I am an indie developer currently working on a low-tech (PHP/Javascript) browser-based MMORPG and a slew of JavaME games for mobile phones.

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kaiju! reopened and reorganized
kaiju!

kaiju! reopened and reorganized

Mar 18, 2013 kaiju! 0 comments

The kaiju! browser game has been reopened, the base code has been (partially) reorganized, and it's now running smooth as butter on the AppFog server...

The kaiju! open alpha is now LIVE
kaiju!

The kaiju! open alpha is now LIVE

Nov 7, 2011 kaiju! 0 comments

The kaiju! open alpha is now live! View the rest of this article for a brief summary of new features and where to point your browser to join the fun.

Whisper implemented, skills restructured
kaiju!

Whisper implemented, skills restructured

Dec 3, 2010 kaiju! 0 comments

The Whisper command has been implemented, allowing characters to communicate privately. Also, the underlying skills structure has been overhauled.

Interface features and player-built structures
kaiju!

Interface features and player-built structures

Sep 7, 2010 kaiju! 0 comments

New user interface features have been added, and the Construction skill will allow players to use Blueprints to create their own structures.

Auction house mechanics
kaiju!

Auction house mechanics

Jul 28, 2010 kaiju! 3 comments

A run-down of the newly-implemented auction house mechanics for kaiju!.

Renkinjutsu demo available
Renkinjutsu

Renkinjutsu demo available

Jun 23, 2010 Renkinjutsu 0 comments

A 2-level demonstration of the puzzle engine is available.

kaiju! on IndieDB
kaiju!

kaiju! on IndieDB

Jun 23, 2010 kaiju! 0 comments

A word regarding kaiju!'s IndieDB presence and development timeline

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