Your opinion is not necessarily mine; Your opinion is not fact; Your opinion is not absolute. Your opinion is a perspective.

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Headhunter128
Headhunter128 @ Star Wars - Roleplay Group

Happy new year from Denmark guys. Here's to another year of Star Wars. Cheers!

Good karma+2 votes
Headhunter128
Headhunter128 @ PSA: Skill Tree Discussion

No offense, but I'm kinda tired of discussing it.

Good karma+1 vote
Headhunter128
Headhunter128 @ PSA: Skill Tree Discussion

I just see this as replacing one flawed system with another. But since I have failed to convince the GMs in the slightest, and being kept out of the original discussion also, don't bother waiting for my vote the GMs know it.

So nothing left to say I guess.

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

This also have some small pieces of info, but not much that we don't already know.

Io9.gizmodo.com

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

The Force Awakens novel seems to shet some light on things. Including a MUCH better explanation for the superweapon, albeit I am not sure whether the novel or movie is more the most canon (in regard to how the super weapon functions they are much different) because I think they are both canon. Lol

Io9.gizmodo.com

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars - Roleplay Group

MERRY CHRISTMAS / HAPPY HOLIDAYS EVERYONE!

;)



You people are the worst thing that have ever happened to me...

Good karma+2 votes
Headhunter128
Headhunter128 @ PSA: Short holiday break?

I won't be that busy, but if others are I'm fine with a break.

Good karma+1 vote
Headhunter128
Headhunter128 @ Night of Eternal Darkness

In the meantime, an encrypted communication coming from the direction of Federation space is received by both Commander Letto and Carrus, calling for a Status Report on the mission and detailing coordinates of where to send the report.

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

I dunno. No mention.

Although I can imagine there is no prestige/legitimacy in choosing Mon Calamari.

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

Per your guys request. Some bits and pieces, mostly about the New Republic. It doesn't have everything, but things will get added as people read through the new novels and stuff.

Starwars.wikia.com

Starwars.wikia.com

Note that Wookiepedia is now divded into "Canon" & "Legend". The latter is EU material.

I can't find my other sources for some reason, maybe it wasn't correct and got taken down again.. :/

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

Oh, I was wrong on one thing.

Chandrilla WAS the New Republic Capital, but it was moved to the Hosnien system, which is the system we saw destroyed in the movie.

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

I think I pretty much covered your main problem above. However I admit we are sorely lacking on details.

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

I don't think you guys have read up on the background stuff.

The Empire completely collapsed and the New Republic took over. The First Order exists, as far as I could gather, in some of the more remote parts of the galaxy and is not really the Empire with a new name. The First Order is more of a spiritual successor. Which means that technically, the New Republic and First order are not at war, or might never have been for all we know (We know very little I'm afraid).

While some planets, soldiers, and so forth, may come directly from the Empire and banded together to form the First order, it is noteworthy that the New Republic had no interest in conquest, why would they? Their goal was LIBERATION, so if the last holdouts Wanted, to be with the Empire/First Order. Then frankly, attacking them would make the New Republic hypocritical and set them apart from the values they claim to uphold.

Now, the New Republic may have chosen diplomacy, that doesn't mean they are doing nothing. They are in fact secretly funding and aiding the resistance. Which I assume means that the First order quickly became expansionist in their policy.

Also, when it comes to gathering intelligence. Remember that the first Deathstar they had no knowledge of until it was too late. The Second Death Star plans was leaked by the Emperor himself on purpose! So why would they find out about some desolate fringe world is actually a superweapon? Sure, it seems like the kind of thing Resistance and Republic Intelligence should be highly alert about, but lets remember people, the galaxy is a big place.

Agree on R2. As for the Starkiller base thing, at the very least it wasn't a new Death Star and they kinda saved it for me by the resistance briefing room going *SIGH* at the new of yet another and even bigger superweapon xD

Agree on the Beam weapon splitting up as well, it's dum frankly. Even though it looked cool.

We don't know if most of the Navy was destroyed, might just have been the one in that system. (And the resistance couldn't really afford to wait to find out. That said, the planet that was destroyed was Chandrilla (Might have spelled it wrong), the new Capital of the Republic.

Solus, I don't think they had much of a chance to evacuate. Otherwise one could ask the same question about Alderaan xD

Any Mon Cal ships would have been with the New Republic most likely.

I don't think Fett is involved, we don't even know for sure if he is alive.

It was an insult, but it does suggest they have the technology.

Boba Fett is a clone himself, which means his DNA might not be as suitable as one might think.

A final note, we saw five worlds being destroyed by the superweapon. According to new canon, after the Battle of Endor THOUSANDS of systems joined the New Republic

Good karma+1 vote
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

I think we all agree on the great parts, so I'll skip to issues.

