Mapper for ZombieMod: source ,

Comment History  (120 - 150 of 335)
harrisonbrtn
harrisonbrtn Oct 26 2009, 1:24am says:

are these ingame renders? if so that brick pillar looks godlike.

+6 votes     media: Level Props
harrisonbrtn
harrisonbrtn Oct 26 2009, 1:16am says:

so are you working on this map again?

may i ask if you created this? and only you

anyway if your mapping again best of luck :)

+2 votes     media: Hamlet
harrisonbrtn
harrisonbrtn Oct 25 2009, 8:08pm says:

the ground displacement looks way to flat? everything else looks pretty good tho :)

+2 votes     media: level 8
harrisonbrtn
harrisonbrtn Oct 25 2009, 8:06pm replied:

i doubt you worked half as much as echo man.. ,and we all have school :P

+3 votes     mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 24 2009, 5:48pm says:

so how are the SO models comming? are you taking a break?

+1 vote     member: Rghol5212
harrisonbrtn
harrisonbrtn Oct 24 2009, 3:27pm replied:

so you're saying this is not on the source engine?

0 votes     media: E3M6
harrisonbrtn
harrisonbrtn Oct 24 2009, 3:22pm says:

wont be hard to find another mapper. The maps look very simplistic and any mapper who is just starting out could probably fill the spot :) good luck on a codder/modeler tho:)

+3 votes     mod: ReWolfenstein 3D
harrisonbrtn
harrisonbrtn Oct 24 2009, 1:41pm says:

that would make some sexy environments!! :D lookin nice

how is this on game performance? looks like it shouldn't effect it that much?

+1 vote     media: pi tree
harrisonbrtn
harrisonbrtn Oct 24 2009, 1:34pm replied:

why even post this here third eye, your part of the team lol....
there is alot more coming for this mod but some developers have been working there *** off constantly and need a break.

+3 votes     mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 24 2009, 12:22am replied:

why mark me down. he changed the picture, it was green before

+1 vote     media: New Sewers
harrisonbrtn
harrisonbrtn Oct 23 2009, 4:56pm replied:

did i once say they cant work on art aswell? no i said they should work more on other aspects of the mod, like in game content, because all i really see sofar in the mod is just alot of photoshop material.
i never once commented on restricting there decisions on what to work on? i said "Whatever works" i really hate when people manipulate comments to say something entirely different -_-

-1 votes     article: HD Wallpapers + New Music
harrisonbrtn
harrisonbrtn Oct 23 2009, 1:25am says:

looks great :D but wana see those SO zombies skinned lol :)

+1 vote     media: Process
harrisonbrtn
harrisonbrtn Oct 22 2009, 8:35pm says:

i think you guys really shouldn't work on wallpapers ? and maby more of the mod. but whatever works...:)

-4 votes     article: HD Wallpapers + New Music
harrisonbrtn
harrisonbrtn Oct 22 2009, 5:54pm says:

water looks horrible i must say :/ i have never seen water that color in my life, but looks verry bland :/ is this a wip?

0 votes     media: New Sewers
harrisonbrtn
harrisonbrtn Oct 22 2009, 10:30am replied:

yes it should lol :P

+1 vote     media: New Screenshots!
harrisonbrtn
harrisonbrtn Oct 22 2009, 1:45am replied:

all the brush work is pretty plane, i think you should never have one wall which only consist of one brush...add some architecture

+3 votes     media: White Forest hospital final
harrisonbrtn
harrisonbrtn Oct 21 2009, 12:16am says:

looks good :)

+1 vote     media: Army Men Multiplayer - Player Class/Weapon Test
harrisonbrtn
harrisonbrtn Oct 21 2009, 12:12am says:

is its going to be a map prop? if it is that is way to many poll'ys lol but good work :)

+1 vote     media: Barbed Wire
harrisonbrtn
harrisonbrtn Oct 20 2009, 11:04pm replied:

Dude your the first person that has started even using a vulgar vocabulary, if anyone is being rude here it is you.
were just stating he should maby put some more time into the map before he posts it here.
we are in no way flaming him or bashing him -_-

+2 votes     media: Project 8 TEST MAP!!!
harrisonbrtn
harrisonbrtn Oct 20 2009, 10:21pm replied:

well this is not proving that any work is being done, as you said it took 5 minets to make ........

+4 votes     media: Project 8 TEST MAP!!!
harrisonbrtn
harrisonbrtn Oct 20 2009, 10:19pm replied:

im working on the mod tho >:D will never stop till i die muahah, if you want to see what i have been working on contact me :)

+3 votes     mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 20 2009, 8:20pm replied:

i said nothing about the texture on the plates -_-im saying to much HDR---- bloom effect
reread my post.....
im also saying add more brushwork,
and i said the table looks like tinny planks of wood noT the plate -_____-

+1 vote     media: Screenshots
harrisonbrtn
harrisonbrtn Oct 18 2009, 9:51pm says:

ya man dont post pictures of yourself here :/
not to be mean but you look extremely gay and your haircut is like a umbrella

please stop with the pictures :*(

and no he has brown hair now .......

+3 votes     media: Sexy pale bitch :D
harrisonbrtn
harrisonbrtn Oct 18 2009, 2:26am replied:

well thats because we know little about it -_- maby if they had more then one screen shot are view could change

+2 votes     mod: Alyx's Story
harrisonbrtn
harrisonbrtn Oct 18 2009, 12:33am says:

ok :? if you are creating a mod, you need experienced mappers.
if this is a mod for you to lear and improve thats great but i dont see this gonging anywhere with material like this :/

+1 vote     media: Thanatos plaza ver 2.0
harrisonbrtn
harrisonbrtn Oct 17 2009, 3:02pm replied:

why wouldn't he be :/

+1 vote     mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 17 2009, 1:23am replied:

I'm sorry but as much as you hope, this game can not suck ****..

+4 votes     mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 16 2009, 1:21am replied:

man grow up -_- no need to act so immature.
for the mapper maby you should look at the suggested values for the light_environment entite?

+1 vote     media: rev_road
harrisonbrtn
harrisonbrtn Oct 15 2009, 10:35pm replied:

i really dont know what you want? do you know if your explaining it correctly?
do you want the map to be playable in SO with zombies? and if so npc or player controlled zombies?

+1 vote     mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 15 2009, 1:47am replied:

hmm i dont know much about dod:s but i think its more like a player prop was tied to the player itself? also why does the gun float around?

+1 vote     media: [WIP] Harrison's Latest Map
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