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My name is Harald. I come from Latvia, a small country near Lithuania and Estonia. I like art and science, a bit of history too. Lately I have found out I can make some simple 3D models, so I gave it a shot and started modelling. My first project for which I started modelling was FOnline:2238 which is a MMORPG based on Fallout 2.
It's called Xperia not Sony Ericson thing.
Almost the same happend to me, I was just jumping around and then I jumped on a hill, was scouting the surroundings (that is - chaotically turning in all possible directions) and after I stopped I realised my cursor is about 7 pixels away from an enderman...
Ok, played a bit more.
Saw an enderman, he was carrying a dirt block, was too scared to engage in combat with him (mostly due to the reason I didn't have a sword by the time). He's green eyes were glowing in the dark which was pretty cool.
It turns out the chest has received a new model actually - the chest is much smaller in scale and the button is actually on the model and not only on the texture. The chests also open and close (door sound is used tho)
The bash (sprint + attack) seems to be a bit too powerful tho - the attack just seems to blow the enemy about 6 meters away.
I still don't understand how is the hunger meter depleting. It looks pretty random for me.
Experience does nothing yet.
Something crashed in the middle of my game and the sound disapeared while I was fighting a zombie.
You can block with the sword but it doesn't seem to do anything against zombies atleast.
Creepers seem to be way more than previously (like if they weren't a pain in the *** already).
The sprinting is kinda chaotic - I do it right at the times when I don't want to do it.
Night and Day switching is an extremely huge lag *****, however looks beatiful.
The swamp biomes are somehow out of place, don't really represent a swamp and are extremely huge.
Just my first 5 minutes of playing.
Currently processing D=
I guess I will get a shower by the time it processes.
Hooray for this ******* being banned!
Players? Maybe... but lag? Seriously? SAMP is barely playable even on low pings due to the horrible synchronization. SAMP also doesn't have all the graphical features like in MTA. SAMP is definitely not better.
Wow, it looks very good! Great job!
Oooh, interesting! I wonder if you can climb them...
You might want to make the shield actually the armor, when getting shot, make a script to check if you are not damaged the last 5 seconds and then give back the armor.
Water streams are already implemented, however they work only when going down from a source of water. As far as I know, implementing streams for rivers wouldn't require any advanced water physics...
Another question, now regarding the rivers:
Will they have an actual stream/flow? As we all know all rivers in real life flow and they take anything what goes with it. Will we be able to see rivers that flow the useless amounts of cobblestone into the ocean?
It's sad UDK doesn't have mac and linux support.
If it is going to be authorised then the ModDB staff isn't reading the comments and not looking at the obvious.
Shut up moron, we clicked the report button ages ago before you even found out about this "mod".
You can find the engine name above on the right side. Incase you still can't find it, it uses Argon 4 engine.
I'll be honest with ya, Fallout 3 is the worst game created by Bethesda.
There's a demo version for a reason. I wouldn't listen much to critics especially if they are almost like organizations (like IGN which gives almost the worst reviews ever made).
It's horrible
- BattleFund (in-game currency bought with real money) users get EXTREMELY huge advantage over free playes. in other words "p2w = Pay 2 win".
- The most players (BattleFund users and rank 20's are an exception) are absolute idiots - they ignore engineers, drive away when you ask for pick up and when they die they either say the enemy is camping or his team doesn't work together.
/ The graphics are rather good, but need alot of RAM and a better videocard than Nvidia 6600 to run it smoothly even on medium or low settings.
- Classes like Medic and Engineer are almost useless because you can buy huge stacks of field medical kits and repair kits for BattleFunds or smaller stacks for regular currency.
- Higher rank players absolutely own new players because of the training system.
+ It somehow can be fun at times if you like regular shooting with leveling up and gaining currency to increase your skills.
Dude, what the ****? FO3 wasn't even a Fallout game! If it is then call me mildly retarded because there is no way I can see FO3 as a full Fallout game if all it did is take a few words, names, and some small objects from Fallout 1/2 and made everything else a pile of junk! FO3 doesn't follow Fallout lore in any way, it doesn't absolutely feel like Fallout
Indeed. This is so far the best way to settle a problem I've seen so far! Way to go Notch! Good luck with the fight!
This is nothing new - voxel engines are out there for a time.
Holy ****, a Source engine game that doesn't look like one! Good job on that part, thinking about getting this game.
Hey, just wanted to know how is the game coming along?
Hmmm... recently came up with a question in mind concerning the Enderman (new mob). Some people (like me) have rather slow and old computers so I am forced to play MineCraft on Tiny view range. How could the view range affect the Enderman? Since the fog is so close to me, I can accidently just look at him and get pwnt...
I like the way you say "graphics come after gameplay in my priority list". It is exactly what I think! Graphics should not be the reason why a game is made!
Yay, for an upload to ModDB
I don't see why is it that bad? You lose everything (well except some 3 dumb items) in RuneScape and nobody is complaining about it there. You get the items extremely quickly back (unless you already rage quit before trying again).
So... it's basically a fighting/beat 'em up game where almost every animation is physics based?
At first I tought this is just another lame mod that gives you a crapload of dumb skins. Upon a bit of look at the screenshots and reading a bit of the description I understood this ain't your ordinary CS mod. Good job so far, this is finally an actual mod for CS. Good luck and I hope you finish your project.