Comment History  (330 - 351 of 351)
Herr_Alien Sep 17 2011, 7:12pm replied:

Bingo :)
The purpose of the story is to have people question the usual way of handling zombies.

What I wanted initially is to have the two discover the secret of the "Don't dies"; that would make them murderers. Alex would then want to tell others the fact that the zombies are starting to recover, but gets killed by Derrick, to avoid the repercussion of their "cleaning operations" (now actually mass murders).
But hey, you only have 500 words :)

+1 vote   article: Short Story Competition Winner - Herr_Alien
Herr_Alien Dec 13 2010, 4:29am says:

Half Life meets Doom 3 meets Resident Evil. Sounds very promising, and the video alone transpires the kind of atmosphere that tickles me the right way :)
I'll give the demo a try. If me likes, me buys :)

+2 votes   game: Alpha Project
Herr_Alien Dec 2 2010, 6:11am says:

:)) loved the screaming ... ok, I'll retweet-ya ...

+3 votes   article: Primal Carnage Top 100 - New images, video and more!
Herr_Alien Jul 7 2010, 5:08am says:

Wow! This looks cool!

+1 vote   game: Bloom
Herr_Alien Apr 2 2010, 2:28am replied:

:D 1st of April?

+1 vote   article: Major Development Breakthrough
Herr_Alien Feb 28 2010, 10:38am says:

I am impressed! :) Nice job there!

+2 votes   media: PDA Test for Lost Alpha
Herr_Alien Feb 12 2010, 2:39pm replied:

Exactly, my friend.

+1 vote   article: The Master Server mod reached version 1.5!
Herr_Alien Feb 11 2010, 8:39am says:

Yaay :) Ryan's doing interviews !!
I loved the interview, it definitely put on my bookmarks.

+2 votes   article: Jailbreak: Source - Big Breakout Weekend Roundup!
Herr_Alien Feb 5 2010, 5:55am says:

hmm ... what server did you try to join? Maybe they were running older versions of Enterprise or Crepuscular Hecatomb maps.

+1 vote   member: TheUnknownM
Herr_Alien Jan 26 2010, 12:16pm replied:

Pace yourself! You still have plenty of work ahead in terms of game assets (levels, props, skins etc.).
And don't give up.

+2 votes   article: Whoa!
Herr_Alien Jan 21 2010, 8:33am says:

BTW, there's also a mod called Flipside.

+1 vote   article: New Screens & Brion Foulke Talk Flipside!
Herr_Alien Jan 14 2010, 3:51am replied:

Now now, just because he doesn't have the time to play a lot of mods that doesn't mean he has no business being here. It would be like none of us should enter a food store just because we don't care that much about the differences in egg types.

I did vote, for 3 (or maybe 4?) mods that I liked.

+1 vote   poll: Have you voted in the Mod of the Year Top 100?
Herr_Alien Dec 11 2009, 5:54am replied:

Well, technically, there was no interruption of online play for AvP2: we had the new master server up and running at the same time Sierra pulled the plug on the official one.
Anyway, glad to have you back!

+1 vote   download: Master Server Patch v1.3
Herr_Alien Aug 24 2009, 4:05am replied:

Not quite so, if you ask me. It's more of a drumm & base approach for the ambient one. The drums are a bit too strong if you ask me, true, but the piece definitely hasy rythm and theme.

+1 vote   article: Second Breath Media, Music Update # 2
Herr_Alien May 21 2009, 12:07pm replied:

That was actually funny. It also happened some time ago, with the live modcast. I always think (in such cases) that one of the guys (Ryan or Dave) is typing what the others should say :))
Anyway, glad to hear you guys again!

+2 votes   article: Developer Banter - Eternal Silence
Herr_Alien Mar 23 2009, 5:17am says:

The game looks good! I have to admit, although I am more of a shooter person, it got my attention.

+1 vote   article: Realeasing Actual Gameplay footage!
Herr_Alien Mar 2 2009, 6:06am says:

magical extending powers ... nothing sexual there, you say?
As for the crossfire, Tatsur0 did get caught in it, with the katana comments :)

Regarding community selections, keep them. I would say that it's up to the feelings of the game developer which prize is being regarded as more important for themselves. In that pov, most developers would love to get the editor's choice ;)

+1 vote   article: Modcast S02 E15
Herr_Alien Feb 26 2009, 5:09am says:

My bet goes on 'Project Reality'.

