As long as I've been playing games I've wanted to make my own. Captivated by the possibilities of level editors, I started mapping in 1996 for Doom II. Not long after my gaming experience was changed by the release of Half-Life in 1998. This game got me hooked for the next couple of years and it should come as no surprise that as soon as I found Worldcraft, I was making my own Goldsource wolds. As we moved into the new millennium, online gaming started opening up to me and I found Sven Co-op in 2000 for which I made countless maps and content. I closed off 10 years of GoldSource development with the release of Land of Legends in 2009. Since 2008 I've picked up Source mapping and worked on maps for Resistance and Liberation, Overwatch and Fortress Forever. After that I worked on a discontinued MOD called "An Open Window\". After a long break of mapping, I got back into the game by creating the remake of HL:Uplink for Black Mesa: Source in late 2012.

News RSS Feed Summary List News  (0 - 30 of 38)
Posted | Game Title | Author
An Open Window: Discontinued & Content Release
Half-Life 2: Episode Two

An Open Window: Discontinued & Content Release

Aug 26, 2011 An Open Window 8 comments

This update contains bad and good news. To get it over with, I'll start with the bad news to get it out of the way. I'm not going to finish this project...

An Open Window: PLD +15
Half-Life 2: Episode Two

An Open Window: PLD +15

Feb 14, 2011 An Open Window 13 comments

When you're making a MOD you can always count on some setbacks. While being ill is just a trivial thing, there are a few nasty issues which caused MODs...

An Open Window: PLD +20
Half-Life 2: Episode Two

An Open Window: PLD +20

Feb 18, 2011 An Open Window 6 comments

Time for a new article with some development progress and a look at the function and role of models in game development. Also, a special Question of the...

An Open Window: PLD +25
Half-Life 2: Episode Two

An Open Window: PLD +25

Feb 23, 2011 An Open Window 5 comments

In this update I'd like to show you more in-game developments and talk more about the stages of art passes I use for this project. To demonstrate this...

An Open Window: PLD +30
Half-Life 2: Episode Two

An Open Window: PLD +30

Mar 1, 2011 An Open Window 9 comments

After a month of developing, it's time to reveal more information about the MOD. Time to get philosophical and dive into deep matter, such as the concept...

An Open Window: PLD +36
Half-Life 2: Episode Two

An Open Window: PLD +36

Mar 6, 2011 An Open Window 6 comments

Welcome to a new update of AnOpWi. This post is a continuation of my last article; a rather deep and difficult piece about quantum mechanics, philosophy...

An Open Window: PLD +39
Half-Life 2: Episode Two

An Open Window: PLD +39

Mar 9, 2011 An Open Window 7 comments

After 2 conceptual text updates, it's time for some new media. Today I'd like to show you a conceptual video of a new visual feature: emotion.

An Open Window: PLD +44
Half-Life 2: Episode Two

An Open Window: PLD +44

Mar 14, 2011 An Open Window 12 comments

The window opens once more for another peek into the development of this MOD. Today will be all about the difficulties you'll encounter while designing...

An Open Window: PLD +48
Half-Life 2: Episode Two

An Open Window: PLD +48

Mar 18, 2011 An Open Window 6 comments

As I'm working through the first detail pass, I've made a bunch of prop models and retextured a few Half-life objects. Just showing these wouldn't be...

An Open Window: PLD +57
Half-Life 2: Episode Two

An Open Window: PLD +57

Mar 28, 2011 An Open Window 10 comments

In today's update I'd like to show you more media, a short return to last weeks topic and give you my views on "artsy MODs".

An Open Window: PLD +6
Half-Life 2: Episode Two

An Open Window: PLD +6

Feb 5, 2011 An Open Window 8 comments

Today I'd like to show you some actual in-game work and talk about the concept of memory and how it can be displayed in a video game.

An Open Window: PLD +66
Half-Life 2: Episode Two

An Open Window: PLD +66

Apr 6, 2011 An Open Window 14 comments

Text is good, pictures are better but video is the best and that's why today's article features new footage of one of the gameplay aspect of AnOpWi. The...

An Open Window: PLD +76
Half-Life 2: Episode Two

An Open Window: PLD +76

Apr 15, 2011 An Open Window 8 comments

It's been a busy but interesting week. In today's update, I'd like to share some technical aspects of MOD making, from a field which got me into this...

An Open Window: PLD +9
Half-Life 2: Episode Two

An Open Window: PLD +9

Feb 8, 2011 An Open Window 7 comments

Just like in the PLD +6 update, today there are more in-game screenshots and another peek into the development of AnOpWi. The following article will be...

