This member has provided no bio about themself...
I've been watching this mod for along time and i don't want to see all the hard work you have done go to waste.
Hahah my real names Garion :D
Windows on roof look terrible, theres no depth in them, its just a flat plan... ew
Agreed, CC comments are far better then pointless WOW amazing comments. I'd prefer CC over the generic crap anyday.
As for the most part its good, but as previously said; clean up the tree line alitte
YOU CAN SMOKE IN YOUR HOUSE, ME WANTS IN
My cats my computer moniter... sucks though cause she never stays still
Make the compass only show found places, and all city locations (the cities themselfs and all inns, smiths etc)
Maybe the objective too.
I love the source engine, and all HL related games... but the udk kicks the @#$% out of it... then sleeps with its mother
Ehh, Australia has them exactly the same.
No offence, but thats ugly as @#$%.
Try smoothing more, or having a seperate peice of geometry just for the cliff face
Looks like an image rather then a 3d model
I have to dis-agree with limagic, i think it looks freaking awesome
Yeah, but you can plug multiple controllers into you're pc aslong as they have usb ports.
Bam i win
just tried it again, and its all ******, the videos dont work properly the colours are ****** etc
Once i start the game, the first sequence plays then it just gets a blackscreen
I cant even get FFVII to run on my pc
Me thinks you should use CryEngine2
Beautifully proportioned aswell.
Now do a front view :D
I'm going to be a little harsh here, but your map or maps need a lot more detailing.
For example when do you see a bathroom (if its a bathroom) with 4 sinks and a huge open empty room.
Give the hands a tatoo
So you play as American?
I sure hope not (no offense) because your always American in every game. (except cod 4, but your still American in some parts :P)
No matter what happens i as not just a fan, but a fellow modder, a fellow australian will always support you =]
Yeah, ok looks better.
Make the nails have a seperate shader if you understand what i mean. Lol
Its too blocky, make it nice and smooth.
Looks awesome, makes me wish i had ut3
I have rpg maker xp, im soooo crap with grammer, and 2d texturing the only thing i can do is make a good storyline.
Anyways youll need your own graphics etc to make this good.
Ill keep watching it
its annoying when you work your *** off on things on then someone else just cant be bothered
Models like Dinosaurs and stuff like that only work well if they have very good, realistic animations :P
looks very good though
looks expectional :D
arms need alittle bit more length :P
also make the sword alittle longer :D
yeah actually ive had people come to me to join my mod team :D
which is kool
it only lists 3 people but in actual fact there is 5
just gotta clear some things up, also our website and forums should be up with next week :D
THATS FREAKING AWESOME DUDE!!!
i for one will play... and on a side note: im also trying to get into a multimedia or games design course at tafe or uni or both :P
and i have my own mod :P
anyway cant wait, and if you ever come to sydney to show your mod off say something and ill be there
i gotta agree with hypesystem
Your character art looks good, Although i think you should work more on making a visual degree, so that you can tell each class apart. For instance if all you class's look similar although it maybe be a tad more realistic... in gameplay when teams try to use tactic's they will assess the enemies current force, and because they all look alike, the assessment will be wrong. This causes increased stress on players and will make teamwork and tactic's less used.
I'm loving your concept art... Tracking
They look good, Although i think you should work more on making a visual degree, so that you can tell each class apart. For instance if all you class's look similar although it maybe be a tad more realistic... in gameplay when teams try to use tactic's they will assess the enemies current force, and because they all look alike, the assessment will be wrong. This causes increased stress on players and will make teamwork and tactic's less used.
I can smell your doodle...
LOOKS LIKE A ******* GIANT SPIDER!?
I HATE SPIDERS!?
But its some good art work.
The new animations are good, but they still need some more work. For example the L85 or whatever (the first one) the reloading is weird, the angle in which he comes to pull the click out from is weird, would you ever reload it like that. I think the arm would come from the upper right side of the screen. And the DSR-1, when he reloads its fine, but the hand doesn't move much, what i mean is when he takes the clip out and puts a new one in, it doesnt look like he is even holding the clip. Its a very good start though.
Second, how is the King Raven operated? Because i don't think anyone could fit into that (aside from midgets). Also the King Ravens feet need more work, but i've said that before. Other then that its looking really good.
Looks Awesome, ill track this.
Also sounds like Mass effect :P
I think you guy should have it so that the players have ai aswell. But they dont count towards the actual teams. Why? For this reason:
Zerg have sheer numbers right? If its 6v6, 6 humans and 6 zerg the zerg will fail.
You could have it so that there is always 16 zerg ai units and 8-12 terran. It adds more feel to the game, like your part of an actual battle, not just random units attacking eachother.
Ai should work like any human player. They respawn have places to attack etc.
Thats my 10 cents, although i paided 2 dollars to post this.
Yes that is a face.
Does your modeller use 3ds max?
The name and un-seriousness make this mod sound like it was made by a bunch of 12 year olds.
Looking really good guys, might i suggest coming up with your own zombie animations, i know it's easier to use the hl2 zombies but im pritty sick of seeing mods like this use the defaults.
| Hero_Kenshin |
Im considering using the unreal engine 3, is unrealscript any good?
Like is it strong?
Also how hard is it to learn?
Question: Have you guys edited the unreal3 engine any? Or is that just how good the engine is... Cause if thats un-edited im going to crap myself. Its absoululty stunning.
It's too blocky.... and the legs look like spaghetti :P
I played a Alpha with the system, was quite fun (even though one hit knocked you out back then, it was fun none the less)
Good work tanner, keep it up :D
Wow, Very good looking start to a mod.
Looks very promising.
Sorry for the double post, but
I still cant register on your sight, it says invalid registry code.
Would it be ok if you added me on msn, so we could have a chat?
Ok, you got anything you need modeled??
Like i know that i can model the moriata without concepts because there are some on the net.
Just give me something to test me, ill forward the results to you.
Yo i can't register on your forums, i fill in all the required feilds and it says i havent!? Any clue why?
Over all im in absolute love with the FIRST Starship Troopers movie, if you asked me the other 2 dont exist!!!
At first i was abit skeptic about this mod, but ive come around... here are a few questions i came up with.
1. How many bugs are planned on screen?
2. Are you going to let this mod die?
3. Are you younger then 16?
4. Have you got and perfect side shots or sketchs of a warrior bug, as i am about to model one but cant find any good refence pictures. If you supply me with the art i need i will gladly donate the model i make to your mod and consider taking up a position in the model creation feild.
Handle needs to be smaller i think, it looks odd.