+4 votes   article: Editors' Choice: Best Multiplayer Mod
Herr_Alien Feb 16 2009, 6:54am says:

Regarding the map, ask the guys from Isotx how they did it for IG Warlord ;)

+2 votes   article: Developer Banter - Project Reality
Herr_Alien Feb 10 2009, 4:27am replied:

What my compatriot forgot is that we (romanians) also have troops deployed in Iraq. That kinda put us in the same boat with US, right?

Think a bit before making that kind of statements.

+5 votes   article: Top 100 Voting
Herr_Alien Feb 2 2009, 8:16am says:

Quite funny :) You guys however made your point: We do love doing this kind of sh!t.

Good job!

+1 vote   download: GoldenPie
Herr_Alien Jan 20 2009, 4:45am says:

Warlord is 24.95 USD

+1 vote   article: Modcast S02 E09
Herr_Alien Nov 24 2008, 11:43am replied:

Hmm, Jeff (The_One) is renting AvP2 servers. Contact him on

+1 vote   mod: AvP2 - Project "Savior"
Herr_Alien Nov 18 2008, 9:32am says:

Well, it was just an mp3. And no mod team interviewed? Hmm, what are you guys up to?

+1 vote   media: Modcast S02 E01
Herr_Alien Oct 25 2008, 2:06pm replied:

Well, I also bought it later, but not to play a mod, but rather to make a mod for it. So my answer was 'No'.

+1 vote   poll: Have you ever purchased a game older than 1 year because you wanted to play a certain mod(s) that required it?
Herr_Alien Oct 18 2008, 2:15am replied:

So it's a moddb issue. You should contact Intense about this; besides that it would help having a good audio file on moddb, it could also help Intense uncover and fix a potential bug.

+1 vote   article: Friday Update #24
Herr_Alien Oct 10 2008, 4:09am replied:

He he :)
I'll second that. The advantages of making the alpha public (you could still make the beta private) is that:
- more people to play it => more feedback
- more people to play it => more chances to recruit valuable team members

+2 votes   article: Decadence closed alpha is released, media release for mere mortals
Herr_Alien Sep 8 2008, 2:12am replied:

You bet! It's the only theme that's not too light or too dark.

+3 votes   poll: Which color theme do you use for ModDB?
Herr_Alien Aug 12 2008, 10:17am says:

Well, "To Err Is Human" :)

+1 vote   media: Modcast Live! Episode 3 - Audio
Herr_Alien Jul 17 2008, 5:50am replied:

Well, it is getting harder, even only because the fact that the scope of a mod becomes larger. As Tatsur0 pointed out, early mods are reskins or map packs, while later ones add new game types and new abilities.
And making a total conversion (basically a new game) is much harder now: think of the size of the team. If with older days one man could do the job, now you need a dozen.
The fact that modding grows however is best indicated by the fact that more and more mods tend to have industry-like quality (see Eternal Silence for example).

+2 votes   poll: In my opinion, modding is.....
Herr_Alien Jul 16 2008, 2:08am says:

I also see it growing, if not in numbers then in complexity. For example, if the earlier AvP2 mods consisted in skin/map packs, the latest mods tend to add more (see AJL, UHM, X-Coop and Imp-Coop). So even because of this evolution alone, modding is still growing.

+1 vote   poll: In my opinion, modding is.....
Herr_Alien Jun 12 2008, 3:32pm replied:

A level editor, and a model tool. There was also a software SDK released for it.

+1 vote   article: AvP2Fortress: sneak peek on build 6
Herr_Alien May 24 2008, 10:18am replied:

Well, we'll try to keep the weekly schedule, releasing a new alpha build each Friday, arround 18:00 GMT.

+1 vote   article: Alpha build 3: what's in it?
Herr_Alien Jan 9 2008, 2:27am replied:


Well, try this link:

I just downloaded from there, to test the archive and I was able to unpack it.

+1 vote   download: Ballistic 2
Herr_Alien Jun 12 2008, 3:30pm replied:

Thanks! Stay tuned for this Friday's build.

+1 vote   article: AvP2Fortress: sneak peek on build 6
Herr_Alien Jun 12 2008, 1:22pm replied:

Well, you need to do some changes first in one of the configuration files. More details on this mod tutorial:

Hope that answers the question.

