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Comment History  (90 - 120 of 253)
Hendar23
Hendar23 May 20 2013, 5:52pm says:

That's really cool! Can you make it so the bodies slowly cool after death?

+2 votes   article: O.G.S.E. 0.6.9.3 new graphics features, part 2
Hendar23
Hendar23 Jan 8 2012, 3:48pm says:

How can you make a BF2 mod of this conflict. Wasn't the casualty ratio literally 100-1? I think it's a great idea, but won't most players get bored just sitting waiting to get blanket bombed over and over and over without any chance of retaliation?

+1 vote   article: US Intervention 2.0 Released!
Hendar23
Hendar23 Jan 2 2012, 11:42am says:

Congrats of the release.

Endless waves makes the game feel a bit pointless. Why not have some kind of finale or boss fight at the end, like Killing Floor.

+1 vote   article: Contingency v0.1.0 Released
Hendar23
Hendar23 Oct 11 2011, 9:41am says:

Ahhhh....WW2. Good to see a developer is finally giving some attention to that oft-overlooked conflict.

+2 votes   game: Heroes & Generals
Hendar23
Hendar23 Dec 8 2010, 5:17pm says:

Yay!

+1 vote   media: Call of Pripyat Complete New Sound
Hendar23
Hendar23 Nov 4 2010, 11:28pm says:

It is in Alpha, I mean Alphas are usually unplayable.

I wish Moddb wouldn't sent me an update notice just because someone posted a screenshot...

0 votes   media: Anoying glitch...
Hendar23
Hendar23 Mar 4 2010, 5:44pm says:

Awesome idea. You guys are nuts! Good luck.

I check back in ten years and see if you guys have a release :)

+1 vote   mod: Fallout 2161
Hendar23
Hendar23 Jan 1 2012, 1:23am replied:

"If you one day decide to make a source-version of this, i would come to your house and carry you back to norway on a golden chair."

Got the golden chair ready?

+2 votes   mod: Syndicate Black Ops
Hendar23
Hendar23 Dec 28 2011, 10:48am says:

Too easy :)

+1 vote   media: Guess the location
Hendar23
Hendar23 Dec 27 2011, 9:46pm says:

Anyone else miss the days when a game was praised, not criticized, when it slammed a wall of options at you right from the start?

<nostalgic sigh>

+11 votes   game: E.Y.E: Divine Cybermancy
Hendar23
Hendar23 Dec 27 2011, 9:45pm replied:

"A game that lets you enter your very first fight sliding on the side of a building while firing guns akimbo deserves to be tried".

Abso-*******-loutly!

+2 votes   game: E.Y.E: Divine Cybermancy
Hendar23
Hendar23 Dec 27 2011, 7:51pm replied:

'its not really asking much'

Dude, thats funny. Clearly, you have no experience coding.

+1 vote   game: E.Y.E: Divine Cybermancy
Hendar23
Hendar23 Dec 24 2011, 7:18pm says:

Beautiful.

+2 votes   media: Gstring
Hendar23
Hendar23 Dec 24 2011, 7:18pm says:

Fantastic. I love it.

+1 vote   media: Gstring
Hendar23
Hendar23 Dec 24 2011, 7:15pm says:

It's not a sci-fi dystopia unless it's raining. At night.

:)

+1 vote   media: Jump
Hendar23
Hendar23 Dec 24 2011, 5:53pm says:

Now I know where baby skeletons come from.

+3 votes   media: Lovers
Hendar23
Hendar23 Dec 23 2011, 11:06am says:

Dang. I am actually looking for mods that make artifact hunting in CS and CoP like SoC, not the other way round!

-3 votes   media: Artifact Detector
Hendar23
Hendar23 Dec 19 2011, 10:28am replied:

I wish spellcheckers were good enough that I could just think about what I want to type and mash the keyboard.

+3 votes   media: hraflfe
Hendar23
Hendar23 Dec 18 2011, 7:43pm says:

Sounds great. :)

+4 votes   article: Announcing: The Crucible of Omens, a campaign for The Dark Mod
Hendar23
Hendar23 Dec 16 2011, 4:33pm says:

If you've played L.U.R.K. you'd know it's all done in soft focus. :)

+1 vote   media: L.U.R.K. 1.2 12-16-11 Revision
Hendar23
Hendar23 Dec 13 2011, 8:09am says:

What is making the forcefield?

+2 votes   media: Emerging from the depths...
Hendar23
Hendar23 Dec 12 2011, 11:27am says:

Next time, can we get a wall of text? I don't have thirty minutes. I need the higher information-density of text.

+1 vote   media: The Last Days Podcast - episode 01
Hendar23
Hendar23 Dec 9 2011, 12:09pm says:

Looking for artifacts?

