I am an aspiring animator specializing mainly in first person animation in the Source Engine. I am always looking for things to do, so if you are looking for help, whether it be completing a project or polishing up your production values, don't be afraid to give me a shout. I don't feel like downloading all of my work off of Youtube and reuploading it, so here is my channel: www.youtube.com/user/foist101

Comment History  (120 - 150 of 411)
HellsHigh
HellsHigh Jun 17 2012, 1:36pm says:

Ithacaaaaaa! :D

+2 votes   media: An exclusive image for our watchers on moddb
HellsHigh
HellsHigh Jan 22 2012, 12:46am says:

Damn, so many keys goin' out and still nothing for little ole me. Must be a lot of people signed up!

+1 vote   article: Scaling up – 1000 new Alpha-keys sent today
HellsHigh
HellsHigh Jan 15 2012, 10:03pm says:

A PC port of a console port from the PC.

+12 votes   mod: Half-Life: Dreamcast
HellsHigh
HellsHigh Dec 31 2011, 2:44pm replied:

Beat me to it. :]

+1 vote   media: New Years Update
HellsHigh
HellsHigh Jul 1 2011, 4:43pm replied:

We as mod developers don't get paid for our work. In fact we have to pay in order to get this stuff out (SVN repositories, websites, etc etc). We do it because we love it. When stupid kids with entitlement issues come screaming to us about how we ****** everything up or are taking too long it really makes you say "Wow **** this I'm going to do something else."

+5 votes   article: News
HellsHigh
HellsHigh Apr 5 2011, 9:10am says:

Is that a zombie in the bottom one? :o

+2 votes   media: two more
HellsHigh
HellsHigh Nov 16 2010, 12:00am replied:

Its not on a weapon... is the render not adequate for you or something...?

+1 vote   media: Eo-Tech attachment
HellsHigh
HellsHigh Nov 5 2010, 12:02am replied:

So it can be like every other generic shooter with dark **** brown corridors? Also in an underground lab its probably best to keep plants around, you know, for oxygen.

+3 votes   media: LEVEL_ANTI-T_LAB
HellsHigh
HellsHigh Jul 7 2010, 9:58pm says:

**** you rock at this game. :D

+1 vote   media: oh hey guys its sum gcon test level footage
HellsHigh
HellsHigh Jun 28 2010, 11:41pm replied:

lul

+3 votes   media: Open Beta 1.5 release media
HellsHigh
HellsHigh Jun 6 2010, 9:19pm says:

Sweeeeeeeeeeeet!

+1 vote   media: Finished Squirrel Model
HellsHigh
HellsHigh May 16 2010, 11:15am replied:

A grenade goes off next to you I'd imagine it'd be pretty hard to see. Lol

+4 votes   media: Resistance and Liberation Open Beta 1.0 media
HellsHigh
HellsHigh May 15 2010, 6:48pm replied:

Party pooper. :C

+2 votes   article: Resistance and Liberation Open Beta 1.0 release
HellsHigh
HellsHigh May 15 2010, 11:38am says:

Ryan D. did an amazing job on the B.A.R. model and skin. Unfortunately for the initial open beta some of the animations are placeholder.

+1 vote   media: Resistance and Liberation Open Beta 1.0 media
HellsHigh
HellsHigh Apr 30 2010, 11:13pm says:

Yaaaaaaayyyyyyyyyhhh!

+1 vote   article: SMOD: Tactical Version 1.0 Progress Update
HellsHigh
HellsHigh Apr 21 2010, 1:34am says:

Run could be slowed down a bit, and it could use a better animation. But cool.

+1 vote   media: Weapon Running Test
HellsHigh
HellsHigh Apr 5 2010, 2:29am replied:

The new systems we are currently developing will allow you to cook grenades if you wish. The system is brand new and is not in place at time of this video's making.

+1 vote   media: Game Mechanics
HellsHigh
HellsHigh Mar 4 2010, 8:41pm says:

O_o

+1 vote   media: Dear Esther Level 2 Progress
HellsHigh
HellsHigh Feb 7 2010, 7:32pm says:

Dx That hand setup scares me.

+1 vote   media: Benelli M4
HellsHigh
HellsHigh Feb 3 2010, 6:41pm says:

Yay! Canadians!

+5 votes   media: Canadian Forces Faction
HellsHigh
HellsHigh Jan 5 2010, 12:45am says:

That ingame shot is gorgeous and that Webley just as beautiful.

