Mapper for ZombieMod: source ,
i would really never add those textures to a building unless there being used in a skybox, i know this is still a wip but seams like most of the detail should be made out of brushwork and not textures,
looking forward to the finial product
ok i just ran it in situation outbreak because i dont have the vague
? yes it its blue ingame, are you not using the color correction i sent?
ill take a picture ingame of what it looks like for me
i feel cold just watching it lol.
really nice job with the ambiance
lool :P ya this is a prop light :P but does seem like a ghost lol
this is amazing :) great job
maby add normal/specular maps for the textures?
so how did you get it so there are barley any shadows? turn up the lightmaps? or is it an entite im not aware of?
i added an actual chain saw blade on it :P theres no chain link chain on it now :)
oh no i just realized, were using the Source engine, were steeling :O
i dont think this is even possible in the source engine -_-. unless everything is made out of func_breakable lol
dont be a hypocrite shirk
are you being serious? -_- the guys above me was saying thers no reason for the take cover shout and i was giving examples when you would use it.
what if you through a nade , or shoot a rocket launcher,,,,
they are a swat team.... and yes like chrish and patrick said gameplay is also needed and this is not a realisim mod
i bet a swat team would know how to look down the barrel of a gun pretty fast,
and thats without phong, so the blood will change,
damn cant wait till i look down the barrel of that thing while its aimed directly at a rotting zombie :D
its funny how you always comment on your own maps :P
no thats a prefab on fpsbanana -_- so many lies
if you guys are going to make levels for this mod dont make them like ww2 situations where there are bunkers and such because then the mod is just a army game with green player models, you need the gameplay to be in a kitchen or something which is a real environment but because the players are so small they could have a battle in the grass or something lol, when i see the video above its just a hl2 war game with green player models :P
looking forward to seeing more in the future :D
looks to skinny :o , like he was stretched out :o
so did you build this
this is serously amazing for the hl engine :D
which map are you talking about?
yes you can create some custom maps :D
love your animated curtain prop :D
is there a reason you guys didn't use normal and specular maps on the textures? i think it would look alot nicer, maby in the future? ether way thats just my opinion great job on this guys:)
this was out before tf2 man :P
This is not his brother. Shirk could you please inlighten us?
um no i dont get it? the cat just confuses me lol :/
yes there are iron sights :D
HELL YA MAN :D nice job, love the chrome wheels :)
so did you make those textures and props shirk? or are they all placeholders?
if you know of any talented texture artists that would like to join im sure we would have a spot open,
or if anyone thinks that they could do a better job texturing the weapons and they end up doing a beter job im sure we could have them implemented
we have alot of weapons already modeled but currently dont have many people on the team who can texture the weapons, things would move alot faster with a professional texture artist.
there is usually atleast one server full, i dont know what your talking about by not having alot of players?
thats actualy a contest map and not a offical so map. you can contact the creator through situationoutbreak.info but thankyou :)
did you restart steam?
dude your like that cris croker guy serously, the last time i even post on his mod was a week ago and this bashing him. was me merely asking if he asked permission for his content
ya i see them all also?
My last post was a repply to gar but it seams it did not reply correcly
sorry about that:p
You know what im tired of. People like you, i mean serously youre critisizing us on the theme of are mod but youre not even creating content at all. If you dont like zombies then dont play zombie mods. I personly love zombie mods and know there is a jiant comunity out there who also loves zombie mods
I would like to remind you guys that this mod is still in development and this is not are finished product or even close. We are constantly working to improve the mod.
well i already had it :D beat 0 seconds muahahha
It seams to me like you just made a new account to just flame situation outbreak instead of using your actual account. You also remaind me of someone.
:this was a reply to baruki101
thats because the official servers are full and the servers hosted off peoples computers aren't full,
put auto join on one of the official servers
finaly another mother ****** that likes pantera.
every time i put pantera into one of my videos everyone starts complaneing.
good ******* job, if you want im here ( level design)
green one :)
mk Maggots4Ever who are you to say Gmod is not creative? what do you do which is so creative? because i can honestly not see,
i know this is a pointless rant but serously grow up Maggots4ever. you look like a little 11 year old who just bought his first slipknot CD.
now for something constructive to tie in :D-i do think you could have created a brush bases create but its quite obvious that its just a placeholder. now what i would like to see is bump and specular maps on the dev textures, it would give it some sleek shiny detail (just my opinion) also would be cool if some of the architecture was created out of displacement because everything looks preety flat and sharp edged so maby some displacement arches or something could spice it up :)
the custom wallpaper gives it a nice touch :) but the ceiling looks extremely plane for some reason :/
i think you should just add some nice refracting textures to the crystals :D
all i have to say is **** YA :D this means i can have even more zombies in my maps!!!!
