Herp de derp. This space will be filled with words.

Comment History  (1950 - 1980 of 2,044)
Henley
Henley Feb 28 2008, 3:23am replied:

ah i was mistaken it seems... my sources arn't what they used to be :P

+1 vote     article: First Nintendo DS mods listed!
Henley
Henley Feb 28 2008, 3:18am replied:

there would be no point as it is ment to be portable...

flashcarts are ok if your only using them for the good of man kind, there are other homebrews out there that are of a much higher quality then the quake one.

there is one kinda of like smash brothers but in pixles rather then 3d and i have proof Youtube.com

any case it dose not make the idea of modding this little sucker (the ds i mean) any less fun, if you do it tho you left with a small majority of people who can play it.

+1 vote     article: First Nintendo DS mods listed!
Henley
Henley Feb 28 2008, 2:58am says:

original gameplay all the way, thats why im making my mod

+1 vote     poll: Honestly speaking, I'm attracted to mods that have:
Henley
Henley Feb 25 2008, 12:26am replied:

ahaha yeah every chance he had to blackspot games he did, i see it just the same as a graphic novel, novel or movie. Games are a way of telling stories no matter how graphic they are.

+1 vote     group: The Soap Box
Henley
Henley Feb 24 2008, 6:48pm replied:

do you mean violence in games that have gotten media attention?

+1 vote     group: The Soap Box
Henley
Henley Feb 24 2008, 6:46pm replied:

maps would be art i suppose, something like Minerva is a good example of art working without too much heavy code (i do know that code is sometimes needed to get things to work).

+1 vote     article: The Soap Box Is Here
Henley
Henley Feb 24 2008, 6:39pm says:

hey nice work on the maps, tell me something how did you get the pickups to spin like that?

+1 vote     member: Ripper_hugme
Henley
Henley Feb 24 2008, 4:22am replied:

NO WAI NAKED GIRLS>>>>> :P

+1 vote     article: GDC '08: Lessons - Shorts, Skirts and Shirts
Henley
Henley Feb 24 2008, 4:16am says:

OK cool idea, i would like to start off by asking this, do you think art (this would use standard game settings, but have original and amazing work) or coding (would use default textures and models but have really original game play and extras) alone can make a mod great... Pick one :P

Honestly i think art would get a mod out there more then code if it was one or the other!

+1 vote     article: The Soap Box Is Here
Henley
Henley Feb 22 2008, 11:24pm replied:

yeah there will be, after the code is perfect or close to perfect ill be making new models, weapons etc. So just wait it will all happen very soon!

+2 votes     mod: Arcadium
Henley
Henley Feb 22 2008, 6:17pm says:

wow a good read Scott, really wish you invited me i could have pimped my resume :P, this is why people mod, its the only real way to get experience in the industry when your fresh outta luck trying with the big boys who all say the same thing "come back in a few years when you have some more experience".

The hardest part to this industry is getting noticed... so you kinda have to be cheesy with your mod pimping :P. Thanks again Scott for giving us all the opportunity to get exposed... (not naked i mean mod wise).

My question is did anyone talk to you about moddb?

+1 vote     article: GDC '08: Lessons - Shorts, Skirts and Shirts
Henley
Henley Feb 20 2008, 7:29pm replied:

:O how on earth>>>?

+8 votes     group: 2007 Mod of the Year Awards
Henley
Henley Feb 20 2008, 7:26pm replied:

dont think so

+1 vote     group: VGCats
Henley
Henley Feb 19 2008, 6:08pm says:

wicked wicked

+1 vote     article: GDC '08: The First Day - Be Creative
Henley
Henley Feb 18 2008, 11:13pm says:

Hey guys and girls!

Im posting here to get some help with my current project you might have seen it in the ModDB news section Moddb.com and im looking for some source programmers to help me get my mod to the place I need it to be!

The mod Gauntlet is there to try and re-make the arcade feeling from games, with player lives, scoreboards, traditional cameras and other features that I need help to implement. So please if you think you can help me out send me a pm!

~ Dave

+2 votes     group: Source Developers
Henley
Henley Feb 18 2008, 11:16am says:

make up your own ideas, keep in simple and keep it fun and you have a mod

+4 votes     poll: Should modders be allowed to use other peoples' intellectual property?
Henley
Henley Feb 18 2008, 7:40am replied:

lol i have no idea what you mean with that comment

+2 votes     mod: Arcadium
Henley
Henley Feb 17 2008, 6:46pm replied:

something like that, its not a remake but it dose have heavy influence from a lot of arcade games, smashtv is one of them

+1 vote     mod: Arcadium
Henley
Henley Feb 16 2008, 2:57pm replied:

password is in the most recent news post

+2 votes     download: Gauntlet Beta 1.0
Henley
Henley Feb 16 2008, 2:10pm replied:

something like that, i dont want to release too much! lol.

+1 vote     article: Beta 2.0 Gameplay video
Henley
Henley Feb 16 2008, 12:24pm replied:

yeah mate i see coop working in my favor here too, i have emailed the creator of extermination hopefully he can help me out.

+1 vote     article: Beta 2.0 Gameplay video
Henley
Henley Feb 16 2008, 12:12pm replied:

atm you need hl2, css and the sdk, i plan to fix it tho.

+2 votes     mod: Arcadium
Henley
Henley Feb 16 2008, 11:30am replied:

yeah im currently fixing some stuff, decals arnt on my list atm but im going to set up options so you can change in game how much blood you want to see.

+1 vote     article: Beta 2.0 Gameplay video
Henley
Henley Feb 16 2008, 7:24am replied:

bluemoonruns... try reading the news lol :P

0 votes     member: Henley
Henley
Henley Feb 16 2008, 6:30am replied:

if you were to read my new news post it tells you there, but ill say it here bluemoonruns you guys can still email me bug fixes

+2 votes     download: Gauntlet Beta 1.0
Henley
Henley Feb 16 2008, 5:29am says:

just follow the readme mate, install to the correct directory etc

+1 vote     member: FullMetal_GT
Henley
Henley Feb 16 2008, 3:34am replied:

i intend to make my own foes from the ground up, new weapons textures etc. But for now im using them just for the sake of showing something off!

+2 votes     mod: Arcadium
Henley
Henley Feb 16 2008, 3:32am replied:

yeah mate sure will, im about to make a new post with a game play demo from the second beta, lots of new stuff!

+1 vote     mod: Arcadium
Henley
Henley Feb 15 2008, 10:32pm replied:

read the readme it should tell you everything you need to know, make sure you extract the game into your source mods directory

+1 vote     mod: Arcadium
Henley
Henley Feb 15 2008, 9:52pm says:

i updated the news blog with all the mod info

+1 vote     mod: Arcadium
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