Head of the Expanding Fronts mod for Star Wars Galactic Battlegrounds, and an amateur voice actor for numerous Mod projects including: Mental Omega, Rise of the Mandalorians, and Star Wars Battlecry

Comment History  (120 - 150 of 378)
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 25 2013, 3:22pm replied:

For the Empire, Rebels, Republic and CIS, that's no problem at all. But smaller factions like the Gungans, Wookiees, and Naboo are very underrepresented in the films/EU, and finding new content for them is extremely difficult. I don't like having to do it, but many of their new units might end up being made from scratch.

+4 votes   media: Beta Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 25 2013, 1:38pm replied:

There should be no issues with Win7.

+3 votes   media: Beta Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 22 2013, 5:50am replied:

No, the CC expansion is required.

+6 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 16 2013, 6:22pm replied:

The beta will be public for everybody to play.

'Official' testers will just have closer communication with the developers, and will get updated builds more often.

+5 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 7 2013, 9:48pm replied:

Some of the new Imperial infantry units will include:
Scout Troopers, Jump Troopers, EVO Troopers, Shadow Troopers, and new Dark Troopers. Among many others yet to be introduced.

+4 votes   media: Beta Images
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 1 2013, 7:05pm replied:

It should work perfectly fine on Windows 7.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 1 2013, 1:10am replied:

What problem are you having? Will the game not start at all?

+2 votes   news: Expanding Fronts - Galactic Empire Open Beta
Gen_Rhys_Dallows
Gen_Rhys_Dallows Sep 1 2013, 12:01am replied:

Yes, but they will not belong to the same Sub-Faction.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 31 2013, 11:59pm replied:

No. You can order the game online through Amazon or eBay with some searching.

Otherwise, you can help us pester EA/Disney to convince them to have it released digitally.

+3 votes   news: Expanding Fronts - Galactic Empire Open Beta
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 31 2013, 12:13pm replied:

Those animals aren't new; they're the Shaaks featured in Clone Campaigns.

+1 vote   media: Forest Props
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 26 2013, 4:47pm replied:

Yes. Details are still being worked on, but B1's will be part of the CIS roster.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 12 2013, 3:45pm replied:

Star Wars: Demolition
Youtube.com

+2 votes   media: TX-130T
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 12 2013, 4:48am replied:

Practically any 3D program could work, provided it can match GB's lighting/camera/perspective setup.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 12 2013, 12:58am replied:

If we did, we'd have to find somebody who can model us an entire set of new buildings, and we've got enough trouble getting people to do even single units for us.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 11 2013, 2:44pm replied:

Player colors haven't been adjusted.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 11 2013, 2:43pm replied:

Unit scale will not be adjusted, no.

+4 votes   media: TX-130T
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 11 2013, 2:07am replied:

The game is 2D, but all of the units, buildings, and objects were 3D models rendered as sprites.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 11 2013, 12:44am replied:

We've got a plan for getting this thing out the door - you'll learn about it soon.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 9 2013, 1:33pm replied:

From Essential Guide to Vehicles and Vessels:
Images.wikia.com

It's staying as is.

+1 vote   media: Sub-Faction Overview - Republic
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 4 2013, 10:43pm replied:

Doubt it has anything to do with internet; it happens in singleplayer as well.

+1 vote   mod: First Strike
Gen_Rhys_Dallows
Gen_Rhys_Dallows Aug 4 2013, 3:48pm says:

I'm getting random framerate drops whenever I play this. For some reason the framerate just tanks then goes back to normal after a few seconds. When it's not acting up the game runs perfectly smooth, even on highest settings.

It seems to happen at regular intervals - every 10-20 seconds depending on the map - and the severity of the frame drop varies as well. On Endor it's barely noticeable, but in the Battle of Yavin I drop into single digits.

This happens regardless of graphics settings; even on lowest. Any ideas on how to fix this?

+1 vote   mod: First Strike
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 28 2013, 6:17am replied:

Remember that Clone Campaigns was released slightly before Attack of the Clones. Geonosis was all that existed, and they worked with what they had at the time.

Every civilization will have 4 sub-factions.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 28 2013, 12:05am replied:

Geonosians are staying.

It is currently impossible to accurately mimic the effect the SPHAT's have in the films, and they are keeping their current mortar functionality to maintain balance with other artillery units. Adding Anti-air attacks to bombers also presents a laundry list of problems.

Assassins are only able to be constructed by one of the four Republic sub-factions.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 27 2013, 11:55pm replied:

The Jedi/Sith setup of the Empire and Rebellion are being adjusted, but we are not removing or restricting how many can be used at once.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 27 2013, 11:54pm replied:

We have plans for handling the Jedi already, but they will not be their own civilization or sub-faction.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 27 2013, 11:52pm replied:

The function of workers and resource collection is not being changed.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 26 2013, 9:08am replied:

The ARC Troopers are some of the best units available to the Republic. They're costly to build, and require a lot of time and resources to bring up to full strength.

In this video, they're fighting against lower-tiered units, many of which don't have their planned EF adjustments implemented yet.

+4 votes   media: ARC Troopers
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 22 2013, 4:43pm replied:

Not completely decided, but I would like them to.

+3 votes   media: Republic Sniper
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 15 2013, 7:12pm replied:

The "Campaign Manager" tool, downloadable here:
Swgb.heavengames.com

+1 vote   download: Expanding Fronts Preview - Spinnaker's Spoil Co-op
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jul 8 2013, 3:50pm replied:

Absolutely. No plans of stopping anytime soon.

+1 vote   mod: Expanding Fronts
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