This member has provided no bio about themself...
So this is not alt attack but ironsight, right?
AR2 with the left hand holding, at last!
The blue one looks better with the muzzleflash.
Логично, что если включить свет и надолго оставить его (пока бродишь по пещерам), на этот свет придут бандиты.
I LOL'd at the download filename 'Free TV'
When playing Resource Gathering Prototype the game crashes after some time with a message "ED_Alloc: no free edicts". I think it happens becous lots of enemies have been fragged by that time, and some kind of overflow occurs. I can provide the savegame file if you tell me where it's located.
The other issue is that DOG falls under ground after using its Throw attack.
I was expecting a Doom chaingun, lol) this is hot as well)
Love it as well and love even more that you share your on-the-way impressions with us :)
Zoony, do you have an estimate for next version release date?
Does the plasma projectile velocity get added to the player velocity the same way as it is for grenades? Would be nice to keep it this way, as it's more physical and more true to the HL world as well.
This is a small world) nice to meet you here! Gonna try, though I need a better PC)
Interesting character...black eyes from lack of sleep and some burned scar on the forehead?
You're right, updated, I should have used this view initially as I did for Rebel caps.
Let me dive into sweet memories: when Ninja Nub was on the team, we had massive discussions working out the team color elements (I was suggesting/directing, he was implementing) of Striders Moddb.com, Hunters, Vorts and DOGs Moddb.com, Moddb.com.
My own skills are almost zero, I just lightened those caps up in GIMP with VTF plug-in, and just set full white and copied the Antlion color elements.
Congrats on finalization of assets, you're in fact back to not just mapping but constructing something more massive and detailed than the Death Star)))
Probably the easiest way to play as antlions/zombies in all-faction battles is to make singleplayer maps, as in regular gamemodes they are kinda auxiliary: anrlions for vorts and headcrabs in Combine canisters)
My <3 for you is >9000!
What a splendid work of art you devs are doing!
Lovely showcase of a massive work!
EX currently has no indication of sprint/leap stamina in the HUD, it could be implemented as a disappearing bar in the bottom center of the screen like in Wilson Chronicles Moddb.com
There's a bug in the new starting part of Unforeseen Encounters:
Cannot call this cool because it's hot!))
BTW, I had an idea about the MP5 secondary attack: attached grenade launcher to fire if loaded and to load if unloaded.
This vid shows MP5's being kinda reduced to an automatic grenade launcher))
2 years have passed since my comment, and such mod as Exterminatus now has a tutorial map. Empires' gameplay is much more complicated and many more players would love to get a quicker start instead of trial and error.
How do I complete the tutorial's shooting range part and proceed to the next one?
I hit several targets, but the objective marker stays where it is, I tried to hit it with weapons but with no effect
I started the demo but I have zoom always on
I love the mod, the metal soundtrack is awesome! I loved the humor with 'The Hardest Track' in the jukebox as well.
The weapon action making sense at last is impressive (e.g. pump/semiauto switch for SPAS-12 like IRL and pellet spread close to real life)
Dat propellerhead XD
Buy more FCKIN BLOODY SHOES MZFK
Oh yeah! The second HL2 mod which gives Combine snipers actual rifles (another one is Lambda Wars) %)
Still no tutorial map? I don't have much time to play so I (and some more players, I think) would like to have a sandbox to play around with the game's features and possibilities.