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Comment History  (150 - 180 of 343)
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 12 2013, 6:43pm replied:

How dare we not like the things that you like!

+4 votes   media: RIP Star Wars The Clone Wars
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 12 2013, 4:05pm says:

Now all Disney needs to do is create a machine that erases the prequel films from existence, and we can finally get things back on track.

+5 votes   media: RIP Star Wars The Clone Wars
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 19 2013, 12:20pm replied:

You cannot start a Kickstarter fund to make a product for a license that you don't own. In this case Star Wars.

+3 votes   game: Star Wars: Battlecry
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 19 2013, 11:15am replied:

We're trying to figure out the sound issue.

+3 votes   media: Desert Combat
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 16 2013, 1:21am replied:

Highly unlikely.

+1 vote   media: Expanding Fronts - Scout Trooper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 11 2013, 12:57am replied:

These are only props for custom scenarios; there are currently no plans to make them usable in any way.

+2 votes   media: Imperial Infantry Patrol
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 11 2013, 12:53am replied:

Not without creating a massive library of new animations, and matching them to the originals perfectly - which really isn't worth the effort.

+1 vote   media: Expanding Fronts - Scout Trooper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 11 2013, 12:50am replied:

Yes.

+1 vote   media: Expanding Fronts - Felucia
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 10 2013, 9:46pm replied:

To install custom maps, drag the .SC1 file in the download folder to the appropriate folder in your game's directory. More specific instructions are included with the download.

+1 vote   download: Expanding Fronts Preview - Beachhead Co-op
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 8 2013, 10:20pm says:

Will Kit Fisto and Asajj Ventress from the XBox version be made available?

+2 votes   mod: Star Wars Battlefront United
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 7 2013, 2:14pm replied:

Bothans can be trained by the Rebels. Wookiee units are reserved for the Wookiee civilization. Any other rebel infantry will be revealed soon.

+1 vote   media: Expanding Fronts - Rebel Academy
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 5 2013, 12:28pm replied:

Whenever we get around to finishing it.

+5 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 4 2013, 12:08am replied:

Most civs will have some variety of long-range infantry - some more effective than others.

+1 vote   media: Expanding Fronts - Scout Sniper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 2 2013, 11:01pm replied:

The Magnaguard will be available to the CIS. Undecided on the Vulture.

+3 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 1 2013, 2:44pm replied:

We are trying to ensure that the mod will be able to function in singleplayer in both Campaign and Skirmish modes. But this is difficult without people to actually build AI scripts.

All of the Sub-Factions will gain unique researches to make themselves more effective at their specified role.

+3 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 28 2013, 2:06pm says:

You've got my vote.

Please tell me you'll offer it as a 4-pack bundle if online mode ever gets added!

+1 vote   article: Fist Puncher on the Greenlight
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 27 2013, 9:11pm replied:

No. The CIS can now build B1 droids. Unlike the Trade Federation's, they cannot be upgraded and remain in 'Recruit' form the entire game.

The tradeoff is that they are much cheaper, and produced much faster than any other infantry type. The B2 droids are a separate unit line, and are more expensive than average infantry.

+1 vote   media: Testing Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 26 2013, 1:34pm says:

Are you thinking about having any of the conflicts from the films that got less attention, ie; Trade Federation (pre-Clone Wars) vs Naboo Security?

Levels like that always ended up stuck in the campaigns and couldn't be selected in Instant Action.

+1 vote   mod: Star Wars Battlefront II: Tides of War
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 18 2013, 1:28am says:

How exactly is the scope of the battles in this mod going to pan out?

In the OT films, most of the battle sequences are focused around smaller groups of mainly infantry in intense, somewhat claustrophobic skirmishes. As opposed to the prequel battles which largely consist of lasers and tanks and whatever else flying all over the place in wide open fields.

Not that there's a problem with either when it comes to games, but is one style taking priority over the other, or will there be some sort of a balance between them?

+1 vote   game: Star Wars: Battlecry
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 17 2013, 11:46pm says:

If I could suggest something concerning music, it might be good to build off of existing SW themes and heavily remix/edit them similar to how games like Force Commander and Demolition did:
Youtube.com

These original works are still pretty neat, though!

+1 vote   media: Battlecry Theme WIP (Altureus/rocknroll237) Update
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 4 2013, 2:28pm replied:

That is the TIE Boarding Craft, a new type of air transport.

+3 votes   media: TIE Fighter Variants
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 3 2013, 5:37pm replied:

The Phantom is a stealth-capable aircraft. Like other stealth units, it is always visible to its owner, but cannot be seen by enemy players unless it is attacking, or if they build stealth-detecting units or structures.

+3 votes   media: TIE Fighter Variants
Gen_Rhys_Dallows
Gen_Rhys_Dallows Dec 28 2012, 1:19am replied:

A fix for the Windows 7 color issue can be downloaded here:
Aok.heavengames.com

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 25 2012, 1:18pm replied:

Once we've got something that's actually worth testing, we'll need good handful of testers. We'll keep you posted.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 25 2012, 1:17pm replied:

The factions are not locked specifically into their specialty, so with infantry, you still have access to the basic mechs, heavy weapons, and aircraft.

+2 votes   article: Expanding Fronts - Faction Overview - Empire
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 22 2012, 5:41pm replied:

Maybe the AT-AT Swimmers will change your mind about that.

+1 vote   media: Testing Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 21 2012, 4:22pm replied:

End of summer means a lot of things have slowed down. We're hoping to reveal some details soon, though.

+6 votes   media: Solo on the Rocks
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 21 2012, 4:21pm replied:

Not that simple - the animation for the flamethrower is built into the unit itself. Lot of work would be needed to make the switch to a rifle look convincing.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 19 2012, 9:57am says:

Kopaka... named after the LEGO Bionicle toy?

+3 votes   media: Rebel Bounty Hunter Kopaka
Gen_Rhys_Dallows
Gen_Rhys_Dallows Nov 18 2012, 10:52pm replied:

Undecided. The default Dewback Troopers already fill that role at the moment.

+1 vote   mod: Expanding Fronts
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