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Comment History  (0 - 30 of 57)
hardcole
hardcole Apr 12 2015, 6:16pm says:

If you guys are going to work on it again . new sounds effects would be great! These are too soft i think . it needs more hard and rude sounds especially when hitting . thanks . pls finish it !

+2 votes   mod: Hexen: Edge Of Chaos
hardcole
hardcole Apr 12 2015, 6:11pm replied:

I agree with both of you . the engine is still good and this great game has to be finished ! I m following it since 2007! Thanks for the work so far

+1 vote   mod: Hexen: Edge Of Chaos
hardcole
hardcole Jan 12 2015, 9:31am says:

hello . is this still in development ? should I donate or it has stopped again ?

+4 votes   mod: FarCry 2010
hardcole
hardcole Jan 7 2015, 2:18pm says:

this mod is still not looking as these pics for me... only some terrain textures are HD , everything else looks screwed up worse than original .... why?? :(

Win 7 x64 , GTX 770 or 560 Ti.

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Oct 29 2014, 9:31am says:

nice ! but isn't that threehouse level?

+2 votes   media: Far Cry 2010 Chapter 2 mod v0.17.02
hardcole
hardcole Oct 6 2014, 2:09pm says:

niceee

+1 vote   media: Far Cry 2010 Chapter 2 mod v0.17.01
hardcole
hardcole Feb 4 2014, 5:49pm says:

hi ! I played this great mod 5 or 6 years ago on doomsday and it was amazing !!! but is this the last version ? i see that in your topic you posted an update, wich , for example, let you summon only one skull wizard at a time , and this version is still summoning lots of them.. the link you provided has expired , is this the latest or do I need that update?

PS: i can't insert the book in map 01 , the library is already full and doesn't let me insert it.. thanks

+1 vote   mod: Carnage Galore 3
hardcole
hardcole Jan 29 2014, 4:18pm says:

mine is not looking like this :( only some textures are High-res, the rest are the same or worse :(

+1 vote   media: FCAM 2 Textures By Darooz (WIP)
hardcole
hardcole Jan 29 2014, 1:23pm replied:

btw i tried also that k9 vision mod , and the only thing in common with this mod I noticed was the green display of the mobile at the beginning .. so , there is something strange , i would like my mod to be the same as the pics provided here .. and is not :(

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 28 2014, 8:13pm replied:

I'm sorry again.. Forgive me but i'm going on watching the images up here . and my fcam mod looks really different :( I think only in objects . like boxes. Trees. Palms etc.. So those pics are not from the current version? Are they from a WIP? :( damn i can t understand . :( how to get the same thing as pics here? I m sorry. Be patient

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 26 2014, 8:09pm replied:

Got it . thanks for support . hope haven t bothered too much

+2 votes   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 23 2014, 4:30pm replied:

ok thanks my friend .
btw i tried the command but did nothing :(

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 21 2014, 5:26pm says:

@DavexXx
thanks for supporting me , but i'm starting get a bit confused, so those pics are from a mix of your mod's data and K9 Vision's ? those hi res textures are not included in the 2.7 GB of FCAM data?

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 21 2014, 7:54am replied:

hope not bothering you but mmm .. are you sure about that ? because these for example are not looking like the same really ...

YOUR FCAM: Media.moddb.com

MY FCAM: Imagesup.net

YOUR FCAM: Media.moddb.com

MY FCAM: Imagesup.net

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 18 2014, 4:04pm replied:

yep:

Normal: Imagesup.net

FCAM: Imagesup.net

-

Normal: Imagesup.net

FCAM: Imagesup.net

-

Good Textures:

1. Imagesup.net

2. Imagesup.net

3. Imagesup.net

Thanks for support btw

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 18 2014, 8:28am replied:

of course . unfortunately when i load the mod many textures instead of being better are worse :( such as wood boxes, i installed far cry then patch 1.4 then FCAM..

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 16 2014, 5:16pm says:

most of the textures are not showing for me :(

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole May 27 2013, 6:44pm says:

you are great !!!

+1 vote   media: Work in Progress Far Cry 2010 Mod 0.16.24
hardcole
hardcole May 17 2013, 7:39am says:

already dead ? XD

+1 vote   news: CrapsisCoop - Update : #0 - Pre-Start
hardcole
hardcole Apr 7 2013, 3:07pm says:

nice !!! keep it on ;)

+1 vote   news: Saturday 6th April, 2013...Updates? Updates.
hardcole
hardcole Mar 23 2013, 8:04am says:

I m counting on you guys!!!!!!! Keep it on!! ;)

+2 votes   news: CrapsisCoop - Update : #0 - Pre-Start
hardcole
hardcole Mar 23 2013, 8:01am replied:

Really??

+2 votes   mod: Crysis Co-op
hardcole
hardcole Feb 19 2013, 9:46am replied:

I needed also to edit "baseEngine.ini" in "\Program Files\Aliens Colonial Marines\Engine\Config\" too.. but doesn't it reduce graphics quality ? and this "UseHighQualityBloom=False" also?

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 19 2013, 9:11am replied:

IT NEEDS TO EDIT ALSO THE "baseEngine.ini" in "\Program Files\Aliens Colonial Marines\Engine\Config\" folder!

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 19 2013, 8:44am replied:

ok now it works ! thanks !!

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 19 2013, 7:52am replied:

for me it still doesn't start at all .. :(

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 7:18pm replied:

no maybe someone has misunderstood me, i love PULSE RIFLE noise.. but how is "played" in this game . is not that good! there are only 2 or 3 saples of noise. and is very very repetitive .. that's all.

0 votes   game: Aliens: Colonial Marines
hardcole
hardcole Feb 18 2013, 4:26pm replied:

i'm sorry i can't understand .. is the final version working for all others? . btw, I own a legit copy . limited edion preordered.

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 3:26pm replied:

i don't need to run as admin cause i'm admin, the aliensDX11-Final.rar won't start at all, no splash screen, only appcrash. i found out that the problem is in BaseEngine.ini with that file from the beta the game starts.. and dx11 beta is working fine except from the crash on sega logo , but this is a known issue.

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 1:39pm says:

hello again . i've tried dx11 final . but the game won't start :( dx11 beta is nice . but it has the common issue of crash on start. nice work btw !

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
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