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If you guys are going to work on it again . new sounds effects would be great! These are too soft i think . it needs more hard and rude sounds especially when hitting . thanks . pls finish it !
I agree with both of you . the engine is still good and this great game has to be finished ! I m following it since 2007! Thanks for the work so far
hello . is this still in development ? should I donate or it has stopped again ?
this mod is still not looking as these pics for me... only some terrain textures are HD , everything else looks screwed up worse than original .... why?? :(
Win 7 x64 , GTX 770 or 560 Ti.
nice ! but isn't that threehouse level?
hi ! I played this great mod 5 or 6 years ago on doomsday and it was amazing !!! but is this the last version ? i see that in your topic you posted an update, wich , for example, let you summon only one skull wizard at a time , and this version is still summoning lots of them.. the link you provided has expired , is this the latest or do I need that update?
PS: i can't insert the book in map 01 , the library is already full and doesn't let me insert it.. thanks
mine is not looking like this :( only some textures are High-res, the rest are the same or worse :(
btw i tried also that k9 vision mod , and the only thing in common with this mod I noticed was the green display of the mobile at the beginning .. so , there is something strange , i would like my mod to be the same as the pics provided here .. and is not :(
I'm sorry again.. Forgive me but i'm going on watching the images up here . and my fcam mod looks really different :( I think only in objects . like boxes. Trees. Palms etc.. So those pics are not from the current version? Are they from a WIP? :( damn i can t understand . :( how to get the same thing as pics here? I m sorry. Be patient
Got it . thanks for support . hope haven t bothered too much
ok thanks my friend .
btw i tried the command but did nothing :(
thanks for supporting me , but i'm starting get a bit confused, so those pics are from a mix of your mod's data and K9 Vision's ? those hi res textures are not included in the 2.7 GB of FCAM data?
hope not bothering you but mmm .. are you sure about that ? because these for example are not looking like the same really ...
YOUR FCAM: Media.moddb.com
MY FCAM: Imagesup.net
Thanks for support btw
of course . unfortunately when i load the mod many textures instead of being better are worse :( such as wood boxes, i installed far cry then patch 1.4 then FCAM..
most of the textures are not showing for me :(
you are great !!!
already dead ? XD
nice !!! keep it on ;)
I m counting on you guys!!!!!!! Keep it on!! ;)
I needed also to edit "baseEngine.ini" in "\Program Files\Aliens Colonial Marines\Engine\Config\" too.. but doesn't it reduce graphics quality ? and this "UseHighQualityBloom=False" also?
IT NEEDS TO EDIT ALSO THE "baseEngine.ini" in "\Program Files\Aliens Colonial Marines\Engine\Config\" folder!
ok now it works ! thanks !!
for me it still doesn't start at all .. :(
no maybe someone has misunderstood me, i love PULSE RIFLE noise.. but how is "played" in this game . is not that good! there are only 2 or 3 saples of noise. and is very very repetitive .. that's all.
i'm sorry i can't understand .. is the final version working for all others? . btw, I own a legit copy . limited edion preordered.
i don't need to run as admin cause i'm admin, the aliensDX11-Final.rar won't start at all, no splash screen, only appcrash. i found out that the problem is in BaseEngine.ini with that file from the beta the game starts.. and dx11 beta is working fine except from the crash on sega logo , but this is a known issue.
hello again . i've tried dx11 final . but the game won't start :( dx11 beta is nice . but it has the common issue of crash on start. nice work btw !