard laser as everybody else instead of his rockets. As far as I know, there's no way to change this. We can go with just the lasers if people don't mind.

+4 votes   media: Imperial Bunker
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 18 2014, 2:40pm replied:

The design of this map mimics its Empire at War counterpart, including the narrow passages and the odd ring of land around the edge. In this case, the 'realism' of the environment isn't really as important.

+2 votes   media: Map: Dagobah - Crude Matter
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 1 2013, 11:28am replied:

To fix the colors, download the DirectDrawFix from Aok.heavengames.com

Apply it to your battlegrounds_x2.exe file.

+5 votes   download: Expanding Fronts - Galactic Empire BETA
Gen_Rhys_Dallows
Gen_Rhys_Dallows Oct 31 2013, 7:38pm replied:

All of that stuff will come soon.

+4 votes   article: Expanding Fronts - Galactic Empire BETA Released!
Gen_Rhys_Dallows
Gen_Rhys_Dallows Oct 31 2013, 6:36pm replied:

Correct. The Sub-Faction options do not appear until you reach Tech Level 3. For now, only the Empire should have them.

+5 votes   article: Expanding Fronts - Galactic Empire BETA Released!
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 9 2013, 1:33pm replied:

From Essential Guide to Vehicles and Vessels:
Images.wikia.com

It's staying as is.

+1 vote   media: Sub-Faction Overview - Republic
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jun 16 2013, 11:33am replied:

Yes. The LAAT can carry up to 10 infantry units.

+3 votes   media: Sub-Faction Overview - Republic
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jun 14 2013, 11:28pm replied:

The models were borrowed from the Google Sketchup 3D Warehouse.

+1 vote   article: Expanding Fronts - May 2013 Update
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jun 14 2013, 11:09pm replied:

By default the LAAT uses anti-personnel lasers for standard combat. When infantry units are loaded into it, the secondary weapon is activated - a composite-beam laser effective against troops and light vehicles.

+2 votes   media: Sub-Faction Overview - Republic
Gen_Rhys_Dallows
Gen_Rhys_Dallows May 8 2013, 3:18pm replied:

The Seismic Tank is meant for destroying bases rather than engaging infantry or tanks. It essentially has the same role as a Pummel, only much more powerful and durable.

Backed with a sufficient escort they can easily get to where they need to be and cause severe damage before being destroyed.

+1 vote   media: Seismic Activity
Gen_Rhys_Dallows
Gen_Rhys_Dallows May 4 2013, 11:34pm replied:

That was just an April Fools Day update; None of those units will be featured.

+2 votes   article: Expanding Fronts - May 2013 Update
Gen_Rhys_Dallows
Gen_Rhys_Dallows May 4 2013, 5:56pm replied:

Decay sequences will last longer, but aircraft will just explode as they always did.

+2 votes   media: Things To Come
Gen_Rhys_Dallows
Gen_Rhys_Dallows Apr 15 2013, 4:32pm replied:

Their stats are about the same as typical Hvy Troopers; these are mainly here for custom scenarios and campaigns.

+3 votes   media: Mos Eisley Checkpoint
Gen_Rhys_Dallows
Gen_Rhys_Dallows Apr 3 2013, 2:50pm says:

Excellent. LucasArts hasn't been doing anything good since they shifted to internal development. All of the best SW games were made by third-party companies who were given the SW license; Pandemic, Raven Software, Factor 5, Secret Ladder, Petroglyph, Ensemble, Bioware, etc.

All LA did was toss money at them, and they churned out successful products. Hopefully Disney will return to this form.

+5 votes   media: Go to Hell Disney
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 12 2013, 9:39pm replied:

LucasArts already scrapped Battlefront III years ago.

Disney isn't forcing LA to stop making these games; they're postponing them on their own to focus all of their effort on the new films.

+1 vote   media: Battlefront 3
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 12 2013, 6:43pm replied:

How dare we not like the things that you like!

+4 votes   media: RIP Star Wars The Clone Wars
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 12 2013, 4:05pm says:

Now all Disney needs to do is create a machine that erases the prequel films from existence, and we can finally get things back on track.