My two main issues;

One, the superweapon splitting into five and hitting five planets. How to **** are they going to explain that? I mean, it doesn't even make sense by Sci-fi standards. Lol

Two, flying through shields provided you do it at lightspeed? Uhh.. I feel like that is a can of worms when it comes to our RP xD

Good karma+2 votes
Headhunter128
Headhunter128 @ Star Wars Episode VII: The Force Awakens - Spoiler Discussion

Correction, it didn't LOOK choreographed :P

Good karma+1 vote
Headhunter128
Headhunter128 @ Force Awakens discussion (No Spoilers)

Its also noteworthy that this film was limited in the sense that it was forced to catch people "up to speed", for both old and new Star Wars fans, and in that context I feel it was even more well done.

I have a lot of questions though, which I'm afraid is the kind of question I will have to wait until next movie. :/

That said, I am looking into some new books which may clear up stuff :P

Good karma+1 vote
Headhunter128
Headhunter128 @ Force Awakens discussion (No Spoilers)

Also, while they may have thrown out the Expanded Universe as canon, there are a few nods to that as well.

In any case, yes JJ did REALLY well. I cannot imagine anyone who could do it better.

As for plot holes, I think plot armor is closer to the truth xD

Good karma+1 vote
Headhunter128
Headhunter128 @ Force Awakens discussion (No Spoilers)

I thought the NA premiere was Tuesday. Maybe that was just the Hollywood premiere or something.

Good karma+1 vote
Headhunter128
Headhunter128 @ PSA: Rule Updates (Potentially)

Yeah, I had really hoped I would get the chance to test that part of our RP out in our invasion :(

Good karma+1 vote
Headhunter128
Headhunter128 @ PSA: Rule Updates (Potentially)

Want to know something funny? They have always been there... T_T

Good karma+1 vote
Headhunter128
Headhunter128 @ PSA: Rule Updates (Potentially)

It should be noted that most of the rules have simply been adapted to reflect some changes that, in some way or another, have already been in effect or considered in effect.

Unless anyone have any input, these rewritten rules will be copied into our main Rules and Guideline article.

Good karma+2 votes
Headhunter128
Headhunter128 @ The light at the end of the tunnel: Graduation.

Haha, when giving us all positive karma I accidentally gave Milos negative. Old habits die hard xD

Also, next year we can both be unemployed! :D

Good karma+4 votes
Headhunter128
Headhunter128 @ The light at the end of the tunnel: Graduation.

Omg! A Moddb blog from Jannes!

Youtube.com

Good karma+5 votes
Headhunter128
Headhunter128 @ HeadHitler/HitlerHunter

Says the guy playing white.

*Badum tss*

Good karma+2 votes
Headhunter128
Headhunter128 @ New Ruling

- We have roughly the same numbers Per Faction that we have had for the last few years. Its just the number of roleplayer controlled factions that have gone down. Most factions almost always had 1-2, 2-4 "players". That said, I don't disagree that there is a balance issue that should be fixed, but lets not talk doom and gloom over something that have always been a thing.

- Option A; AK already brought up a good point here, even if it could be made to account for for its own issues, its still a patchwork rule. It ignores the problem rather than fixing it.

- Option B; Is exactly option A fixing the issues, yet still just pathwork. Who decides when a faction is entitled to this bonus command? The GMs? They are the last to know when a faction is down a member, or two, since people usually doesn't announce that they won't be coming back, is taking a break or have RL stuff to resolve. And if we put a one week, or even a three day, inactivity timer on it, it still wouldn't work. If someones invades like the Federation did, even with the 3 strike rule, the battles would be over by the time someone gets permission to command more than one fleet.

I would propose an implementation that allows for a faction to command multiple fleets (Still a maximum of two fleets/separate groups, under special circumstances and with GM permission perhaps three) WITHIN its own borders, as in commanding defensively. This allows an undermanned faction, which is IC powerful enough to do so, to defend itself in case of multiple incursions. This being defensively only, also prevents this rule from being exploited and used offensively. An example of exploitation could be the invasion of, say, the Mandalorians with the entire Federation or Imperial armada. Or any neutral sector for that matter could be massively exploited.

Also there would be need of an underlying addendum that a faction player is not allowed to command two separate groups within the same sector/system, otherwise the implementation would be vulnerable to the same exploitation as if it could be used offensively and outside the borders of the faction.

It should also be noted that implementing my suggestion would barely mess with other pre-existing rules and require few adjustments. My entire suggestion could actually be implemented by altering a single rule, at most two.

There's your solution Brandon, which I would have told you yesterday had you not decided to be an *******.

Good karma+2 votes
Headhunter128
Headhunter128 @ Treaty of Cyrilla

Signed by;

Supreme Commander Malan Drayson, Galactic Federation of Free People.

Good karma+1 vote
Headhunter128
Headhunter128 @ A New Command: Allanteen Follow-Up

OOC: Amen!

Although I think you have way too much time on your hands mate xD

Good karma+1 vote
Headhunter128
Headhunter128 @ Mechis III

*Federation core fleet set a course for Allenteen*

Good karma+1 vote
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