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Those poor, poor hackers....
An upgrade for the turret to launch itself at the enemy would be effective, instead of just jumping off in a random direction.
It's also cost-efficient. If you can't fix it, roll with it.
Also, I think I remember this map from RA2... or it might just be a coincidence.
I'd suggest that the trails on the flak track's secondary fire should be black/dark gray instead of white, to keep it more true to the original game.
Also, will the Kirov be included in this? and if so... How?
I didn't think it was possible to make RA3 NOT look like an insult to the other RAs.
I have some experience as a voice actor, please PM me if you're still looking.
Well, It's not Red Alert 2... but I guess this will have to do.
You wouldn't need a voice actor at any point, would you?
Excellent looking work!
This mod looks extremely promising.
I have some experience as a voice actor, if I can help with anything, please let me know.
Honestly, this does nothing but give more reason for people like Jack Thompson, Hillary Clinton, etc to bash videogames.
I seriously wish you still didn't hear the occasional source sound effects. Other than that, it's a brilliant mod.
I'm hoping they don't keep that annoying grunt radio-voice. It sounded too robotic to be human. Not to mention it was just a pain to the ears after a while.
In addition, will there ever be a fix that stops the AI from only targeting the player? This was an issue in the original Battlefront 2 as well. It seems like once I fire a shot, every enemy - no matter how far away - focuses on me.
It crashes whenever something hits me. Great mod, though.
This mod is awesome! But it crashes almost every time I get injured for some reason. Any help?