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Comment History  (0 - 30 of 53)
hardcole
hardcole Oct 29 2014, 9:31am says:

nice ! but isn't that threehouse level?

+1 vote   media: Far Cry 2010 Chapter 2 mod v0.17.02
hardcole
hardcole Oct 6 2014, 2:09pm says:

niceee

+1 vote   media: Far Cry 2010 Chapter 2 mod v0.17.01
hardcole
hardcole Feb 4 2014, 5:49pm says:

hi ! I played this great mod 5 or 6 years ago on doomsday and it was amazing !!! but is this the last version ? i see that in your topic you posted an update, wich , for example, let you summon only one skull wizard at a time , and this version is still summoning lots of them.. the link you provided has expired , is this the latest or do I need that update?

PS: i can't insert the book in map 01 , the library is already full and doesn't let me insert it.. thanks

+1 vote   mod: Carnage Galore 3
hardcole
hardcole Jan 29 2014, 4:18pm says:

mine is not looking like this :( only some textures are High-res, the rest are the same or worse :(

+1 vote   media: FCAM 2 Textures By Darooz (WIP)
hardcole
hardcole Jan 29 2014, 1:23pm replied:

btw i tried also that k9 vision mod , and the only thing in common with this mod I noticed was the green display of the mobile at the beginning .. so , there is something strange , i would like my mod to be the same as the pics provided here .. and is not :(

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 28 2014, 8:13pm replied:

I'm sorry again.. Forgive me but i'm going on watching the images up here . and my fcam mod looks really different :( I think only in objects . like boxes. Trees. Palms etc.. So those pics are not from the current version? Are they from a WIP? :( damn i can t understand . :( how to get the same thing as pics here? I m sorry. Be patient

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 26 2014, 8:09pm replied:

Got it . thanks for support . hope haven t bothered too much

+2 votes   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 23 2014, 4:30pm replied:

ok thanks my friend .
btw i tried the command but did nothing :(

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 21 2014, 5:26pm says:

@DavexXx
thanks for supporting me , but i'm starting get a bit confused, so those pics are from a mix of your mod's data and K9 Vision's ? those hi res textures are not included in the 2.7 GB of FCAM data?

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 21 2014, 7:54am replied:

hope not bothering you but mmm .. are you sure about that ? because these for example are not looking like the same really ...

YOUR FCAM: Media.moddb.com

MY FCAM: Imagesup.net

YOUR FCAM: Media.moddb.com

MY FCAM: Imagesup.net

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 18 2014, 4:04pm replied:

yep:

Normal: Imagesup.net

FCAM: Imagesup.net

-

Normal: Imagesup.net

FCAM: Imagesup.net

-

Good Textures:

1. Imagesup.net

2. Imagesup.net

3. Imagesup.net

Thanks for support btw

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 18 2014, 8:28am replied:

of course . unfortunately when i load the mod many textures instead of being better are worse :( such as wood boxes, i installed far cry then patch 1.4 then FCAM..

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole Jan 16 2014, 5:16pm says:

most of the textures are not showing for me :(

+1 vote   mod: FCAM (FarCry Addon Mod)
hardcole
hardcole May 27 2013, 6:44pm says:

you are great !!!

+1 vote   media: Work in Progress Far Cry 2010 Mod 0.16.24
hardcole
hardcole May 17 2013, 7:39am says:

already dead ? XD

+1 vote   article: CrapsisCoop - Update : #0 - Pre-Start
hardcole
hardcole Apr 7 2013, 3:07pm says:

nice !!! keep it on ;)

+1 vote   article: Saturday 6th April, 2013...Updates? Updates.
hardcole
hardcole Mar 23 2013, 8:04am says:

I m counting on you guys!!!!!!! Keep it on!! ;)

+2 votes   article: CrapsisCoop - Update : #0 - Pre-Start
hardcole
hardcole Mar 23 2013, 8:01am replied:

Really??

+2 votes   mod: Crysis Co-op
hardcole
hardcole Feb 19 2013, 9:46am replied:

I needed also to edit "baseEngine.ini" in "\Program Files\Aliens Colonial Marines\Engine\Config\" too.. but doesn't it reduce graphics quality ? and this "UseHighQualityBloom=False" also?

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 19 2013, 9:11am replied:

IT NEEDS TO EDIT ALSO THE "baseEngine.ini" in "\Program Files\Aliens Colonial Marines\Engine\Config\" folder!

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 19 2013, 8:44am replied:

ok now it works ! thanks !!

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 19 2013, 7:52am replied:

for me it still doesn't start at all .. :(

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 7:18pm replied:

no maybe someone has misunderstood me, i love PULSE RIFLE noise.. but how is "played" in this game . is not that good! there are only 2 or 3 saples of noise. and is very very repetitive .. that's all.

0 votes   game: Aliens: Colonial Marines
hardcole
hardcole Feb 18 2013, 4:26pm replied:

i'm sorry i can't understand .. is the final version working for all others? . btw, I own a legit copy . limited edion preordered.

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 3:26pm replied:

i don't need to run as admin cause i'm admin, the aliensDX11-Final.rar won't start at all, no splash screen, only appcrash. i found out that the problem is in BaseEngine.ini with that file from the beta the game starts.. and dx11 beta is working fine except from the crash on sega logo , but this is a known issue.

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 1:39pm says:

hello again . i've tried dx11 final . but the game won't start :( dx11 beta is nice . but it has the common issue of crash on start. nice work btw !

+1 vote   mod: AliensDX10 and 11 NEW UPDATE 08.18.2013
hardcole
hardcole Feb 18 2013, 10:44am says:

hello! thanks for the mod !! very good !!! :) i have a suggestion: could you also make a mod for that annoiying sound of the PULSE RIFLE? it drives me mad is so repetitive, it would be enough to replace it with the AvP 2010 one. just for example . thanks !

-2 votes   game: Aliens: Colonial Marines
hardcole
hardcole Feb 4 2013, 5:42pm says:

LOVE YOUR MOD !!!!!! is way better than many and many games running popular today . i'm trying to do the best to advertise it everywere !!!! .. hahahahahaha .sorry just laughing thinking about call nub duty .

+4 votes   mod: Casus Belli
hardcole
hardcole Jan 28 2013, 7:19am says:

come on guys .. event not by a donation you're not going to, at least, post an update ?!

+3 votes   mod: Crysis Co-op
hardcole
hardcole Jan 8 2013, 8:15pm says:

WOW !!!! . well i didn't appreciate 100 % prometheus movie but you guy(s) are extreme !!!!!! how the hell did you do that so perfectly ?! and in this little time? damn . compliments . \m/

+1 vote   mod: Prometheus DOOM 3 Movie Mod
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