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HexenEdgeOfChaos
HexenEdgeOfChaos Jan 5 2014, 7:59am replied:

Yep, the project is currently standalone!

+2 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jan 2 2014, 9:31pm replied:

It is not. Our next release will be on the GPL engine though so you won't need any version of Doom 3 to play.

+5 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jan 2 2014, 9:31pm replied:

Thanks for the support! We continue to work and recently added a new programmer to the team. The Hexen IP is actually owned by Activision.

+7 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Aug 3 2013, 10:13am replied:

Yes, because we haven't released anything since our first release. The next release will change that.

+3 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jul 4 2013, 7:46am replied:

We would certainly love it to be. We'd need more developers to join and help pick up development speed. As it is we are shooting for the end of this year for our next release though.

+7 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Apr 29 2013, 8:44pm replied:

Yes it is.

+1 vote   article: Saturday 6th April, 2013...Updates? Updates.
HexenEdgeOfChaos
HexenEdgeOfChaos Apr 4 2013, 8:36pm replied:

Yes. Just download the .zip file from any mirror and unzip it into your /doom3 directory.

+1 vote   download: Hexen: Edge of Chaos Demo Release
HexenEdgeOfChaos
HexenEdgeOfChaos Sep 8 2012, 7:13am replied:

The Tome was in the first release. However we have expanded it's effects since then and it is now functional with the firestorm.

0 votes   article: Saturday 8th September, 2012...Porkalator, New Artist
HexenEdgeOfChaos
HexenEdgeOfChaos Jun 24 2012, 8:41am replied:

Aha! Thanks for that. IRC web link is fixed. As for the witch, we've discussed some general things regarding her and have some story made up for her. However there is nothing specific yet as she is the third episode of the overall plan. The fighter will be the next episode so we have a bit more details regarding his story right now.

+1 vote   article: Saturday 23rd June, 2012...Progress Report
HexenEdgeOfChaos
HexenEdgeOfChaos Dec 9 2010, 4:59am replied:

There is a fix for that crash that you will find on our forums, only some people have had it, all have had NVidia cards. Try the patch, it should work.

Link: Hexenmod.com

+2 votes   article: Demo Post-Mortem
HexenEdgeOfChaos
HexenEdgeOfChaos Nov 21 2010, 5:02am replied:

All you need to map is in the build. For technical support you can visit Hexenmod.com.

Good luck and we're anxious to see your results! :)

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Nov 11 2010, 2:46am says:

We have begun uploading to mirrors and sites.

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Nov 9 2010, 5:57am replied:

Not, yet. It will though, in the official release.
We wanted to have bodyparts as well, but the engine just can't handle that many entities at once. If each Ettin spawns say 5 bodyparts and you kill 20 Ettins. You have 100 entities on the screen, Doom 3 just doesn't like that very much. So we've had to compromise some of our own ideas for the game to keep it playable on lower end hardware.

Keeping the game playable on lower end hardware means more to us than throwing in fancy effects that are fun, but don't add to the core-gameplay of the game.

+3 votes   article: Release Date and Gameplay Trailer!
HexenEdgeOfChaos
HexenEdgeOfChaos Nov 8 2010, 2:17pm replied:

A bit late, but the fix is actually very simple, turn off ATI AI Catalyst, if you're using ATI.

+1 vote   mod: The Ultimate Mod
HexenEdgeOfChaos
HexenEdgeOfChaos Nov 7 2010, 11:53am says:

Well, you can play it this year. :)

+2 votes   member: HexenEdgeOfChaos
HexenEdgeOfChaos
HexenEdgeOfChaos Dec 23 2009, 12:52am says:

Not making any promises on the video other than one should be arriving soon(ish).

+1 vote   media: Small media update
HexenEdgeOfChaos
HexenEdgeOfChaos Aug 27 2009, 2:21pm replied:

But it is not a sequal as in Hexen 2 would be. It ties in to the entire storyline, including what happens in Heretic and Hexen 2.

