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Nice mod but short. I was genuinely disturbed by the overall atmosphere and the sounds more so than typical jumpscare horror mods. I liked that. And when I saw that giant skinned ****** in the empty house I immediately gibbed so I knew he wouldn't rise to get me haha. I was a bit let down there were no other weapons. Some powerful rifle or a classic hunting shotgun would have made the combat a lot more fun, maybe some tnt too. I also really liked the dialogue. Did you write it yourself? It really fitted the time period and and not a singe line felt like a cliche it was really unique.
any updates? how far are you? can we expect a release soon?
Will you also release this along with Surface Tension Uncut for the retail version?
not sure if intentional or not but 357 and crossbow ammo give double the amount than usual, also if you pick up the weapons for the first time you automatically get full ammo for it. not really good because these weapons are really powerfull and giving so much ammo for it is quite a bit unbalanced.
well he said he was going to release this with v20, wonder when it will come out? does anyone know?
somebody contact this guy for the love of god
dont cry i was waiting from the start so you dont have to wait long at all
looks real inviting from the outside
at least let us know if you´re still planning to release it or not so I can stop visiting this mod every friggin day
individual objects are harder to spot in Skyrim maybe that makes more sense. Oblivion was a bit cartoonish maybe but I think it didn't distract from the experience. Nehrim did not at all look cartoonish and in fact was more gothic while still keeping everything clear and sharp looking.
I kinda get what you mean about the graphics but I think that's the fault of the engine. Skyrim is somehow not as sharp as Oblivion. Skyrim is blurry somehow while Oblivion was vibrant and picturesque.
so what if it is december be thankful it is coming... assume they starting development in 2012 that means the game is coming out in less than 4 years that's actually pretty quick for a mod considering nehrim took over 4 years.
here you go buddy: Moddb.com
It says in the description: ''Just a little update with a couple of pics, and my apologies (again) for not making my planned 2013 release date. I seem to have a problem with locking things down and finishing them, cos I keep adding and adding. For example - the detour to Aperture Science was originally a short bonus scene, now there’s more and it has repercussions integral to the plot.
2014 or bust. Thanks for your patience!''
u still alive?
The developer hasn't been online for a very long time. He did say it was coming out in 2014. Maybe he died irl?
waiting for any update...
can we play with standard LD half-life models if we want to?
Not sure if they exist in their world (Vyn). Nehrim atleast seemed Human and Aeterna dominated. Perhaps they'll add the equivalent of the Redguards which were already in Nehrim (Korinthe).
hahaha so impatient
we are still waiting for this
maybe you should try here: Sureai.de
that's because it isn't ready yet
how many more are you going to ask lol?
Nah,I don't think that you don't need to play Arkwend to understand the story of Nehrim. I never played it and went through it with a clear sense of the story. Btw there a lot of books in game that you can read that can help you better understand the story.
what is the tragic story of this guy?
Latiro I think rough language is fine as long as it's not used too much. Maybe some lower class people like beggars, laborers and bandits. So you should restrict it only to them. I am a bit saddened by your statement of saying goodbye to the polished classy fantasy language. It just fits the world so well you know? When all characters start saying F... (and other modern idiom) all the time it'd be a bit immersive breaking. Imagine Frodo saying to Sam: ''damn Sam, we gotta get to the Mountain or else we're ******!''
have you played nehrim yet? you should then
then you will die