+1 vote   article: News Update #15 - Officers Equipment
HellsHigh
HellsHigh Jan 3 2010, 9:08pm says:

Make sure to follow us on twitter, there are a lot of little goodies we post there that don't make it into the news posts. :D

+1 vote   article: New Year Update
HellsHigh
HellsHigh Dec 22 2009, 7:53pm says:

Pre-Keyed Physics + Source Engine = Magic.

+1 vote   media: Cinematic Model tests
HellsHigh
HellsHigh Dec 13 2009, 12:07am says:

Looks pretty sweet. :]

+2 votes   media: From the BM 6 archives - SIT Device
HellsHigh
HellsHigh Dec 10 2009, 10:15pm says:

HAH! I love how even the other guys are like "Oh shut up!"

+1 vote   media: [Podcast 17] Story Mode Car: 240SX
HellsHigh
HellsHigh Dec 8 2009, 8:41pm says:

Yay ironsights! :D

+2 votes   media: City17: Episode 1 | Holiday Update
HellsHigh
HellsHigh Dec 8 2009, 8:38pm says:

Woooooooaaaaaaaahhhhhhh

+1 vote   media: City17: Episode 1 | Holiday Update
HellsHigh
HellsHigh Nov 22 2009, 3:22am says:

Nice tutorial. I've never been able to get scripted sequences to work well. Thanks! Also check out my video response. :P

+3 votes   article: HD Video Tutorial - NPC Animations 1
HellsHigh
HellsHigh Nov 21 2009, 10:50pm says:

Awesome downloading now! :D

+1 vote   article: Vietnam Mod v1.0 Released!!!
HellsHigh
HellsHigh Oct 12 2009, 4:08pm says:

Would be better to see it in motion. Still, looks cool. :D

+1 vote   media: New Muzzle Flash Textures
HellsHigh
HellsHigh Sep 26 2009, 4:29pm says:

HOLY ****

+1 vote   media: Holland Diorama
HellsHigh
HellsHigh Sep 21 2009, 9:31pm says:

All you guys did was add 800x the bloom and HDR. D:

+5 votes   media: High Definition Tweaks
HellsHigh
HellsHigh Sep 11 2009, 10:37pm says:

Awesome can't wait.

+1 vote   article: Update on current status #2
HellsHigh
HellsHigh Aug 24 2009, 5:30pm replied:

As stated numerous times, I just didn't bump up the FPS to what the engine plays the animations at, its much faster ingame.

+1 vote   article: August 15th Road to the Future
HellsHigh
HellsHigh Jul 20 2009, 7:00pm replied:

In the first Inside Surveillance Video, the newer freeaim system is shown. I'm sure most who have such issues with the Alpha 4 system will find the Beta system much more enjoyable.

+1 vote   article: July 15th Road to the Future
HellsHigh
HellsHigh Jul 19 2009, 6:00pm says:

"Wish you were here."

Lol

+6 votes   media: Left 4 Dead
HellsHigh
HellsHigh Jun 22 2010, 1:35am replied:

Nice to know you are so adept at giving us criticism when you don't even seem to have the proper tools or skills to do it yourself. You can stop spamming your 'criticism' any time soon and either get over the fact that we aren't changing the models, or if it is such a HUUUUGE deal to you just move on somewhere else.

+2 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 11 2010, 9:54am replied:

Live and Reloaded had completely different multiplayer than Bad Fur Day, which was sad because I was looking forward to playing the modern version of the Caveman and Raptor multiplayer mode.

+1 vote   game: Bad Fur Day Remake
HellsHigh
HellsHigh Jun 11 2010, 9:51am says:

YES!

+1 vote   media: Squirrel WIP Early days
HellsHigh
HellsHigh Jun 9 2010, 1:10am says:

Looks good. It seems to feel a little less secure than the last one, almost like monsters could come flying out of the dark along the tracks to rape your face off. :P

One itty bitty nitpick thing, the little ramp of junk looks a little too organized.

+2 votes   media: WIP (75%) remake of subway spawn
HellsHigh
HellsHigh Jun 7 2010, 7:43pm replied:

Could you elaborate a bit? There are some lag issues that cause animation bugs. The animations on the BAR, G43, and a few on the Carbine are also still WIP.

+1 vote   article: Resistance And Liberation Open Beta 1.3 release
HellsHigh
HellsHigh Jun 7 2010, 9:31am replied:

RnL has never died. Its been in continuous development from day one. There has been some slow stints, but never a complete ceasing of development. Remember that the Orange Box conversion took a LONG time and almost a complete rewrite of the entire game.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 6 2010, 9:13pm replied:

WWII, it must be Call of Duty, lolriteguiz!?

