Mapper for ZombieMod: source ,

Comment History  (120 - 150 of 335)
harrisonbrtn
harrisonbrtn Sep 18 2010, 7:24pm says:

no offence but this looks like someones first map? looks like everything was just quickly ploped there..

+1 vote   media: Oc_Garden
harrisonbrtn
harrisonbrtn Sep 5 2010, 10:58pm replied:

boxors, millions of years in the future we would have no need for swords lol, its about time for some lightsabors or lazer guns.

+1 vote   media: Sword Scale Test
harrisonbrtn
harrisonbrtn Dec 20 2009, 6:43pm says:

you guys should really read some lighting tutorials :/

+2 votes   media: were trukin
harrisonbrtn
harrisonbrtn Dec 16 2009, 5:36pm replied:

serously? link or i dont believe you :*(

+4 votes   media: Concrete Mill
harrisonbrtn
harrisonbrtn Dec 16 2009, 1:03am says:

i have to admit that looks pretty bad :/

Goldendeed you gave an amazing example, you deserver 100000000 karma :)

+1 vote   media: Overheid - Escape
harrisonbrtn
harrisonbrtn Dec 9 2009, 11:09am replied:

he didnt make this?

+1 vote   media: SVD and new arms INGAME
harrisonbrtn
harrisonbrtn Dec 8 2009, 12:00am says:

looks good but dont be afraid to use more brush work ( such as the demolished wall)

+1 vote   download: First House
harrisonbrtn
harrisonbrtn Dec 5 2009, 9:57pm says:

saved this mod? dosent it say dead at the top of the screne LOL :P

+1 vote   media: Nazi Zombies : Source before the Growth
harrisonbrtn
harrisonbrtn Dec 5 2009, 1:54pm says:

the the mod is just camping?

+1 vote   media: Headcrab mod ingame
harrisonbrtn
harrisonbrtn Dec 5 2009, 1:53am says:

how long have you been mapping for? i think you should just try adding more brushwork to the maps. because the walls seam abit plane, also wouldent use ep2 content if you dont plan on us having to own ep2 to play

( sory for my horrible typeing its late and im tired ;P)

+1 vote   media: Maps
harrisonbrtn
harrisonbrtn Nov 16 2009, 4:32pm says:

also this is just one small part of the chapter. i have tried to add this much detail to every single part of the chapter-and will keep adding detail till i hit the limits of the source engine.

+2 votes   media: Single player aspect
harrisonbrtn
harrisonbrtn Nov 15 2009, 5:42pm replied:

did you guys also ask permission for those props?
example would be the tree with vines on it in "crash cource" and the outher trees?

btw this is looking preety good :D
cant wait till i can play it :*(

-1 votes   article: November update
harrisonbrtn
harrisonbrtn Nov 15 2009, 1:58pm says:

did you try adding a specular map to some of the rocks?

+1 vote   media: update
harrisonbrtn
harrisonbrtn Nov 10 2009, 10:50pm says:

:*( that is AMAZING
could you please teach us how you create such godlike displacements :O

0 votes   media: Postcards from the Hebrides
harrisonbrtn
harrisonbrtn Nov 7 2009, 2:37pm says:

i have to say that looks HORRIBLE :/ i mean serously it just looks like a box room with alot of props :/

+2 votes   media: Deleted Map
harrisonbrtn
harrisonbrtn Nov 3 2009, 4:38pm says:

well this is abit weird? the doors know if a zombie walked in the room but not if a human did?? maby have more "physics" ways of killing the zombies such as cut the cord and the chandelier falls (change for whatever scenario)

+1 vote   media: How to defeat monsters
harrisonbrtn
harrisonbrtn Oct 30 2009, 11:29pm replied:

ya but part of the reason is i dont own it anymore :*(
and im a cheap bastard and dont often buy games

+1 vote   media: Hamlet
harrisonbrtn
harrisonbrtn Oct 30 2009, 3:31pm replied:

by that do you mean the orange box? or do you mean custom material,
i map for the orange box but for mods like situation outbreak,
i never even finished hl2 tho lol.

