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Messed up my reply.
Oh yeah, I forgot about the turret station. Thank you.
This game is looking better and better as time goes on. I'd bet quite a sum of money you'll make the front page turntable when you release.
I notice that all the stations only expand horizontally, but the cruisers have diagonal and vertical attachment points too. Does the engine support diagonal and vertical attachment points for the stations, if a modder wished to do such a thing.
Hey, you're at the top of the front page ATM! Well, latest articles.
The towns and fields are looking good.
I carry a Derpy messenger bag and occasionally wear Brony shirts, and if someone makes fun of me I just don't care. Because if you like something, what does it matter what other people think?
The wonders of AA battery advancement. Going from eight to power a RC boat to six blocking an area as big as the average person with solid sound in but a few short years. I blame the tiberium.
They look very... expensive.
I doubt it. After ammunition, crew, and the loading mechanisms for the gun, the remaining space would be negligible.
The quotes make the mod 20% cooler, at least.
It's about time this got posted here.
Also, since I pointed this out at the sins forums, the image used for the Kol is flipped. The hangers are on the other side.
I guess I was wrong, so everyone uses them. Partial DF appeasement, at least.
Wait! Neither the Soviets or the Germans use this station, according to the wiki. So that means this is how they are appeasing DF fans.
I think you could have snow drift down occasionally, but I'm pretty sure you can't have explosions cause it.
Unless you have scripted explosions, then you just have to time the falling snow to the explosion.
Argh! When I read "turn a small moon into swiss cheese", a particular Star Wars quote popped into my head.
Anyways, the ships look awesome.
Then is it an orbital structure?
Defintely, that is exactly what I was talking about.
There doesn't appear to be any ground animation, like dust, in these images, there's going to be one, right?
I'm seeing links to this video appearing on the SoaSE forums, the UI especially is being praised, rightly in my opinion.
Are those formations automatic, or did you manually put the ships there for the shot?
Now that you've said that, at least one ship in the mod has to do that.
I went a little ways back and couldn't find any convienent images of infantry standing near tiberium, to compare to the harvester.
So could you post an image that includes some infantry standing next to a harvester? It can be part of the background of an image featuring something else.
(Grrr... it didn't post as a reply...)
I was mainly saying it would look cool if the tank visually exploded upon the destruction of the building.
Not exactly a galactic threat, are these old scinfaxi? I'd say any of the modern DoV factions could eat them for breakfast.
I never played TS, so I say it should be a beam, but have it look like the TW shockwave effect. Oh, hey! Taxikiller had the same idea!
You know what might have been cool... if the TW emmiter had fired a weak wave effect instead of a concentrated line, that way it would slaughter infantry in a large area.
I think the old ones look better, but as SighNapse mentioned more details are to be added, I might change my mind.
If it's possible,
That storage tank with the GDI symbol on it has to explode upon the buildings death, preferably spectacularly!
Now we just need some rocket pods on the side...
Har! Har! jk
It's the U.N. Peacekeeper's symbol, it's meant to resemble the cross used by the Crusaders.
Wait! They all have white stars!
Eat panthers Nazi scum!
Why do they all have white stars?
I was replying to K05T4R but forgot to hit the reply button.
A: The AX-13 isn't buildable
and B: the ion cannons you are thinking of are the size of large buildings. If they could fit them on a plane, why would they put them in orbit?
I have a suggestion for the Odessa: have one of its attack quotes be something along the lines of "Fire torpedoes." It makes some sense given the torpedo 'pontoons.'
Unfortunately he sabotaged his sabotage by making them cool, so now the soviets will crush everyone with their endless cool ships.
Thanks a bunch mobius.
When you think about it, "Night Watch" makes almost no sense in space.
I almost didn't make this my background, but then I realized the blue would be a nice change from the many red tinted DoV background I've had.
Out of this picture, I see only the description needs work.
You should probably remove "from becoming easy targets", that way the sentence makes sense.
The wording is a little immature, but I still like it!
I still play 1942, and the Battlegroup 42 mod rocks.
I was at a spot I could download this, YESTERDAY.
I'll go somewhere with better Internet and download it in a few days.
Seasonal coniferous forests?
Wait, were you talking to me, Falleen?
Aren't they firing missiles?
I'm pretty sure the vanilla Sins justification for all the lights is that all the worlds are already heavily populated and you're just establishing control over them. That's why every planet is able to afford a defending militia fleet.
Amusingly, I saw a discussion on the Aurora forums about this exact terraforming effect a week or two ago.
Ivy is best Internet Pony. And best internet.
It sorta looks like an anvil, but it definitely needs improvement.
It's supposed to be about 30 feet tall, I think.
What's bothering me is how the barrels of the guns are angling down, but the turret isn't.
No, I'm pretty sure it's 3pm, because eastern time is five hours behind GMT.
Awesome! I just hope the moons get similar shadowing to the planets, otherwise it'll look bad.
Those are clearly missles flying through space, however, there are probably a bunch of autocannons too.
Yes, Lord Hart can't resist the cute little ponies, either.
Oh, and hi.
Thanks for the responses, I was mainly just bringing up the point, and I did think only the planets in a system were linked like that.
The only other problem I can think of with the phase lanes like that is the visual clutter.