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Comment History  (0 - 30 of 63)
Hazzmat305
Hazzmat305 Jun 15 2015 says:

Will you also release this along with Surface Tension Uncut for the retail version?

+4 votes   mod: Black Mesa: On a Rail Uncut
Hazzmat305
Hazzmat305 Jun 14 2015 says:

not sure if intentional or not but 357 and crossbow ammo give double the amount than usual, also if you pick up the weapons for the first time you automatically get full ammo for it. not really good because these weapons are really powerfull and giving so much ammo for it is quite a bit unbalanced.

+6 votes   mod: Black Mesa
Hazzmat305
Hazzmat305 Jun 8 2015 replied:

well he said he was going to release this with v20, wonder when it will come out? does anyone know?

+1 vote   mod: Recurring Nightmare
Hazzmat305
Hazzmat305 Apr 14 2015 says:

somebody contact this guy for the love of god

+2 votes   mod: Time's End
Hazzmat305
Hazzmat305 Mar 29 2015 replied:

dont cry i was waiting from the start so you dont have to wait long at all

0 votes   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Feb 7 2015 says:

looks real inviting from the outside

+1 vote   media: Frostcliff Tavern
Hazzmat305
Hazzmat305 Dec 26 2014 replied:

thank you

+1 vote   mod: Time's End
Hazzmat305
Hazzmat305 Dec 22 2014 says:

at least let us know if you´re still planning to release it or not so I can stop visiting this mod every friggin day

0 votes   mod: Time's End
Hazzmat305
Hazzmat305 Dec 15 2014 replied:

individual objects are harder to spot in Skyrim maybe that makes more sense. Oblivion was a bit cartoonish maybe but I think it didn't distract from the experience. Nehrim did not at all look cartoonish and in fact was more gothic while still keeping everything clear and sharp looking.

+1 vote   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Dec 14 2014 replied:

I kinda get what you mean about the graphics but I think that's the fault of the engine. Skyrim is somehow not as sharp as Oblivion. Skyrim is blurry somehow while Oblivion was vibrant and picturesque.

+1 vote   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Dec 13 2014 replied:

so what if it is december be thankful it is coming... assume they starting development in 2012 that means the game is coming out in less than 4 years that's actually pretty quick for a mod considering nehrim took over 4 years.

+1 vote   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Dec 9 2014 replied:

here you go buddy: Moddb.com
It says in the description: ''Just a little update with a couple of pics, and my apologies (again) for not making my planned 2013 release date. I seem to have a problem with locking things down and finishing them, cos I keep adding and adding. For example - the detour to Aperture Science was originally a short bonus scene, now there’s more and it has repercussions integral to the plot.

2014 or bust. Thanks for your patience!''

+1 vote   mod: Time's End
Hazzmat305
Hazzmat305 Dec 7 2014 says:

u still alive?

+2 votes   member: KingDaniel
Hazzmat305
Hazzmat305 Dec 7 2014 replied:

The developer hasn't been online for a very long time. He did say it was coming out in 2014. Maybe he died irl?

0 votes   mod: Time's End
Hazzmat305
Hazzmat305 Nov 30 2014 says:

waiting for any update...

+1 vote   mod: Time's End
Hazzmat305
Hazzmat305 Feb 1 2014 says:

can we play with standard LD half-life models if we want to?

+3 votes   media: Some new Time's End pics!
Hazzmat305
Hazzmat305 Jan 18 2014 replied:

Not sure if they exist in their world (Vyn). Nehrim atleast seemed Human and Aeterna dominated. Perhaps they'll add the equivalent of the Redguards which were already in Nehrim (Korinthe).

+2 votes   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Jan 15 2014 replied:

hahaha so impatient

+1 vote   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Jan 11 2014 says:

we are still waiting for this

+1 vote   mod: Time's End
Hazzmat305
Hazzmat305 Jan 8 2014 replied:

maybe you should try here: Sureai.de

+1 vote   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Jan 7 2014 replied:

that's because it isn't ready yet

+1 vote   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Jan 6 2014 replied:

how many more are you going to ask lol?

+3 votes   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Dec 27 2013 replied:

Nah,I don't think that you don't need to play Arkwend to understand the story of Nehrim. I never played it and went through it with a clear sense of the story. Btw there a lot of books in game that you can read that can help you better understand the story.

+1 vote   news: Everything comes to an end...
Hazzmat305
Hazzmat305 Dec 18 2013 says:

what is the tragic story of this guy?

+1 vote   media: Children of Húrin
Hazzmat305
Hazzmat305 Dec 18 2013 replied:

Latiro I think rough language is fine as long as it's not used too much. Maybe some lower class people like beggars, laborers and bandits. So you should restrict it only to them. I am a bit saddened by your statement of saying goodbye to the polished classy fantasy language. It just fits the world so well you know? When all characters start saying F... (and other modern idiom) all the time it'd be a bit immersive breaking. Imagine Frodo saying to Sam: ''damn Sam, we gotta get to the Mountain or else we're ******!''

+1 vote   news: [Short news] Glimmerdust Cave
Hazzmat305
Hazzmat305 Dec 17 2013 replied:

have you played nehrim yet? you should then

+7 votes   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Dec 16 2013 replied:

then you will die

+4 votes   mod: Enderal - The Shards of Order
Hazzmat305
Hazzmat305 Dec 13 2013 replied:

Enderal should have more variety of undead, maybe take some inspiration from the necropolis units in Heroes of Might and Magic 3?

+1 vote   media: Excavation Site
Hazzmat305
Hazzmat305 Dec 12 2013 replied:

ugh I hope not... I'm sick of draugr. I miss the variety of undead in Oblivion. There were zombies, actual floating ghosts, skeletons, liches, wraiths. In Skyrim you only have skeletons and a million draugr.

+2 votes   media: Excavation Site
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