+6 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 6 2010, 9:09pm replied:

No its based on the area of La Fiere, which was in BiA but no we aren't basing it on that game. It is based on actual aerial photos and a wide assortment of period and modern reference material.

+2 votes   media: Resistance and Liberation Open Beta 1.3 media
HellsHigh
HellsHigh Jun 6 2010, 9:08pm replied:

The skin is still a WIP

+1 vote   media: Resistance and Liberation Open Beta 1.3 media
HellsHigh
HellsHigh Jun 6 2010, 7:08pm replied:

Nope, we're still working on that one. It appears to be a problem buried deep within the engine.

+1 vote   article: Resistance And Liberation Open Beta 1.3 release
HellsHigh
HellsHigh Jun 6 2010, 3:56pm says:

Wewties the RnL dev. team loves you all and would like to thank you for the spotlight. Be sure to stay tuned for future updates!

+2 votes   article: ModDB Video Spotlight - May 2010
HellsHigh
HellsHigh Jun 3 2010, 6:44pm replied:

THat would be the animations, which are in dire need of an update.

0 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 2 2010, 12:02am replied:

Much like how some games have you hold shift to hold your breath, holding the IS button reduces your IS sway and gives you a slight zoom. Plus, you can adjust the sensitivity of the mouse independent from regular IS to allow you to make more precise shots at distance.

You don't need it persay, but it is something semi-original and it helps if you know how to use it.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh Jun 1 2010, 8:38pm replied:

Oh god.

Resistanceandliberation.com
Resistanceandliberation.com

Plus you can always load them up in modelviewer or in game.

Please stop accusing us of things, and we aren't changing the models. Thanks for your input now please stop posting it on every single thing on our profile.

And many of the issues with the model are because of the FUBAR'd and outdated weighting.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 31 2010, 6:33pm replied:

Um, no our modeller didn't base it on hl2.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 31 2010, 6:29pm says:

Can't wait!

+1 vote   media: Squirrel WIP Early days
HellsHigh
HellsHigh May 30 2010, 5:09pm replied:

You can press and hold your iron sight button for a stable IS.

+2 votes   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 30 2010, 3:59pm replied:

Use your bayonet, like a real soldier would.

+2 votes   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 30 2010, 1:37pm replied:

We never said we fixed that. O_o Thats the huge overhanging lag bug we are working on.

+3 votes   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 29 2010, 3:35pm replied:

Nope, radioman has no function yet. Engineer class is good to go, but is currently awaiting my animations. Stupid SMD exporter is broke'd...

+1 vote   media: Resistance and Liberation Open Beta 1.2 media
HellsHigh
HellsHigh May 28 2010, 11:36pm replied:

I didn't respond to his criticism, I pointed out a fact.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.1 release
HellsHigh
HellsHigh May 27 2010, 6:47pm replied:

Lol I think this was the guy complaining about the size of the boots a while ago.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.1 release
HellsHigh
HellsHigh May 26 2010, 12:47am replied:

Our maps are larger than most source mods. O_o (Well, I suppose the ones currently in the Open Beta aren't, but if you've played alpha before you'd see the scale of some of the others currently being ported.)

+2 votes   download: Resistance And Liberation Open Beta Patch 1.1 .exe
HellsHigh
HellsHigh May 26 2010, 12:45am replied:

The point of the mod isn't to get as many kills as possible, its to work as a team to complete your objectives.

+4 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh May 26 2010, 12:44am replied:

I love you. Lol.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.1 release
HellsHigh
HellsHigh May 22 2010, 10:11am says:

Its out, go get it on the official website!

+1 vote   media: Resistance and Liberation Open Beta 1.1 media
HellsHigh
HellsHigh May 22 2010, 10:10am replied:

Lets find out. :D

+3 votes   media: Test Chamber 2 - Plasmacore Bomb spawner
HellsHigh
HellsHigh May 22 2010, 10:03am says:

Open Beta 1.1 is out now, get it at the official website!

+1 vote   article: Resistance and Liberation Open Beta 1.0 release
HellsHigh
HellsHigh Apr 1 2011, 4:54am says:

Fnyar fnyarrrr

+1 vote   article: Great Things Coming for Sven Co-op!
HellsHigh
HellsHigh Feb 6 2010, 12:37pm says:

Sweeeeeeeeeeeeeeeeet RnL made it. Thanks everyone!

+4 votes   article: Players Choice - Mod of the Year
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