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There are four different types of ARC Trooper, each with a unique weapon and strength. The Vanguard is equipped with a rocket launcher that can bring down armored vehicles.
Yes. The LAAT can carry up to 10 infantry units.
The models were borrowed from the Google Sketchup 3D Warehouse.
By default the LAAT uses anti-personnel lasers for standard combat. When infantry units are loaded into it, the secondary weapon is activated - a composite-beam laser effective against troops and light vehicles.
While a number of new clone types are being added, we have no plans to modify the default clone trooper graphics.
The ARC-170 is not part of the Bomber upgrade chain.
Hope you're happy now!
The speed issue is well under control.
Thinking about anything in Star Wars (especially post-1983 Star Wars) for more than 3 seconds causes the entire premise to collapse. Best not to worry about it too much.
Ultimately, our goal here is just to make a fun mod, with something for everybody. Personal feelings about the overall universe are largely irrelevant.
Eh, it was no stupider than any of the other battles in the prequels.
Not like losses matter anyway when you've got a nigh-infinite army of disposable meat puppets.
Absolutely. More than we can count at the moment.
I think it's very doubtful for a game this old. It isn't like we're creating a game from scratch. It's a Star Wars mod for a Star Wars game. I don't see an issue.
Our goal here is mainly to get games that more or less are no longer available for purchase patched up to run on modern systems, and available digitally to audiences that would buy them.
The Seismic Tank is meant for destroying bases rather than engaging infantry or tanks. It essentially has the same role as a Pummel, only much more powerful and durable.
Backed with a sufficient escort they can easily get to where they need to be and cause severe damage before being destroyed.
That was just an April Fools Day update; None of those units will be featured.
Decay sequences will last longer, but aircraft will just explode as they always did.
Don't worry, the secret project is part of Expanding Fronts
Their stats are about the same as typical Hvy Troopers; these are mainly here for custom scenarios and campaigns.
SWGBH is now back online!
Excellent. LucasArts hasn't been doing anything good since they shifted to internal development. All of the best SW games were made by third-party companies who were given the SW license; Pandemic, Raven Software, Factor 5, Secret Ladder, Petroglyph, Ensemble, Bioware, etc.
All LA did was toss money at them, and they churned out successful products. Hopefully Disney will return to this form.
The Satellite of Love (Mystery Science Theater 3000)
*Looks at calender*
*Looks at comments*
Faith in humanity: -20,000pts
Yes, we are looking for concept artists.
At the moment, no. None of the current team members are particularly knowledgeable about SWGB's AI. We've been looking for people with the know-how to solve such problems.
This video shows them at post-Tech Level 4 with all of their upgrades. Producing Swimmers, and bringing them to full strength will cost a lot of time and resources.
If I remember correctly, LucasFilm only planned for about 100 episodes from the very beginning. It isn't like they had much more ground to cover anyway. It would have probably ended up the same way had Disney not purchased them.
They're being allowed to actually make new episodes to wrap up the loose ends instead of just ending where the last season stopped, so I don't see any reason to complain.
Making 3 new movies = Letting Star Wars die.
Makes total sense.
Disney hasn't done anything yet. LucasArts is sidelining these projects of their own volition to focus on the new films.
LucasArts already scrapped Battlefront III years ago.
Disney isn't forcing LA to stop making these games; they're postponing them on their own to focus all of their effort on the new films.
How dare we not like the things that you like!