0 votes   media: Hamlet
harrisonbrtn
harrisonbrtn Oct 28 2009, 10:59pm replied:

na i dont have ep2 so i couldn't really use it in my maps
(without it being illigal) :*(

0 votes   media: Hamlet
harrisonbrtn
harrisonbrtn Oct 26 2009, 4:54pm says:

that is a damn nice skybox texture :P wish i had it lool

+1 vote   media: Hamlet
harrisonbrtn
harrisonbrtn Oct 26 2009, 1:24am says:

are these ingame renders? if so that brick pillar looks godlike.

+6 votes   media: Level Props
harrisonbrtn
harrisonbrtn Oct 25 2009, 8:08pm says:

the ground displacement looks way to flat? everything else looks pretty good tho :)

+2 votes   media: level 8
harrisonbrtn
harrisonbrtn Oct 20 2009, 10:21pm replied:

well this is not proving that any work is being done, as you said it took 5 minets to make ........

+4 votes   media: Project 8 TEST MAP!!!
harrisonbrtn
harrisonbrtn Oct 4 2009, 1:33am replied:

i really wouldn't like to see a rotten zombies **** charging towards me, but thats just my opinion. also we have a lot more zombie models coming :)
if you have any serious ideas go to situationoutbreak.info and you can sugest them there :). A chick zombie would be a good idea and will probably be made.

+4 votes   media: Character Development Sneek Peak
harrisonbrtn
harrisonbrtn Oct 2 2009, 7:07pm replied:

they don't cause lag. They work perfectly, tiled correctly and everything

+2 votes   article: SO Obtains Photorealistic Textures Pack
harrisonbrtn
harrisonbrtn Sep 30 2009, 12:17am says:

im sorry but this weapon just looks horrible, looks like i could have made this beter out of brushes in hammer :/

add normal/specular maps,

add detail to the texture and such :/

+1 vote   media: ork stuff
harrisonbrtn
harrisonbrtn Sep 27 2009, 10:48pm says:

no thats a prefab on fpsbanana -_- so many lies

+2 votes   media: Urban
harrisonbrtn
harrisonbrtn Sep 24 2009, 1:14am says:

is there a reason you guys didn't use normal and specular maps on the textures? i think it would look alot nicer, maby in the future? ether way thats just my opinion great job on this guys:)

+1 vote   media: 0.9.3 Images from Smashdome
harrisonbrtn
harrisonbrtn Sep 7 2009, 9:45pm says:

i wonder why he dosent take this down -_- are you still searching shirk?

+1 vote   article: I am a fag
harrisonbrtn
harrisonbrtn Aug 24 2009, 8:52pm replied:

why thank you ;D

+1 vote   media: New Map: so_ovr_abandoned
harrisonbrtn
harrisonbrtn Jul 30 2009, 3:51pm says:

hey do you need another mapper for Perfect Stride

+1 vote   member: Ben_E
harrisonbrtn
harrisonbrtn Jul 1 2009, 3:26pm says:

allways sexy Chris

+1 vote   media: New Model WIP: The MP5k
harrisonbrtn
harrisonbrtn Jun 7 2009, 8:57am replied:

what music would you recomend? :P

+1 vote   media: ZMS_OBJ_HellsPathway
harrisonbrtn
harrisonbrtn Jun 5 2009, 3:12am replied:

youre not forgoten P4TRICK.
look on the left in the "special thanks cube :P-or was that recently added in?

+1 vote   media: 3rd June Demonstration
harrisonbrtn
harrisonbrtn May 25 2009, 8:25pm says:

hmm some of thoes props look like their from de_forrest? probly not but did you guys create thoes, eather way nice job :)

+1 vote   media: Endor (TDM)
harrisonbrtn
harrisonbrtn May 4 2009, 8:12pm replied:

not really? this map is in its early stages, their is alot more im making for the map, not that small to,