+2 votes   media: Training pictures (fullHD) unleashed!
Hendar23
Hendar23 Dec 8 2011, 8:15pm replied:

If we start thinking about that level of realism, you might as well blow up the game start over. What stands out far more to me is how close together the planets/moons are. Thats actually what stopped me playing Freelancer and go back I-War2, the tiny planets.

+1 vote   media: New Planet Shaders (Old)
Hendar23
Hendar23 Dec 6 2011, 11:00pm says:

OMG why are you listing peoples emails?

+1 vote   media: Epicus Maximus!!
Hendar23
Hendar23 Dec 5 2011, 10:15am says:

You had me at 'Mega Cannon'.

+1 vote   media: Mega Cannon
Hendar23
Hendar23 Nov 16 2011, 9:04pm says:

Obligatory 'I said come in, don't stand there' refrence.

+3 votes   mod: Counter-Strike 1.6 STALKER MOD
Hendar23
Hendar23 Oct 30 2011, 10:18am says:

Congrats on the release :)

+1 vote   article: AvP Classic Redux 2.0 Released
Hendar23
Hendar23 Oct 27 2011, 11:06pm says:

No. This isn't one of those mods that gets released. This is one of those mods that hovers on the edge of vapourware but never falls in, and just becomes part of the background of your internet life for decades.

+1 vote   article: NMRiH Release Date & Trailer
Hendar23
Hendar23 Oct 26 2011, 12:01am says:

Those things are so slow. Don't they hit like 60 with all power to engines? Look good though. :)

0 votes   media: New and Improved Assault Gunboat
Hendar23
Hendar23 Oct 19 2011, 9:46pm says:

"Hundreds of doors, chests, desks etc have been locked in order to make it easier for the player to level up security." - Fixed :P

+1 vote   article: [RELEASE] Morrowind Rebirth 1.3!
Hendar23
Hendar23 Oct 19 2011, 9:44pm says:

Those placeholders are more disturbing than any creatures in the game.

+4 votes   article: October 19th – Video showing basic trolls in action
Hendar23
Hendar23 Oct 17 2011, 6:56pm says:

The Zone would draw people from all over the world.

+1 vote   media: Punk WiP Variant 1
Hendar23
Hendar23 Oct 16 2011, 9:11pm says:

OMG I can't imagine that happening to a project of mine. Losing the hardware is annoying... but losing data?!?!

I always back up my project to the cloud every day.

+3 votes   article: Project Zomboid set-back - but otherwise business as usual
Hendar23
Hendar23 Oct 14 2011, 8:16am replied:

Did you read the description?

+1 vote   media: Skinhead WiP
Hendar23
Hendar23 Oct 18 2013, 5:30am replied:

You're laughing now, but see in six months.....

+1 vote   article: Global Warfront 0.1 Release
Hendar23
Hendar23 Apr 30 2013, 6:04am replied:

I have spoken to a member of the OpenMW team, and they told me rag dolls are planned for some point in the future.

0 votes   media: Open MW v 0.23.0 released.
Hendar23
Hendar23 Nov 10 2012, 4:31pm replied:

With modern graphical bling, removing a lot of old engine resrictions, probably a ton of other stuff and.....RAGDOLLS!

+6 votes   article: Version 0.19.0 Released
Hendar23
Hendar23 Aug 13 2012, 6:06am replied:

It still think it looks too broad, even for a broadsword. It's hardly the most ridiculous fantasy weapon I've even seen, but the Elder Scrolls games usual feature pretty practical looking weapons.

+1 vote   media: New meshes and textures for Imperial Weapons
Hendar23
Hendar23 Jul 24 2012, 6:00pm says:

The blade is too thick in my humble opinion.

+1 vote   media: New meshes and textures for Imperial Weapons
Hendar23
Hendar23 Jul 5 2012, 6:36pm says:

Why are you so small?

+1 vote   media: OpenMW Version 0.16.0 Commentary
Hendar23
Hendar23 Jul 4 2012, 10:28am replied:

Is it powerful enough for you? Looks great for making quick and dirty games over a weekend or something, but I've used stuff like that before and I found I ran up against limitations pretty fast. Like, could you program your own physics and such?

+1 vote   game: Arcane Dungeons
Hendar23
Hendar23 Jun 5 2012, 6:58pm replied:

<whine>

<cry>

+1 vote   media: Caption competition
Hendar23
Hendar23 May 15 2012, 8:21am says:

What language are you building this in? I found inventory are fiddly but not too hard, don't be put off.

+2 votes   game: Arcane Dungeons
Hendar23
Hendar23 May 4 2012, 8:01am says:

Always was my favorite ship.

