I am an aspiring animator specializing mainly in first person animation in the Source Engine. I am always looking for things to do, so if you are looking for help, whether it be completing a project or polishing up your production values, don't be afraid to give me a shout. I don't feel like downloading all of my work off of Youtube and reuploading it, so here is my channel: www.youtube.com/user/foist101

Comment History  (120 - 150 of 411)
HellsHigh
HellsHigh Jun 28 2010, 11:41pm replied:

lul

+3 votes   media: Open Beta 1.5 release media
HellsHigh
HellsHigh Jun 22 2010, 1:35am replied:

Nice to know you are so adept at giving us criticism when you don't even seem to have the proper tools or skills to do it yourself. You can stop spamming your 'criticism' any time soon and either get over the fact that we aren't changing the models, or if it is such a HUUUUGE deal to you just move on somewhere else.

+2 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 11 2010, 9:54am replied:

Live and Reloaded had completely different multiplayer than Bad Fur Day, which was sad because I was looking forward to playing the modern version of the Caveman and Raptor multiplayer mode.

+1 vote   game: Bad Fur Day Remake
HellsHigh
HellsHigh Jun 11 2010, 9:51am says:

YES!

+1 vote   media: Squirrel WIP Early days
HellsHigh
HellsHigh Jun 9 2010, 1:10am says:

Looks good. It seems to feel a little less secure than the last one, almost like monsters could come flying out of the dark along the tracks to rape your face off. :P

One itty bitty nitpick thing, the little ramp of junk looks a little too organized.

+2 votes   media: WIP (75%) remake of subway spawn
HellsHigh
HellsHigh Jun 7 2010, 7:43pm replied:

Could you elaborate a bit? There are some lag issues that cause animation bugs. The animations on the BAR, G43, and a few on the Carbine are also still WIP.

+1 vote   article: Resistance And Liberation Open Beta 1.3 release
HellsHigh
HellsHigh Jun 7 2010, 9:31am replied:

RnL has never died. Its been in continuous development from day one. There has been some slow stints, but never a complete ceasing of development. Remember that the Orange Box conversion took a LONG time and almost a complete rewrite of the entire game.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 6 2010, 9:19pm says:

Sweeeeeeeeeeeet!

+1 vote   media: Finished Squirrel Model
HellsHigh
HellsHigh Jun 6 2010, 9:13pm replied:

WWII, it must be Call of Duty, lolriteguiz!?

+6 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 6 2010, 9:09pm replied:

No its based on the area of La Fiere, which was in BiA but no we aren't basing it on that game. It is based on actual aerial photos and a wide assortment of period and modern reference material.

+2 votes   media: Resistance and Liberation Open Beta 1.3 media
HellsHigh
HellsHigh Jun 6 2010, 9:08pm replied:

The skin is still a WIP

+1 vote   media: Resistance and Liberation Open Beta 1.3 media
HellsHigh
HellsHigh Jun 6 2010, 7:08pm replied:

Nope, we're still working on that one. It appears to be a problem buried deep within the engine.

+1 vote   article: Resistance And Liberation Open Beta 1.3 release
HellsHigh
HellsHigh Jun 6 2010, 3:56pm says:

Wewties the RnL dev. team loves you all and would like to thank you for the spotlight. Be sure to stay tuned for future updates!

+2 votes   article: ModDB Video Spotlight - May 2010
HellsHigh
HellsHigh Jun 3 2010, 6:44pm replied:

THat would be the animations, which are in dire need of an update.

0 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh Jun 2 2010, 12:02am replied:

Much like how some games have you hold shift to hold your breath, holding the IS button reduces your IS sway and gives you a slight zoom. Plus, you can adjust the sensitivity of the mouse independent from regular IS to allow you to make more precise shots at distance.

You don't need it persay, but it is something semi-original and it helps if you know how to use it.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh Jun 1 2010, 8:38pm replied:

Oh god.

Resistanceandliberation.com
Resistanceandliberation.com

Plus you can always load them up in modelviewer or in game.

Please stop accusing us of things, and we aren't changing the models. Thanks for your input now please stop posting it on every single thing on our profile.

And many of the issues with the model are because of the FUBAR'd and outdated weighting.

+1 vote   mod: Resistance & Liberation
HellsHigh
HellsHigh May 31 2010, 6:33pm replied:

Um, no our modeller didn't base it on hl2.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 31 2010, 6:29pm says:

Can't wait!

+1 vote   media: Squirrel WIP Early days
HellsHigh
HellsHigh May 30 2010, 5:09pm replied:

You can press and hold your iron sight button for a stable IS.

+2 votes   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 30 2010, 3:59pm replied:

Use your bayonet, like a real soldier would.

+2 votes   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 30 2010, 1:37pm replied:

We never said we fixed that. O_o Thats the huge overhanging lag bug we are working on.

+3 votes   article: Resistance And Liberation Open Beta Patch 1.2 release
HellsHigh
HellsHigh May 29 2010, 3:35pm replied:

Nope, radioman has no function yet. Engineer class is good to go, but is currently awaiting my animations. Stupid SMD exporter is broke'd...

+1 vote   media: Resistance and Liberation Open Beta 1.2 media
HellsHigh
HellsHigh May 28 2010, 11:36pm replied:

I didn't respond to his criticism, I pointed out a fact.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.1 release
HellsHigh
HellsHigh May 27 2010, 6:47pm replied:

Lol I think this was the guy complaining about the size of the boots a while ago.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.1 release
HellsHigh
HellsHigh May 26 2010, 12:47am replied:

Our maps are larger than most source mods. O_o (Well, I suppose the ones currently in the Open Beta aren't, but if you've played alpha before you'd see the scale of some of the others currently being ported.)

+2 votes   download: Resistance And Liberation Open Beta Patch 1.1 .exe
HellsHigh
HellsHigh May 26 2010, 12:45am replied:

The point of the mod isn't to get as many kills as possible, its to work as a team to complete your objectives.

+4 votes   mod: Resistance & Liberation
HellsHigh
HellsHigh May 26 2010, 12:44am replied:

I love you. Lol.

+1 vote   article: Resistance And Liberation Open Beta Patch 1.1 release
HellsHigh
HellsHigh May 22 2010, 10:11am says:

Its out, go get it on the official website!

+1 vote   media: Resistance and Liberation Open Beta 1.1 media
HellsHigh
HellsHigh May 22 2010, 10:10am replied:

Lets find out. :D

+3 votes   media: Test Chamber 2 - Plasmacore Bomb spawner
HellsHigh
HellsHigh May 22 2010, 10:03am says:

Open Beta 1.1 is out now, get it at the official website!

+1 vote   article: Resistance and Liberation Open Beta 1.0 release
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