+1 vote   media: New Map: Untitled Holdout Map
harrisonbrtn
harrisonbrtn Apr 28 2009, 12:23am says:

add me :P

0 votes   group: Agent Red Productions
harrisonbrtn
harrisonbrtn Apr 4 2009, 7:18am says:

serously man u should really look at that model i sent you, that would be an epic zombie, just need it coded into the game, its fully rigged,

this mod needs more things to make it stand out from the croud, a boss that is spawned in the last minet would be ******* amazing :D

+1 vote   member: GlitchedSystem
harrisonbrtn
harrisonbrtn Mar 25 2009, 4:06pm says:

this was a pritty fun map :D

+1 vote   media: ZombieMod: Source - #16
harrisonbrtn
harrisonbrtn Mar 23 2009, 2:40am says:

this is the underground to the zm pamic remaker (the next pic)

+1 vote   media: ZombieMod: Source - #15
harrisonbrtn
harrisonbrtn Mar 23 2009, 2:38am says:

did that floor texture not work echo? the ground one, and did my custom door one not work to?

+1 vote   media: ZombieMod: Source - #14
harrisonbrtn
harrisonbrtn Oct 26 2009, 1:16am says:

so are you working on this map again?

may i ask if you created this? and only you

anyway if your mapping again best of luck :)

+2 votes   media: Hamlet
harrisonbrtn
harrisonbrtn Oct 25 2009, 8:06pm replied:

i doubt you worked half as much as echo man.. ,and we all have school :P

+3 votes   mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 24 2009, 5:48pm says:

so how are the SO models comming? are you taking a break?

+1 vote   member: Rghol5212
harrisonbrtn
harrisonbrtn Oct 24 2009, 3:27pm replied:

so you're saying this is not on the source engine?

0 votes   media: E3M6
harrisonbrtn
harrisonbrtn Oct 24 2009, 3:22pm says:

wont be hard to find another mapper. The maps look very simplistic and any mapper who is just starting out could probably fill the spot :) good luck on a codder/modeler tho:)

+3 votes   mod: ReWolfenstein 3D
harrisonbrtn
harrisonbrtn Oct 24 2009, 1:41pm says:

that would make some sexy environments!! :D lookin nice

how is this on game performance? looks like it shouldn't effect it that much?

+1 vote   media: pi tree
harrisonbrtn
harrisonbrtn Oct 24 2009, 1:34pm replied:

why even post this here third eye, your part of the team lol....
there is alot more coming for this mod but some developers have been working there *** off constantly and need a break.

+3 votes   mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 24 2009, 12:22am replied:

why mark me down. he changed the picture, it was green before

+1 vote   media: New Sewers
harrisonbrtn
harrisonbrtn Oct 23 2009, 4:56pm replied:

did i once say they cant work on art aswell? no i said they should work more on other aspects of the mod, like in game content, because all i really see sofar in the mod is just alot of photoshop material.
i never once commented on restricting there decisions on what to work on? i said "Whatever works" i really hate when people manipulate comments to say something entirely different -_-

-1 votes   article: HD Wallpapers + New Music
harrisonbrtn
harrisonbrtn Oct 23 2009, 1:25am says:

looks great :D but wana see those SO zombies skinned lol :)

+1 vote   media: Process
harrisonbrtn
harrisonbrtn Oct 22 2009, 8:35pm says:

i think you guys really shouldn't work on wallpapers ? and maby more of the mod. but whatever works...:)

-4 votes   article: HD Wallpapers + New Music
harrisonbrtn
harrisonbrtn Oct 22 2009, 5:54pm says:

water looks horrible i must say :/ i have never seen water that color in my life, but looks verry bland :/ is this a wip?

