This member has provided no bio about themself...

Comment History  (0 - 30 of 372)
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 25 2015, 12:17am replied:

Star Wars isn't really the place to go if you want to talk about sensible vehicle design.

+10 votes   media: Platoon Attack Craft
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 24 2015, 11:51pm replied:

This problem pops up every once in a while, and the big issue is there doesn't seem to be a consistent cause or solution to it. In most cases just restarting the computer sorts it out.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 24 2015, 10:52am replied:

I'm sure there's a way, but we don't have anybody that knows how.

+3 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 16 2015, 11:53pm replied:

It will be able to fight, but it won't be very good at it.

+2 votes   media: Imperial Troop Transport
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 16 2015, 11:51pm replied:

It's sort of used as both in the show. This also carries over to EF. There will be two variants of this vehicle; one as a troop transport, and the other decorated with various cargo containers.

+2 votes   media: Imperial Troop Transport
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 16 2015, 9:56pm replied:

The transport was originally a toy released by Kenner in the 70's. One of the first of their Star Wars toys not based on something that appeared in the films. It only had a handful of comic book appearances until recently.

Star Wars: Rebels gave the vehicle a slight redesign and made it a significant part of the Empire's ground arsenal. Our design is based on their interpretation, as seen in the background of this image.

+4 votes   media: Imperial Troop Transport
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 16 2015, 7:42pm replied:

Not without rebuilding pretty much every single unit and structure in the game. For the most part everything looks fine as is.

+3 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 16 2015, 7:33pm replied:

If all goes as planned, every civilization will have a new campaign.

+1 vote   media: Just like Beggar's Canyon...
Gen_Rhys_Dallows
Gen_Rhys_Dallows Mar 3 2015, 11:43pm replied:

Not by default. We're looking for ways to fix it. Voobly however, does have widescreen/windowed mode features and is compatible with EF.

+3 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 28 2015, 4:03pm replied:

This is a series of modular 'hull' pieces that can be mixed and matched to create any type of surface. So long as that surface is 'Death Star.'

+13 votes   media: Just like Beggar's Canyon...
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 25 2015, 12:38pm replied:

If everything goes to plan, all of them sans the Royal Cruiser should be available during normal games.

+1 vote   media: Naboo Aircraft
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 25 2015, 12:37pm replied:

All of the game's original units are in this shot, alongside the new ones.

+1 vote   media: Naboo Aircraft
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 23 2015, 5:12pm replied:

Yes, as featured in Battle for Naboo.

+3 votes   media: Naboo Aircraft
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 23 2015, 1:51pm replied:

That's how it looks by default; we aren't going to mess with it.

+5 votes   media: Naboo Aircraft
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 16 2015, 2:38am replied:

This mod does require Clone Campaigns.

Thankfully, our wonderful pals at GoG do in fact sell digital copies as of January:
Gog.com

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 15 2015, 7:10pm replied:

We've got plans for the Confederacy. All in due time.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 12 2015, 9:35pm replied:

There will be a handful of roster changes to accommodate new unit types, but for the most part none of the stock units are being outright replaced.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Feb 5 2015, 1:18am replied:

1. Yes.

2. Eventually.

+4 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 27 2015, 12:24pm replied:

We'd absolutely love to properly implement widescreen features, but sadly the individual who was working on that for us decided to stop.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 27 2015, 12:23pm replied:

One thing at a time.

+1 vote   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 26 2015, 3:54pm replied:

Nope.

+2 votes   media: Unusual Sightings
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 22 2015, 3:11pm replied:

That's a good question.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 22 2015, 2:41pm replied:

They do.

+2 votes   media: Unusual Sightings
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 22 2015, 1:40pm replied:

Probably, we'll look into it.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 21 2015, 5:01pm replied:

It should be.

+4 votes   media: Screenshots
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 16 2015, 11:18am replied:

Corvette/Frigate units have not been implemented in the current release.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Jan 16 2015, 11:17am replied:

Yes, there will be history written out to accompany each mission. Much of the Imperial campaign will take place during the Western Reaches operations, and the units you're talking about are Imperial.

Like the standard campaigns, any Imperial forces you control will be marked with blue. The cyan units pictured belong to an AI player.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Dec 1 2014, 8:36pm replied:

No, the X-Wing will always have its S-Foils open in gameplay. The closed version will be a landed prop.

+1 vote   media: X-Wing
Gen_Rhys_Dallows
Gen_Rhys_Dallows Dec 1 2014, 7:23pm replied:

We are working on getting the AI to cooperate, but we've got a bit of a shortage on knowledgeable AI scripters.

+2 votes   mod: Expanding Fronts
Gen_Rhys_Dallows
Gen_Rhys_Dallows Oct 22 2014, 4:50pm replied:

Probably Sev'Rance Tann from Star Wars Galactic Battlegrounds. Though she had a yellow saber in that game.

+1 vote   media: CIS Heroes
Level
Avatar
Avatar
Offline Since
Apr 25, 2015
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Games
5
Mods
149
Articles
49
Media
205
Downloads
9