+1 vote   article: AvP2Fortress: sneak peek on build 6
Herr_Alien Jun 11 2008, 7:29am replied:

I don't think it's the format. Per release, I usually upload 2 -3 videos, all encoded in the same way. Some of them do get the 'oil paint' job, while others (from the same release date) don't.
There is something to it, I just can't figure out a cause for it.

+1 vote   article: HD Video Support & Levelling
Herr_Alien Jun 11 2008, 1:48am replied:

Ok, got it.

+1 vote   article: HD Video Support & Levelling
Herr_Alien Jun 10 2008, 11:31pm says:

Hmm, bummer, some of my older videos for AvP2Fortress now look like oil paintings (the oldest one, the sentry placement, for example). You can't realy see anything out of them. What's your opinion, should I simply upload them again?

+1 vote   article: HD Video Support & Levelling
Herr_Alien Jun 7 2008, 10:20am replied:

So, I take it you actually tried it :) , I'm glad that you like it. Bare in mind that each Friday we'll upload a new build, so keep an eye on this mod.

+1 vote   mod: AvP2 Team Fortress
Herr_Alien Jun 7 2008, 10:18am replied:

I see, so you're an alien fan.
Good news is that all three species are available for each of the teams. So, you can still play as an alien drone, or as a runner, but not as a facehugger (lifecycle is permanently off). Hey, go to the download page and give it a shot.

+1 vote   article: AvP2 Fortress - build 5 takes a leap forward
Herr_Alien May 31 2008, 4:13pm says:

Well, let's put it this way: a lot of the Aliens fans wait this game. It will use the Unreal 3 engine (do correct me if I'm wrong!), so the entire experience promises to be ... interesting :)

+1 vote   mod: AvP2 Team Fortress
Herr_Alien May 30 2008, 5:14pm replied:

No. :)
The reason is that a good friend of mine (calls himself Moose_Head!) already sent me a flag model, and I used that one. Check the download page for the mod, get the latest alpha and enjoy the flag he has built.

+2 votes   article: AvP2Fortress captures the flag!
Herr_Alien May 30 2008, 5:13pm replied:

Well, AvP2 uses .abc files. These .abc files can be obtained from another Lithtech specific format, the .LTA file. Now the .LTA file is plain text; older games used .LTA files, so, somehow, file information got available.
The first person (that I know, at least) to build a .LTA exporter is Josh Leroy ( ). Since I use Blender, the exporter got my interest, and I plan to extend it to (hopefully!) export animations too.

+1 vote   article: AvP2Fortress captures the flag!
Herr_Alien May 30 2008, 11:57am replied:

Code. Quite a good ammount of coding. Good news is that the WAR and CTF game modes will provide functionality for (at the moment) two more game types: One Flag CTF (UT2k4's Bombing run) and some sort of Assault mode.

+1 vote   article: AvP2Fortress captures the flag!
Herr_Alien May 28 2008, 12:14am replied:

Yep, Colonial Marines will be the next title. But if you have AvP2, go for it, download the alpha, play the a_similar_fate WAR map :)

+1 vote   mod: AvP2 Team Fortress
Herr_Alien May 23 2008, 11:50pm replied:

Hey, thanks for the advice. At the moment I'm posting news at:
- (also in one of their forum threads)
- and
Just because of that, posting news can take a lot of time :))
Anyways, thanks for the advice. I'll contact David Shipley from, perhaps get the mod on the front page ;)

+2 votes   article: Alpha build 3: what's in it?
Herr_Alien May 23 2008, 11:27pm replied:

Hey, I'm glad that you like the mod. Please let me know what you think of it.

+1 vote   article: Alpha build 3: what's in it?
Herr_Alien May 17 2008, 6:02am replied:

Thanks, sure, we'll keep it rolling.

+1 vote   mod: AvP2 Team Fortress
Herr_Alien Dec 20 2007, 3:24pm says:


Well, Ballistic 2 is a mod for AvP2. You can downlad the mod by clicking on the download link (the red button) from this link:

+1 vote   mod: Ballistic
Herr_Alien Dec 20 2007, 3:22pm says:


Well, Ballistic 2 is a mod for AvP2. You can downlad the mod by clicking on the download link (the red button) from this page:

+1 vote   member: Herr_Alien
Herr_Alien Dec 19 2007, 4:48am replied:


Using the menu under the title of the mod ( summary | news | reviews | features | tutorials | downloads | addons | videos | images ) click on downloads, then click on the red "Download Now" image, just above the description of the download.

+1 vote   download: Ballistic 2
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