Mapper for ZombieMod: source ,
you should have some situation outbreak posters in your mod >:D
(saw your comment on the mod page about adding posters from favorite mods)
muhahahah you shall have to wait >:D
now that looks sexy :D
i dont get how this is a puzzle tho? maby if there were multiple holes but
how is this a "new puzzle system" i dont really see anything new because if you droped a rock in to a pit in any source game you would also hear it hit the floor :?.
are you talking about new subtitle system?
ya this looks horrible -_- could you at least add a light_environment
some good lighting would go a long way for this :)
there are multiple paths to all the rooms :D, this video barley shows the whole map
thank you :)
ya in source games you can rarely see yourself :P you cant even see your legs lol but the mirror will render everything else.
and thanks guys :)
working now :)
edit- didnt see your post there echo :)
everyone this map is still only around 70 percent done. just keep that in mind :)
lol was giving you a karma + but gave you a - on accident :/
sorry about that
but thanks for your support :D
shotgun looks godlike :D
what do you mean i guess? Ryan Gholson just recently started creating player models because we have replaced all the 1.4 weapons now :)
i really wouldn't like to see a rotten zombies **** charging towards me, but thats just my opinion. also we have a lot more zombie models coming :)
if you have any serious ideas go to situationoutbreak.info and you can sugest them there :). A chick zombie would be a good idea and will probably be made.
they look great :P i have used them in a new map, the resolution is 512 by 512 and thats normal for hl2 textures
his jaw was removed. it flops around and dosent look static like that
:D looks great
they don't cause lag. They work perfectly, tiled correctly and everything
There is an australian Server hosted in melborn
this is amazing :) great job
maby add normal/specular maps for the textures?
damn that must have taken alot of time :/ i would cry from boredom, but good job :D
have you guys successfully made parallax mapping for the orange box engine?
if so tell me how >:D lol
11 fps :O?
nice job :)
you have stared in some funny conversations shirk :P
I'm not insulted :p
looks like this mods coming along great, cant wait to see the finished product, best of luck
im sorry but this weapon just looks horrible, looks like i could have made this beter out of brushes in hammer :/
add normal/specular maps,
add detail to the texture and such :/
to much hdr lol, and the plates look to simplistic, just make them func_detail with more detail :)
also the table is made out of tinny planks of wood :P might wana adjust that
are you serious stubby? not wanting more publicity? also i think this is something to ask echo because he is also in charge of stuff like this.
ya its abit extreme
finaly another mother ****** that likes pantera.
every time i put pantera into one of my videos everyone starts complaneing.
good ******* job, if you want im here ( level design)
green one :)
mk Maggots4Ever who are you to say Gmod is not creative? what do you do which is so creative? because i can honestly not see,
i know this is a pointless rant but serously grow up Maggots4ever. you look like a little 11 year old who just bought his first slipknot CD.
now for something constructive to tie in :D-i do think you could have created a brush bases create but its quite obvious that its just a placeholder. now what i would like to see is bump and specular maps on the dev textures, it would give it some sleek shiny detail (just my opinion) also would be cool if some of the architecture was created out of displacement because everything looks preety flat and sharp edged so maby some displacement arches or something could spice it up :)
the custom wallpaper gives it a nice touch :) but the ceiling looks extremely plane for some reason :/
i think you should just add some nice refracting textures to the crystals :D
all i have to say is **** YA :D this means i can have even more zombies in my maps!!!!
OMG :O do my eyes deceive me i think your right :O
ya sorry but i dont like the textures really :/
also is that just a blue background or a skybox texture?
are modelests and texture artists are busy with college so echo has decided to still add more zombies :D
ya needs alot more detail
well is there a big diffrence with the blur you have added in photoshop? dos is change the lighting?
could you not edit the picture? then people don't really know how it will look in game.
the color correction must be messed up here? or the hdr, i had a verry diffrent outcome from the color correction?
but most of what i did was just optimize the map and fix alot of brushwork
oldfag here ^^^
god you two pivot and whoever think way to highly of yourselves, the content for this mod has not improved.....
psh thats amazing =D god damn thats player emersive. the only thing is the bat through his head but im sure you will edit that later or make him drop it :P.
really nice job,
not so super secret anymore :O :*(
no, you're going to be alone. There will be a story line and such. but i want the player to feel alone and this will help with the mood in many situations.
:O looks sick, downloading now
the meaning of WIP is no way "ugly" the lighing seems way to pink :/
so like 90 percent of us can understand you :?
what values do you use for your fog?
i will gues neahc says " HOLY ******* GOD THAT LOOKS SICK"
because well it does:)
noted, next version will contain hordes of tasty frogs :)
edit not ment to post
why post this :?
my eyes hurt
your flower pedals are so beautiful:D
so are you working on this map again?
may i ask if you created this? and only you
anyway if your mapping again best of luck :)
so you're saying this is not on the source engine?
why mark me down. he changed the picture, it was green before
looks great :D but wana see those SO zombies skinned lol :)
water looks horrible i must say :/ i have never seen water that color in my life, but looks verry bland :/ is this a wip?
yes it should lol :P
looks good :)
i said nothing about the texture on the plates -_-im saying to much HDR---- bloom effect
reread my post.....
im also saying add more brushwork,
and i said the table looks like tinny planks of wood noT the plate -_____-
well thats because we know little about it -_- maby if they had more then one screen shot are view could change
ok :? if you are creating a mod, you need experienced mappers.
if this is a mod for you to lear and improve thats great but i dont see this gonging anywhere with material like this :/
man grow up -_- no need to act so immature.
for the mapper maby you should look at the suggested values for the light_environment entite?
looks to skinny :o , like he was stretched out :o
so did you build this
um no i dont get it? the cat just confuses me lol :/
HELL YA MAN :D nice job, love the chrome wheels :)
that is sick!! nice job man
lol at the end X_X
nice job tho but i think this would be alot more original if it was based inside a house or something because this environment just makes it feel like a normal war game.
and u have like 1000 hp :/
thanks man :D
i just read the letter from john peppers and i literaly thought it was saying kissing instead of killing when i first look at it lol :P such as "nothing to stop them from kissing me just like they kissed everyone else" but its just the font looks like an s to me :P also that "puzzle" test dosent realy seam like a puzzle to me? all in all looking forward to seeing this mod finished :D
i dont know :P it looks great but just dosent feel like youre taking advantage of the source engine,
are you new to mapping for source? or is this the look youre going for
what is you're problem, he is just blaming it on me, if you took the time to look at my one and only comment you would see that i am complimenting him there -_- seriously man
is that stolen from l4d? i know i have seen a puddle prop and decal which looks extreamly similar- if not good job :)
for a name im thinking of lastchance because the theme for the map is like a survivors last chance and they built and started up a colony with barier walls surounding to keep out the infected, but they broke throug and you have to protect youre last chance for the human race
this is in its begining stages and theirs ALOT more im going to do :P
i would aslo really apreciate any feedback to help improve
what dont you like about the maps? like which ones?
i was aslo thinking of creating this into a "hold-off" map :P
anyone have any ideas for improvements :P