One crazy bastard, who loves most games, and loves to make new stuff for them if I can. Given enough time I will make an entire mod by my self, I just have to learn a few things along the way, well Best get started, now where to I begin?
You may want to turn off the ambient light, and just let the light sources do all the work here.
Take a throat lozenge both of you, and NeoTokyo at least changes the formula up to make it interesting, vs Counter-strike's dogmatic approach of "Lets remake the same thing over and over, with out adding anything new". And if nothing else NT has a way better soundtrack.
Most of the frozen water on mars can not be seen as its covered by dirt and rocks. The White caps of Mars are mostly CO2, or Dry Ice.
I highly suggest adjusting the opacity on the "Assistance: button in the lower left. I mean it looks cool and all, but its an issue of insuring your audience can read it read over how it looks.
is that a solid field of fog, or is it patchy? meaning are there parts where its gets thicker and thinner, or is it just a consistent mass?
For a steam powered robot suit it lacks a certain clumsiness to it. also, the ball should move more as the arm swings it, the chain should not be so super tight that there is no movement. I am also thinking that you might want to see if you can get some of the gears to move independently of the rest to show that there is more going on than we can see.
Hay did those icons i had made get added into this? if not I can post a link to the DL file on DA for it.
Holy non-rusted metal batman, its here!
keep this in mind: in space there is no ambient light. There is no middle ground between light and shadow. Its either in the light of its not.
The simplistic answer is just in case it goes in atmosphere, it will need a way other then thrust vectoring to stabilize its flight path. But as far as Missile in the Federation go, they have been used for as long as there has been a Starfleet.
Wow nice, what will it look like when its fully colored I wonder?
looks good, just remove the reflected light on the backside of the planet. after all where in space is there for light to reflect back onto the planet?
I can has?
Did a Tie fighter eat an X-Wing, and then get turned inside out?
wrong they should be: Duamutef (Jackel, East, far left), Qebehsenuef (Falcon, West, left center), Hapi (Baboon, North, right center), and Imseti (Human, South, far right). They are the compass points for ancient Egypt.
Really great sword design.
Wow that is awesome, do the jewels glow at all?
I have just one question: how do you hold it? is it a shot gun? assault rifle? sniper rifle? if so, how so you secure the weapon for firing?, or does it not have any kick when used? i will say this, it looks throughly cool, and looks like only a bad arsed mo-fo would wield it. I'd like to see a shot of a finished version with a character holding in the firing position. If and when that is possible.
I like where this music is going, but where will it end up?
this looks like it might be fun to play with. (Gets his evil grin on).
damn it stop making me drool, it shorts out my keyboard!
If it where real , yes ugly it would be, but sometimes the best stuff looks like a dog crapped it out. But as far as this game goes: pure awesome.
lolz, looks like the most perfectly balanced top ever created, I like that.
^ they said it first, and it still stands.
do not forget that the world does have land masses, they are just very small, and very far between. But good work, I love it.
My good god, it gets more beautiful, every time i see it!
BG is very ...empty and a little bland. The menu its self is nice, but maybe something a little more related to the campaign maybe? IDK still over all it does look nice.
what is the "Smilely Face" what ship is that? can we see a pic?