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An impressively faithful recreation of the Doom 1 and 2 maps, but I don't think some of the Doom 1 style textures carry across to the Doom 3 engine very well and some of the maps could do with more optimisation with the lighting (many lights overlapping in small areas), notably early in E1M1. It's good, keep it up, but I have to say that I personally prefer the way the Classic Doom 3 mod approached this.
Great stuff! It certainly feels like a revamped version of the original Half-Life taking full advantage of the Source engine. The decision to "change some things around slightly" relative to the original Half-Life was risky, but appears to have been executed really well.
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