0 votes   media: New Sewers
harrisonbrtn
harrisonbrtn Oct 22 2009, 10:30am replied:

yes it should lol :P

+1 vote   media: New Screenshots!
harrisonbrtn
harrisonbrtn Oct 22 2009, 1:45am replied:

all the brush work is pretty plane, i think you should never have one wall which only consist of one brush...add some architecture

+3 votes   media: White Forest hospital final
harrisonbrtn
harrisonbrtn Oct 21 2009, 12:16am says:

looks good :)

+1 vote   media: Army Men Multiplayer - Player Class/Weapon Test
harrisonbrtn
harrisonbrtn Oct 21 2009, 12:12am says:

is its going to be a map prop? if it is that is way to many poll'ys lol but good work :)

+1 vote   media: Barbed Wire
harrisonbrtn
harrisonbrtn Oct 20 2009, 11:04pm replied:

Dude your the first person that has started even using a vulgar vocabulary, if anyone is being rude here it is you.
were just stating he should maby put some more time into the map before he posts it here.
we are in no way flaming him or bashing him -_-

+2 votes   media: Project 8 TEST MAP!!!
harrisonbrtn
harrisonbrtn Oct 20 2009, 10:19pm replied:

im working on the mod tho >:D will never stop till i die muahah, if you want to see what i have been working on contact me :)

+3 votes   mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 20 2009, 8:20pm replied:

i said nothing about the texture on the plates -_-im saying to much HDR---- bloom effect
reread my post.....
im also saying add more brushwork,
and i said the table looks like tinny planks of wood noT the plate -_____-

+1 vote   media: Screenshots
harrisonbrtn
harrisonbrtn Oct 18 2009, 9:51pm says:

ya man dont post pictures of yourself here :/
not to be mean but you look extremely gay and your haircut is like a umbrella

please stop with the pictures :*(

and no he has brown hair now .......

+3 votes   media: Sexy pale bitch :D
harrisonbrtn
harrisonbrtn Oct 18 2009, 2:26am replied:

well thats because we know little about it -_- maby if they had more then one screen shot are view could change

+2 votes   mod: Alyx's Story
harrisonbrtn
harrisonbrtn Oct 18 2009, 12:33am says:

ok :? if you are creating a mod, you need experienced mappers.
if this is a mod for you to lear and improve thats great but i dont see this gonging anywhere with material like this :/

+1 vote   media: Thanatos plaza ver 2.0
harrisonbrtn
harrisonbrtn Oct 17 2009, 3:02pm replied:

why wouldn't he be :/

+1 vote   mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 17 2009, 1:23am replied:

I'm sorry but as much as you hope, this game can not suck ****..

+4 votes   mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 16 2009, 1:21am replied:

man grow up -_- no need to act so immature.
for the mapper maby you should look at the suggested values for the light_environment entite?

+1 vote   media: rev_road
harrisonbrtn
harrisonbrtn Oct 15 2009, 10:35pm replied:

i really dont know what you want? do you know if your explaining it correctly?
do you want the map to be playable in SO with zombies? and if so npc or player controlled zombies?

+1 vote   mod: Situation Outbreak
harrisonbrtn
harrisonbrtn Oct 15 2009, 1:47am replied:

hmm i dont know much about dod:s but i think its more like a player prop was tied to the player itself? also why does the gun float around?

+1 vote   media: [WIP] Harrison's Latest Map
harrisonbrtn
harrisonbrtn Nov 30 2009, 10:19am replied:

brass knuckles

+2 votes   media: [WIP] The Extermination Gamemode
harrisonbrtn
harrisonbrtn Oct 9 2009, 10:22am replied:

ya in source games you can rarely see yourself :P you cant even see your legs lol but the mirror will render everything else.

and thanks guys :)

+1 vote   media: [WIP] Harrison's Latest Map
harrisonbrtn
harrisonbrtn Sep 7 2009, 7:05pm replied:

read the news :P he said it was his brother?

+1 vote   article: I sold my steam account
harrisonbrtn
harrisonbrtn Jul 9 2009, 9:36pm says:

EDIT: didnt mean to double post

+1 vote   article: Grated light effect
harrisonbrtn
harrisonbrtn Jul 9 2009, 8:22pm says:

i just sugest looking at some tutorials, try adding light entities to youre enviorments....

+1 vote   mod: Stargate: Atlantis - Final Ending
harrisonbrtn
harrisonbrtn Jun 24 2009, 2:48am replied:

they dont even look close tho? zms vison is blood spatterd all over the screen and zps has like vains or somthing, the only thing i see in common is the color red,

+1 vote   article: Zombie Mod: Source Review!
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