+2 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Aug 8 2009, 3:25am replied:

The Demo will take until the end of the year. You'll know when we release. :)

+2 votes   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Aug 6 2009, 1:32am replied:

It would be almost impossible to port everything from Doom 3 to the wolvenstein engine without causing further delays. That's why we've decided to stick with the Doom 3 engine.

We are working on enhanced shaders and stuff like parralax mapping. But we want to keep thing subtle.

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Aug 5 2009, 10:22am says:

It's called the 'Firestorm' and it was wielded by Parias, the original Cleric.

'Use this and you'll cause a streak of fire to shoot out from your hands at the intended victim, scorching anything along the way (including the ground). This weapon inflicts fairly heavy damage, the downside is that it has a slow rate of fire.'

+1 vote   media: Hexen Edge Of Chaos screenshots
HexenEdgeOfChaos
HexenEdgeOfChaos Jul 23 2009, 3:54am replied:

Hard to be precise. The 'release' will be an Alpha release, meaning only the first three maps of the game. This will help us get community feedback and test bugs etc..etc..

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jul 18 2009, 3:55am replied:

We are actually finishing up on that, it'll be up coming week! :)

+1 vote   article: Demo Announced!
HexenEdgeOfChaos
HexenEdgeOfChaos Jun 9 2009, 9:19am replied:

Thanks for the support. :)

+1 vote   article: Progress??
HexenEdgeOfChaos
HexenEdgeOfChaos Jun 9 2009, 9:19am replied:

Can you contact us again? We've had some messages lost and we are still looking for mappers!

+1 vote   article: Progress??
HexenEdgeOfChaos
HexenEdgeOfChaos Jun 25 2008, 3:17pm replied:

The EULA of Doom3 and Hexen states very clearly that we cannot make any money out of this project, including advertising or otherwise. We do not make any money out of this, we are just fans who like both games and want to create something for other fans out there to enjoy.

With the way how the industry is gearing toward consoles more and more I suggest everybody to be happy as long as there are still teams out there like us who enjoy making things and are willing to stand up for them out of an ideal instead of plain greed, and also be happy that there are companies out there like Raven and ID who support the modding scenes and open up parts of their source code to them.

It's a by the fans, for the fans sort of thing.

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jun 25 2008, 3:16am replied:

The current build weighs in at about 3.2GB. We are contemplating on releasing 2 versions, a hi-res version and a lo-res version. But this creates issues with MP.

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jun 24 2008, 12:13pm says:

Indeed, we are still very much alive.

The mod has been in development for over 3.5 years.
We will not quit, and if we would then it would be announced as big news. No such news will come, we are very, very, dedicated and there is no reason on earth to quit development when we are so far ahead.

We do not update regularly because we live with a motto: Show stuff when you've got stuff to show and when the timing is right (e.g. before a pending release). Show stuff when you have time to show stuff. Media releases and updates take precious time, which we would rather put into actually developing the game.

To all who support us and are fans, thanks so much!

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Jul 18 2007, 3:37am says:

Making this game has ups and downs. An up is seeing it developing further and further.. a down is the long wait for all of us. I'm going to let you in on a little secret, if you keep it quiet..

We are working towards a December 2007 release.

+1 vote   mod: Hexen: Edge Of Chaos
HexenEdgeOfChaos
HexenEdgeOfChaos Apr 12 2007, 10:01am says:

Cause I'm that guy.. ;) hehe.

Latest version has been released already. Will upgrade this page as soon as I get around to it!

+1 vote   mod: The Ultimate Mod
HexenEdgeOfChaos
HexenEdgeOfChaos May 9 2005, 6:12am says:

We've been pretty quiet so far regarding the release of news but we're proud to say that we're at 80% of development. We're really not leaving any assets untouched in the TC and everything from the new playercharacter and animations/sounds to weapons, enemies and environment will be custom content.

+1 vote   mod: Hexen: Edge Of Chaos
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