Mapper for ZombieMod: source ,
are these ingame renders? if so that brick pillar looks godlike.
so are you working on this map again?
may i ask if you created this? and only you
anyway if your mapping again best of luck :)
the ground displacement looks way to flat? everything else looks pretty good tho :)
i doubt you worked half as much as echo man.. ,and we all have school :P
so how are the SO models comming? are you taking a break?
so you're saying this is not on the source engine?
wont be hard to find another mapper. The maps look very simplistic and any mapper who is just starting out could probably fill the spot :) good luck on a codder/modeler tho:)
that would make some sexy environments!! :D lookin nice
how is this on game performance? looks like it shouldn't effect it that much?
why even post this here third eye, your part of the team lol....
there is alot more coming for this mod but some developers have been working there *** off constantly and need a break.
why mark me down. he changed the picture, it was green before
did i once say they cant work on art aswell? no i said they should work more on other aspects of the mod, like in game content, because all i really see sofar in the mod is just alot of photoshop material.
i never once commented on restricting there decisions on what to work on? i said "Whatever works" i really hate when people manipulate comments to say something entirely different -_-
looks great :D but wana see those SO zombies skinned lol :)
i think you guys really shouldn't work on wallpapers ? and maby more of the mod. but whatever works...:)
water looks horrible i must say :/ i have never seen water that color in my life, but looks verry bland :/ is this a wip?
yes it should lol :P
all the brush work is pretty plane, i think you should never have one wall which only consist of one brush...add some architecture
looks good :)
is its going to be a map prop? if it is that is way to many poll'ys lol but good work :)
Dude your the first person that has started even using a vulgar vocabulary, if anyone is being rude here it is you.
were just stating he should maby put some more time into the map before he posts it here.
we are in no way flaming him or bashing him -_-
well this is not proving that any work is being done, as you said it took 5 minets to make ........
im working on the mod tho >:D will never stop till i die muahah, if you want to see what i have been working on contact me :)
i said nothing about the texture on the plates -_-im saying to much HDR---- bloom effect
reread my post.....
im also saying add more brushwork,
and i said the table looks like tinny planks of wood noT the plate -_____-
ya man dont post pictures of yourself here :/
not to be mean but you look extremely gay and your haircut is like a umbrella
please stop with the pictures :*(
and no he has brown hair now .......
well thats because we know little about it -_- maby if they had more then one screen shot are view could change
ok :? if you are creating a mod, you need experienced mappers.
if this is a mod for you to lear and improve thats great but i dont see this gonging anywhere with material like this :/
why wouldn't he be :/
I'm sorry but as much as you hope, this game can not suck ****..
man grow up -_- no need to act so immature.
for the mapper maby you should look at the suggested values for the light_environment entite?
i really dont know what you want? do you know if your explaining it correctly?
do you want the map to be playable in SO with zombies? and if so npc or player controlled zombies?
hmm i dont know much about dod:s but i think its more like a player prop was tied to the player itself? also why does the gun float around?