An Open Window: PLD -14
Half-Life 2: Episode Two

An Open Window: PLD -14

Jan 30, 2011 An Open Window 10 comments

This would be officially Project Launch Day +1 but for the complete picture of the development I would like to take you back 14 days, to PLD -14. The...

An Open Window: PLD -7
Half-Life 2: Episode Two

An Open Window: PLD -7

Feb 1, 2011 An Open Window 6 comments

In this update I'd like to take you on a tour through the concept phase of An Open Window. Welcome to Project Launch Day -7.

An Open Window: Project Launch Day
Half-Life 2: Episode Two

An Open Window: Project Launch Day

Jan 28, 2011 An Open Window 0 comments

Today a new project was born. After weeks of brainstorming the foundations for this experimental MOD are being laid.

An Open Window: Status Update
Half-Life 2: Episode Two

An Open Window: Status Update

Jun 13, 2011 An Open Window 11 comments

Personally I hate it when projects just vanish off the face of the earth without any trace. It seems only fair to the over 200 people following this MOD...

Black Mesa: Uplink announced!
Half-Life 2

Black Mesa: Uplink announced!

Nov 20, 2012 Black Mesa: Uplink 2 comments

Now a lot of the work has been done, I've set up this MOD page to promote the upcoming release of this Uplink remake.

Black Mesa: Uplink Charity Event & Release Date
Half-Life 2

Black Mesa: Uplink Charity Event & Release Date

Dec 1, 2012 Black Mesa: Uplink 14 comments

A more detailed look at the charity event and announcing the release date!

Black Mesa: Uplink Charity Event Result
Half-Life 2

Black Mesa: Uplink Charity Event Result

Dec 23, 2012 Black Mesa: Uplink 2 comments

Tomorrow is the last day of the 3FM Serious Request Event! Your donations have been added to the pool!

Black Mesa: Uplink Day After
Half-Life 2

Black Mesa: Uplink Day After

Dec 18, 2012 Black Mesa: Uplink 7 comments

Yesterday Black Mesa: Uplink was released. Today a look at the aftermath and what you might have missed!

Black Mesa: Uplink Media Update
Half-Life 2

Black Mesa: Uplink Media Update

Nov 22, 2012 Black Mesa: Uplink 4 comments

Following yesterdays announcement, I got a lot of responses from the community. Time to reward that interest with a new screenshot of the upcoming remake...

Black Mesa: Uplink Media Update #2
Half-Life 2

Black Mesa: Uplink Media Update #2

Nov 26, 2012 Black Mesa: Uplink 6 comments

A status update on Black Mesa: Uplink and 2 new screenshots. Also, I'm now mapping for charity!

Black Mesa: Uplink Media Update #3
Half-Life 2

Black Mesa: Uplink Media Update #3

Dec 4, 2012 Black Mesa: Uplink 2 comments

A quick status update on the development (closed beta!), update on the charity event and a look at the new screenshots!

Black Mesa: Uplink Media Update #4
Half-Life 2

Black Mesa: Uplink Media Update #4

Dec 9, 2012 Black Mesa: Uplink 8 comments

A status update, a quick look at the charity event and a new screenshot!

Black Mesa: Uplink Media Update #5
Half-Life 2

Black Mesa: Uplink Media Update #5

Dec 14, 2012 Black Mesa: Uplink 4 comments

In this update, a quick look at the current development status, the localisation options and new released media.

Black Mesa: Uplink Released!
Half-Life 2

Black Mesa: Uplink Released!

Dec 17, 2012 Black Mesa: Uplink 21 comments

After nearly three months of work, Black Mesa: Uplink is finally done and released!

Black Mesa: Uplink Support Status!
Half-Life 2

Black Mesa: Uplink Support Status!

Dec 12, 2012 Black Mesa: Uplink 0 comments

Today a personal thank you from developer behind this project for your votes in the MOTY awards and your donations to the charity event!

Land of Legends Development Pause
Half-Life

Land of Legends Development Pause

Jul 8, 2009 Land of Legends: Heroes of Loria 3 comments

The Half-Life Fantasy Mod, Land of Legends, is pausing all development on the project for this summer.

Level
Avatar
Avatar
Offline Since
Jul 24, 2014
Country
Netherlands Netherlands
Gender
Male
Member Watch
Track this member
News Statistics
Articles
38
Views
49,714
Views Today
4