I write code.
Well, to twist the knife clock-wise, have you watched also the remaining of the videos? They're pretty cool if you ask me :)
Well, for what it is worth it, everybody now knows that you hate them. I mean it is even written on the flash rotator on moddb.com :)
Ok, next test will be on Saturday. You can download the current beta from our site, at Avp2fortress.lithfaq.com
Click on the Downloads section; the beta release is the first download. Give it a run, even only just to inspect the maps; you'll need that experience for Saturday.
What my compatriot forgot is that we (romanians) also have troops deployed in Iraq. That kinda put us in the same boat with US, right?
Think a bit before making that kind of statements.
Cool! :) It's now time for development ad PR. Just a little advice: try to share the effort, since both PR and development can put quite some stress on a person.
I'm keeping my fingers crossed for you guys!
Cool! Post back here when you're good to go :)
You can't force them. If they moved on, they moved on.
Quite funny :) You guys however made your point: We do love doing this kind of sh!t.
So far we don't have a dedicated server running permanently, so most of these screenshots and movies are taken during beta testing. If you're interested in beta testing, I'll mail you the link to the next beta version for the upcomming Saturday.
You lost me a bit :)
Anyway, I really like the game, and I do enjoy modding it. As for this particular project, it was needed.
I whish you guys good luck! I will definitely play your mod when it is released.
Hmm, Henley, regarding the indie games:
Independent video game development is the process of creating video games without the financial support of a video game publisher. (http://en.wikipedia.org/wiki/Independent_video_game_development)
No condition is made regarding the engine (wether is open source or not) or the IP. As long as the installer has everything needed to play it, it's a game. And if they don't have the support of a publisher (like EA) it's an indie game.
In that terms, ID Software is an indie developer. A famous one, but still an indie developer.
Uuu, so we now have a legal pretext to shoot civilians :P
Yes, I also hope this one will get done before FOX open their eyes. I'm keeping my fingers crossed for you guys!
You are correct. Fox will, usually, "fox" all alien or predator mods. I do hope they will be late to do that for this mod at least ;)
So nobody got the pun: "kinda **** me off"
Man, I feel so much like Dr. Evil now, cracking a pun or joke, and nobody laughing.
He he he, not you, Stenchy with his "Europe in urins" :D
And one more comment: using open source engines does not mean you're not making a game. See Alien Arena, Irong Grip: Warlord, just to name a few.
And yes, the open source licensing does not forbid you to chagre money, it will mrerely force you to share the code if anyone asks for it.
The threshold would be when your product does not need a particular game, but rather ships everything needed to play it.
Using the quality of the artwork for this purpose is not a good factor either (see all these source mods like Jailbreak, or Eternal Silence).
Warlord is 24.95 USD
Hey man, I live in Europe. Your comments kinda **** me off ...
The mod is still alive on filefront though. What can I say, thank you for the automatic mirroring systems you guys use ;)
That can also turn into an interesting game mode. The first Call Of Duty had a game mode called 'Radio'. That could be played also with one players team vs. an AI team ...
Physical games? Oh my, Henley, you naughty boy!
Anyway, I liked this show. Both their point of view regarding animations, and the one regarding the Mac and Linux platforms.
I mean it's a funny addition to the game, but having them as a permanent thing is a bit scary. I'll let them on, for the winter holiday, then, if they don't turn off automatically (I guess you check for the local date?) I'll go to the options menu.
Nice game you guys made. I hope you'll stick to the IP you've created, it looks that it'll have a nice future.
Quick question: the christmas theme is just something during the Christmas season, right?
Well, for what is worth it, she was right. They will play an important role in his life :D
I'll support that too. Having easier to use editors will not destroy modding, it will help people build bigger projects. It's like saying that inventing the tractor killed agriculture ;)
You can't sell mods, to anybody. Further more, most EULAs for games state that the original game developer (ie. Valve) has the right to use your mod to it's heart content, including selling it and making money out if it.
I think that's because you joked that it will be boring. If you ask me, modcasts and the developer banter are never boring. They all present game development from different perspectives. And even if the problems discussed are somewhat similar, the sollutions that are used to solve them are always new.
Modcasts also provide feedback for the mods that just got released. And feedback is just like a present, you should be happy to receive it.
Ok ... now turn L4D in a rich SP experience ;)
Don't get me wrong, I like all of them, but as a game modder and consumer, I am more attracted by SP.
I'll second that. Try to imagine FEAR as a coop game. It will be a no game :). MP and Coop have their strong points too. But the best story and game immersion you'll get it in SP. In SP, it's like in a movie where you're the main character.
Well, now that you have recorded it, you can now use it as a sound FX for one of your mods :P