+5 votes   media: RIP Star Wars The Clone Wars
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 7 2013, 2:14pm replied:

Bothans can be trained by the Rebels. Wookiee units are reserved for the Wookiee civilization. Any other rebel infantry will be revealed soon.

+1 vote   media: Expanding Fronts - Rebel Academy
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 22 2012, 5:41pm replied:

Maybe the AT-AT Swimmers will change your mind about that.

+1 vote   media: Testing Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Oct 29 2012, 7:46pm replied:

The Spy feature is being reworked, but I don't think we are able to have it single out single players.

+1 vote   media: Testing Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Oct 10 2012, 2:16pm replied:

That's a Bothan - the Rebel equivalent to a Scout Trooper, and the earliest stealth-capable unit that can be produced.

+5 votes   media: Testing Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 21 2012, 3:09pm replied:

The Repeater Trooper is now a separate unit from the normal trooper upgrade chain. There just isn't enough menu space for us to universally disable upgrades replacing units.

+8 votes   media: 2M Repulsortank
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jun 9 2012, 2:37pm says:

Looks a lot like the Havoc's bomb explosions in Starfighter.

+1 vote   media: New Rebel Bombardment Projectile
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 31 2012, 2:40pm replied:

It is possible to have a unit generate multiple projectiles when it attacks, and even have multiple points of origin for those projectiles. What we CAN'T do is have components that work independently of eachother like in Empire at War; the engine just wasn't designed for that sort of complexity. We're working around limitations like that as best as we can.

+3 votes   media: Expanding Fronts - Capital Ships
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 27 2012, 12:58pm replied:

This doesn't represent anything in particular, it's just a mass of Imperial buildings smashed together.

Also, this game is over 10 years old; it isn't exactly demanding on hardware. I'm pretty sure any modern console, cell phone, or toaster could run it just fine.

+3 votes   media: Expanding Fronts - Alliance Corvettes
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 2 2012, 11:04pm replied:

Good work. I'm surprised somebody recognized the Sitra one. The blue one between Kenobi and Tiin is the standard player model.

+3 votes   media: Expanding Fronts - Eta-2 Actis Variants
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 2 2012, 12:56pm replied:

I probably should have phrased that better. TIE Maulers are in Empire at War; the Century Tanks aren't. In Expanding Fronts the Century is an upgraded Mauler.

As far as the Dark Troopers go, they are already the unique unit of the Empire. But in GB they appear to be an odd mashup of the phase 2 and 3 trooper. If we can get better models we might be able to use them, but working with infantry in GB is a pain, and we'll probably stick to the defaults.

+2 votes   media: Expanding Fronts - Tanks
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 28 2012, 4:16pm replied:

The TIE tanks shown in this image are 'Century Tanks,' an upgrade to the TIE Maulers featured in Empire at War. Both are present in Expanding Fronts. We'll hopefully have some nice Mauler shots up soon.

+3 votes   media: Expanding Fronts - Tanks
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 6 2010, 4:01pm replied:

I don't see how asking for a few extra hands marks a failing project. I also don't see how you came to the conclusion that this mod will be bad seeing as how it isn't even released yet.

It seems like you've got some background in JKA modding, so if you think something's wrong with their work why not try and help (or at least offer some constructive advice) instead of being a ****?

+2 votes   article: Chronicles Want you!!!
Gen_Rhys_Dallows
Gen_Rhys_Dallows Apr 10 2010, 10:01pm says:

Observe the power of Master Bug-Eyed RastaFish

+10 votes   media: Conversion Pack v2.2 Patch
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 24 2009, 8:44pm says:

Looks painful.

+4 votes   media: Soviet Sentry Gun
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 16 2009, 9:57pm says:

Looks.... painful.

+1 vote   media: GLA Really Explosive Artillery Deployed
Level
Avatar
Avatar
Offline Since
Jan 29, 2015
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Games
5
Mods
141
Articles
49
Media
195
Downloads
9