+1 vote   media: A-Wing
Hendar23
Hendar23 Apr 5 2012, 9:51pm says:

I'm really loving the concept of this game, but I have to say I don't like the visual style. That other block based game is really easy on the eyes. The ships here are all hard to look at. I'm not sure how to describe it...it's too noisy? Maybe if the block textures had less detail?

Anyhway I like the game, I'm not hating here. This is serious criticism, cos I like the game and want to see it made better :)

+1 vote   media: Terah's wild interiors!
Hendar23
Hendar23 Sep 23 2011, 11:42am says:

I hope you get to play as the cats and other animals.

+1 vote   article: Art Asset Overview #21
Hendar23
Hendar23 Sep 11 2011, 5:45pm says:

Lastest.

+1 vote   media: Map and markers
Hendar23
Hendar23 Sep 6 2011, 10:02pm says:

<sheds a man-tear>

+2 votes   article: S.T.A.L.K.E.R.: Way of the Wolf - Final Status Update
Hendar23
Hendar23 Sep 2 2011, 9:21am says:

I just got the joke! 'Block'ade Runner. lolz.

+1 vote   media: Screenshots
Hendar23
Hendar23 Apr 26 2011, 7:29pm says:

My favourite SW ship.

+3 votes   media: A-Wing Normal Maps
Hendar23
Hendar23 Jan 29 2011, 9:54pm says:

Use smooth stone rocks look ugly.

+3 votes   download: The Fortress
Hendar23
Hendar23 Dec 4 2010, 8:24pm says:

Christ. Whats the polycount on that thing?

+1 vote   media: Mastiff 2
Hendar23
Hendar23 Nov 14 2010, 11:37am says:

Good stuff. It's not about making it look good, it's about making it look right.

+3 votes   media: Classic Vault Door WIP
Hendar23
Hendar23 Nov 7 2010, 8:18pm says:

Yeah, the only thing I'm not liking about this mod is the use of the old hand and gun models. They look really bad when you've been playing Complete or other recent mods.

+1 vote   media: Cooling Lakes
Hendar23
Hendar23 Nov 7 2010, 8:12pm says:

I'm glad I'm not the only one sick of getting update notification for this stuff.

+6 votes   media: WaterTower
Hendar23
Hendar23 Nov 3 2010, 6:08pm says:

How long would it take to strip-mine an entire Minecraft world?

+1 vote   media: Some fun, cool and crazy pictures
Hendar23
Hendar23 Oct 4 2010, 3:46pm says:

Well done. I learned to program save/load features right from the start, adding each variable you need to save as you go. Much easier that way :P

+1 vote   article: Loading and Saving
Hendar23
Hendar23 Oct 1 2010, 12:59pm says:

I don't think it would fit in his scabbard :)

+2 votes   media: New Great Sword
Hendar23
Hendar23 Sep 22 2010, 6:07pm says:

How can you have never seen this ship before? I must have killed 500 in X-wing alone!

+1 vote   media: DX-9
Hendar23
Hendar23 Sep 3 2010, 1:17pm replied:

It's not overpowered...it's a freakin' vampire!

+2 votes   article: Gosh Darn It!
Hendar23
Hendar23 Aug 11 2010, 10:17pm says:

Great

+3 votes   media: Alpha Format - The Continuation (episode 2)
Hendar23
Hendar23 Jul 19 2010, 6:08pm says:

What he said.

0 votes   media: Gladiator Assault Vehicle (GAV)
Hendar23
Hendar23 Jul 14 2010, 10:31pm says:

Very professional looking. A lot of work has gone into this. Well Done.

+1 vote   media: E.Y.E Gameplay
Hendar23
Hendar23 Jul 1 2010, 10:42am says:

They look suitably sinister. Great work.

+1 vote   article: Xenonauts Sitrep #7 - Androns
Hendar23
Hendar23 Apr 6 2010, 1:09pm says:

Is this even possible in the Unreal Engine?

+1 vote   game: Mass Effect: Nova Horizon
Hendar23
Hendar23 Mar 20 2010, 11:33pm says:

Not ******* bad for a twelve year old game :)

+2 votes   media: Total Annihilation: Escalation 4.0
Hendar23
Hendar23 Mar 18 2010, 1:39pm says:

Those droids come with a warranty?

+2 votes   media: Droid attack
Hendar23
Hendar23 Mar 12 2010, 2:17pm replied:

They are probably dummy commanders. They are for misdirecting human opponents.

+1 vote   media: Core Base
Hendar23
Hendar23 Feb 11 2010, 6:03pm says:

Very nice.

+1 vote   article: Weather 2.0
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