I am an aspiring animator specializing mainly in first person animation in the Source Engine. I am always looking for things to do, so if you are looking for help, whether it be completing a project or polishing up your production values, don't be afraid to give me a shout. I don't feel like downloading all of my work off of Youtube and reuploading it, so here is my channel: www.youtube.com/user/foist101

Comment History  (150 - 180 of 411)
HellsHigh
HellsHigh May 22 2010, 10:03am says:

Open Beta 1.1 is out now, get it at the official website!

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 19 2010, 1:12am replied:

Grenade system is still a WIP, we couldn't get it done in time for Open Beta but it was functional enough to play with.

Weapon loadouts are now determined by the mapper. You don't get to choose you equipment any more.

No map? Try binding it in the options.

+2 votes   article: Resistance and Liberation Open Beta 1.0 release
HellsHigh
HellsHigh May 19 2010, 1:08am replied:

Explain. Also no.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 17 2010, 1:32am replied:

Your first two points are included in the "Known Issues List", and your third point isn't going to happen.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 16 2010, 11:15am replied:

A grenade goes off next to you I'd imagine it'd be pretty hard to see. Lol

+4 votes   media: Resistance and Liberation Open Beta 1.0 media
HellsHigh
HellsHigh May 16 2010, 11:14am replied:

He's not reporting bugs, he's complaining about features he doesn't like/want.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 16 2010, 11:11am replied:

BAR and .30 Browning will not be interchangable, atleast not until we get a counterpart for the MG42, but even then its not likely. The scope for the German sniper isn't supposed to be all that great. We don't want 1337 sharpshooters killing every American as they come out of spawn. However, it will either get a little bit of a clearer texture or it will be cut altogether. We'll see. The grenade system is still being worked on, the current one is a working but half done version of what we have in mind.

+2 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh May 16 2010, 11:07am replied:

Maybe look at some REAL WWII paratroopers instead of movie stars:
Img.over-blog.com
Lafiere.com
Lafiere.com

Note the loose fitting clothing, and rather scrawny soldiers.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 16 2010, 10:59am replied:

Um, they are online...

+1 vote   article: Resistance and Liberation Open Beta 1.0 release
HellsHigh
HellsHigh May 16 2010, 2:27am replied:

We are just continually adding new stuff...

+1 vote   article: Resistance and Liberation Open Beta 1.0 release
HellsHigh
HellsHigh May 15 2010, 10:44pm replied:

Its a limited beta, hence the two maps and few servers. Its also an open beta test, hence the bugginess. You were warned.

+2 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh May 15 2010, 6:48pm replied:

Party pooper. :C

+2 votes   article: Resistance and Liberation Open Beta 1.0 release
HellsHigh
HellsHigh May 15 2010, 3:36pm replied:

Have you restarted steam?

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 15 2010, 3:35pm replied:

Check out the website, ModDB takes a while.

www.resistanceandliberation.com

+1 vote   article: Open Beta Test 1.0 News
HellsHigh
HellsHigh May 15 2010, 11:57am replied:

The third parties we have contacted to host servers for the Open Beta Test haven't quite gotten their servers up and running yet. In due time we should have about 5 more.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 15 2010, 11:53am replied:

net_graph 0

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 15 2010, 11:38am says:

Ryan D. did an amazing job on the B.A.R. model and skin. Unfortunately for the initial open beta some of the animations are placeholder.

+1 vote   media: Resistance and Liberation Open Beta 1.0 media
HellsHigh
HellsHigh May 15 2010, 2:11am replied:

Wow, way to overreact there my man. The internet isn't exactly the easiest place to detect tone of voice, but please use your head before commenting in such a fashion.

+1 vote   article: Open Beta Test 1.0 News
HellsHigh
HellsHigh May 14 2010, 7:27pm says:

Wiiiicckkkeeeeedddd!

+1 vote   media: Early Tedi Texture WIP
HellsHigh
HellsHigh May 12 2010, 1:17am replied:

I vote for StoneCrow's idea. :D

+1 vote   article: Our Work Progresses: Velociraptor Apartment
HellsHigh
HellsHigh Apr 30 2010, 11:13pm says:

Yaaaaaaayyyyyyyyyhhh!

+1 vote   article: SMOD: Tactical Version 1.0 Progress Update
HellsHigh
HellsHigh Apr 24 2010, 9:47pm says:

Great work on the release guys, alot of fun to play!

+1 vote   article: Battle Grounds 2 2.0 RELEASED!
HellsHigh
HellsHigh Apr 22 2010, 7:09pm says:

Woah, I think I'd die walking on a catwalk like that

+1 vote   media: Lost in Nowhere
HellsHigh
HellsHigh Apr 21 2010, 11:07pm replied:

Just keep in mind it is a revolutionary war mod...

+1 vote   article: Battle Grounds 2 Version 2.0 Release Date Announced
HellsHigh
HellsHigh Apr 21 2010, 9:29am says:

Yaaaaaaaayyyyyyyyyyyyyyyyyy!

+1 vote   article: Battle Grounds 2 Version 2.0 Release Date Announced
HellsHigh
HellsHigh Apr 21 2010, 1:34am says:

Run could be slowed down a bit, and it could use a better animation. But cool.

+1 vote   media: Weapon Running Test
HellsHigh
HellsHigh Apr 20 2010, 12:22am says:

Sweeeeeet. Wish some more people were playing though. I sat around waiting for half an hour and nobody showed up. :c

+1 vote   mod: Prop Hunt
HellsHigh
HellsHigh Apr 19 2010, 11:28pm says:

Niiiiiiiiiiiiiiiiiiiiiiiiice.

+1 vote   media: bg_plateau - 2.0 Preview
HellsHigh
HellsHigh Apr 17 2010, 2:05am replied:

Lol?

+6 votes   media: WTF ALIEN
HellsHigh
HellsHigh Apr 16 2010, 6:34pm replied:

There are no plans to do ballistics at this time. At the beginning of the project there were plans and even a little while ago Andrew had some working, but ultimately there are none planned for now.

+1 vote   article: April 15th Road to the Future
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