Interaction Designer. Currently working on Traction Wars. A World War II Free For Play game using CRYENGINE. Visit happyfolio.nl for my complete portfolio.

Comment History  (0 - 30 of 107)
hannibaldinski
hannibaldinski - - 107 comments @ Dev Blog #17: Traction Wars in Motion

In the video you see very shortly Maniche waving a T shaped wooded stick. That stick is used to calibrate the system and is 3000 euros :S...

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ Vanguard: Normandy 1944

I must agree with you though sadly both teams have very different goals. One of them is that Traction Wars is going to be free and the other payed.

But maybe having a bit of competition is good (:

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Custom Road and Decal Creation for CryENGINE

Going strong mate! Keep it up

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ Community Questions #2

Yup. We found one who does a lovely job on designing levels :)

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ Vanguard: Normandy 1944

Its first person only and all 3rd Person views you can find are there for testing and will be removed :)

Good karma+3 votes
hannibaldinski
hannibaldinski - - 107 comments @ Current HUD Design

Haha xD woeps...

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Dev Blog #15: Heads Up!

Hello Heer_Sturmführer,

Thanks for your suggestions. Some are very interesting but I can't comment on them right now. The question I can answer is that kills will not be displayed during the battle to encourage players to win as an team instead of induviduals.

Cheers, Hanni

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Dev Blog #13: From High to Low

Maybe in a future dev blog :)

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ British Grenadier

Yes :)

Good karma+3 votes
hannibaldinski
hannibaldinski - - 107 comments @ News Update #36: Roast Me a Kipper

Tanks are ingame, but they're not in any way finalized on how they'll be controlled. Once we get to alpha testing we'll be more able to show how tanks will be operated ingame. :)

Good karma+3 votes
hannibaldinski
hannibaldinski - - 107 comments @ WWI: Source - July 2013 Update

Looking good! Keep it up

Good karma+8 votes
hannibaldinski
hannibaldinski - - 107 comments @ News Update #33: A Touch of British Class (Part 2)

Piats were platoon level, issued out to squads. Thus, not part of squad classes. But you will find them in Traction Wars eventually:)

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Bren Mk.II Weapon Preview

Cryengine 3 handles its reverbs dynamically. So the sounds are as dull as possible. As for our firing range, we haven't setup the reverbs. But we are working on it :)

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ Lighting Demo

Thanks for the notice. We'll look in to it :)

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ New map for next patch

look sexy is!

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ Vanguard: Normandy 1944

Because its free :)

Good karma+5 votes
hannibaldinski
hannibaldinski - - 107 comments @ Moon

its raining but there are no clouds? or not very visible :P But still looking good. Keep it up

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ Mark IV - British Tank

Very sexy <3. Keep up the great work!

Good karma+3 votes
hannibaldinski
hannibaldinski - - 107 comments @ Battle of Heligoland - Lest we forget

Interesting. Looking foreard to check it out

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ What is Chivalry? - Devblog

"think about other peoples financial situation."

----

And what about the developers? They put hours, hours and hours in to this game. They earn nothing on the game till its released. Why do you think game publishers want there games out has soon as possible? To make money! It's a huge investement and not without risks. What if the game doesn't sell?

I love free games. But i don't mind to pay for something good. Keep it up guys. Can't wait.

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Chivalry: Medieval Warfare - New Devblog

Very nice work :) Looking forward!

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ "escape" map.2

Looking good

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ British officer promo

Great modelling guys :D

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Sniper Scope on ACR :D

Very nice :) I notice an improvement on the HUD? Nice :)

Good karma+8 votes
hannibaldinski
hannibaldinski - - 107 comments @ Vanguard: Normandy 1944

We want to get to the high numbers yes :)

Good karma+4 votes
hannibaldinski
hannibaldinski - - 107 comments @ Installation instructions

Agree. Me and my team did it last year. No regrets and great engine.

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ Line of Fire - HUD Design

Like. Nice style. But somehow the different HUD elements aren't in the same style.

Minimap is round and has a lot of effects. Kill log is square with a very hard bg. And ammocount is clean. Maybe try to fit the minimap more by the ammocount. Like a square with rounded corners as the ammocount has.

Still. Good progress mates. Keep it up. Ammocount looks great!

Good karma+2 votes
hannibaldinski
hannibaldinski - - 107 comments @ Tropical jungle Added

like it

Good karma+1 vote
hannibaldinski
hannibaldinski - - 107 comments @ Dead Cow In-game

The legs are like this because the weight of the muscles pull them upwards.

Good karma0 votes