OMG :O do my eyes deceive me i think your right :O
ya sorry but i dont like the textures really :/
also is that just a blue background or a skybox texture?
are modelests and texture artists are busy with college so echo has decided to still add more zombies :D
ya needs alot more detail
well is there a big diffrence with the blur you have added in photoshop? dos is change the lighting?
could you not edit the picture? then people don't really know how it will look in game.
the color correction must be messed up here? or the hdr, i had a verry diffrent outcome from the color correction?
but most of what i did was just optimize the map and fix alot of brushwork
oldfag here ^^^
god you two pivot and whoever think way to highly of yourselves, the content for this mod has not improved.....
psh thats amazing =D god damn thats player emersive. the only thing is the bat through his head but im sure you will edit that later or make him drop it :P.
really nice job,
not so super secret anymore :O :*(
no, you're going to be alone. There will be a story line and such. but i want the player to feel alone and this will help with the mood in many situations.
:O looks sick, downloading now
the meaning of WIP is no way "ugly" the lighing seems way to pink :/
so like 90 percent of us can understand you :?
what values do you use for your fog?
i will gues neahc says " HOLY ******* GOD THAT LOOKS SICK"
because well it does:)
noted, next version will contain hordes of tasty frogs :)
edit not ment to post
why post this :?
my eyes hurt
your flower pedals are so beautiful:D
so are you working on this map again?
may i ask if you created this? and only you
anyway if your mapping again best of luck :)
so you're saying this is not on the source engine?
why mark me down. he changed the picture, it was green before
looks great :D but wana see those SO zombies skinned lol :)
water looks horrible i must say :/ i have never seen water that color in my life, but looks verry bland :/ is this a wip?
yes it should lol :P
looks good :)
i said nothing about the texture on the plates -_-im saying to much HDR---- bloom effect
reread my post.....
im also saying add more brushwork,
and i said the table looks like tinny planks of wood noT the plate -_____-
well thats because we know little about it -_- maby if they had more then one screen shot are view could change
ok :? if you are creating a mod, you need experienced mappers.
if this is a mod for you to lear and improve thats great but i dont see this gonging anywhere with material like this :/
man grow up -_- no need to act so immature.
for the mapper maby you should look at the suggested values for the light_environment entite?
now that looks sexy :D
everyone this map is still only around 70 percent done. just keep that in mind :)
what do you mean i guess? Ryan Gholson just recently started creating player models because we have replaced all the 1.4 weapons now :)
his jaw was removed. it flops around and dosent look static like that
damn that must have taken alot of time :/ i would cry from boredom, but good job :D
to much hdr lol, and the plates look to simplistic, just make them func_detail with more detail :)
also the table is made out of tinny planks of wood :P might wana adjust that
ya its abit extreme
that is sick!! nice job man
lol at the end X_X
nice job tho but i think this would be alot more original if it was based inside a house or something because this environment just makes it feel like a normal war game.
and u have like 1000 hp :/
thanks man :D
i just read the letter from john peppers and i literaly thought it was saying kissing instead of killing when i first look at it lol :P such as "nothing to stop them from kissing me just like they kissed everyone else" but its just the font looks like an s to me :P also that "puzzle" test dosent realy seam like a puzzle to me? all in all looking forward to seeing this mod finished :D
i dont know :P it looks great but just dosent feel like youre taking advantage of the source engine,
are you new to mapping for source? or is this the look youre going for
what is you're problem, he is just blaming it on me, if you took the time to look at my one and only comment you would see that i am complimenting him there -_- seriously man
is that stolen from l4d? i know i have seen a puddle prop and decal which looks extreamly similar- if not good job :)
for a name im thinking of lastchance because the theme for the map is like a survivors last chance and they built and started up a colony with barier walls surounding to keep out the infected, but they broke throug and you have to protect youre last chance for the human race
this is in its begining stages and theirs ALOT more im going to do :P
i would aslo really apreciate any feedback to help improve
what dont you like about the maps? like which ones?
i was aslo thinking of creating this into a "hold-off" map :P
anyone have any ideas for improvements :P