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half-life_fan
half-life_fan Dec 8 2014, 7:13pm says:

I support this mod whole heartily as it's one of the very few mods that I keep on my computer for FoC, it was awesome a while a go and is still awesome now. Best of luck and look forward to any updates

+3 votes   article: Update
half-life_fan
half-life_fan Aug 28 2014, 7:51pm says:

A question about crossbows: how will you do them? Will you create new animations for those troopers or try to reuse old ones? (No idea if they would fit though)

+3 votes   mod: Medieval Kingdoms: Total War
half-life_fan
half-life_fan Jul 8 2014, 8:54am says:

First of all I want to say that your project is amazing and is defiantly something I will keep my eye on, so keep up with the good work!

And I got a question: are you going to add Templar knights in the mod, As the crusades finsished around 1295? (Could be Elite infantry for a few factions in Europe)

+2 votes   mod: Medieval Kingdoms: Total War
half-life_fan
half-life_fan Feb 15 2014, 4:54pm says:

First of all i want to say that I'm really impressed with your work and I can't wait for the real deal, but I want to ask you two things:
1: didn't your mod release on filefront a few years back?
2: is that the star forge I see in you pictures? :P if it is I'm totally sold on this (more than I'm already am)

+2 votes   mod: YodenMod 2015
half-life_fan
half-life_fan Jun 3 2013, 5:10pm says:

Two questions:
1: those minor factions, will they be hostile against every faction? And will other factions be able to build some of their units? (If they capture their planet etc.)
2: will the star forge exist in the mod?

+1 vote   mod: Second Great Galactic War
half-life_fan
half-life_fan Mar 29 2013, 6:39pm says:

wait...can you be pirates in this mod? (as i noticed a ship battle in your photos where you clearly controled pirates....and captain jack sparrow)

+3 votes   mod: Minor Factions Revenge
half-life_fan
half-life_fan Mar 7 2013, 4:20pm says:

Just wondering: what will be included in v 2.1? As all the new faction is for v2.2 (also I'm glad you are back, was staring to think you had abandoned this project, also the XML thing was a very clever move, impressed)

+1 vote   mod: Galaxies At War
half-life_fan
half-life_fan Feb 11 2013, 3:41pm says:

Shut up and take my money!

+1 vote   media: Lego Mass Effect ships
half-life_fan
half-life_fan Feb 2 2013, 3:49pm says:

Will there be any updates soon?

+1 vote   mod: The War To End All Wars (TWTEAW) WW1 Mod for E:TW
half-life_fan
half-life_fan Jan 31 2013, 9:41am replied:

actually the Frostbite 2.0 engine is one of the worlds most advenced graphic engines in the world. Created by Dice (Battlefield series and Mirrors Edge) and is extremly powerful, other companies have been trying to use it but can't master it completly. Dice is the only ones that can use it at it's best, other companies is trying to learn though. heared that the next Dragon Age game will use frostbite 2.0

+1 vote   mod: Fallout: Project Brazil
half-life_fan
half-life_fan Jan 18 2013, 6:16pm replied:

Good to know, by the way this mod looks amazing and I'm very impressed with your work. Eager to see the final product. Good job :)

+1 vote   mod: The War To End All Wars (TWTEAW) WW1 Mod for E:TW
half-life_fan
half-life_fan Jan 18 2013, 1:28pm says:

Will you make a "Grand campaign" for this mod? If so Will you changera the map and the changera the reasearch options etc.?

+1 vote   mod: The War To End All Wars (TWTEAW) WW1 Mod for E:TW
half-life_fan
half-life_fan Dec 20 2012, 6:06pm says:

Was testning the daemon race and I wonder how I can recruit the Hell Spawn? I have built the maladictum....now what? Also how do I increase the squad/ "heavy" unit cap?

+4 votes   mod: Ultimate Apocalypse mod
half-life_fan
half-life_fan Dec 8 2012, 12:46pm says:

Is there units in the grand release you haven't shown to the public (in pictures, etc) or have you shown all the units included?

+4 votes   mod: Ultimate Apocalypse mod
half-life_fan
half-life_fan Nov 17 2012, 8:14pm replied:

Allright, I have placed the Mass_Effect folder in the mods folder. The I placed the shortcut in the main FoC folder and changed it's target perimeters so it should be correct. But when I start up I only get an "exception has occurred" and I have to shut down the game. Any ideas what I can do? Do I need to do something else with the files then just place them in the mods folder? Copy some files to the main game's data folder?

+1 vote   mod: Mass Effect at War 1.1.01
half-life_fan
half-life_fan Nov 17 2012, 7:14pm says:

How do you make it work? All that happens for me is that the shortcut starts the original game or just crash
On start.

+1 vote   mod: Mass Effect at War 1.1.01
half-life_fan
half-life_fan Oct 24 2012, 2:42pm says:

this is amazing work! by the way: how many units will be included in the first release?

+3 votes   media: Screenshots of mod version 1.0
half-life_fan
half-life_fan Oct 6 2012, 11:57am says:

this is proof that he is not porting. This is the Arcturus station and that model doesn't exist in any of the 3 games! only in the comics. So everyone can now stop saying that he is porting! Great job with the model!

+7 votes   media: Screenshots of mod version 1.0
half-life_fan
half-life_fan Sep 29 2012, 2:31pm replied:

I bet it will be Arcturus station

+3 votes   media: Reaper Star Base
half-life_fan
half-life_fan Sep 28 2012, 3:48pm says:

Amazing work! Can't wait for the release

+1 vote   media: Cerberus Star Base
half-life_fan
half-life_fan Sep 22 2012, 9:42pm says:

Well, The Omega DLC for ME 3 is now officially been announced by Bioware. It will be released this autumn (But most of us all ready could have guessed that it would be released) but no trailer just yet though. Also Bioware is looking into another Mass effect game but further details dosen't exist. (I would guess a ME MMO or another game that isn't about Shepard)

+2 votes   group: Mass Effect Fan Group
half-life_fan
half-life_fan Sep 7 2012, 9:04am says:

what the hell? Black Mesa was just on 32% on greenlight.....and now it's....14%?

+4 votes   mod: Black Mesa
half-life_fan
half-life_fan Sep 6 2012, 5:12pm replied:

Well..... There has been other mods with several playable factions. Not just three. Maybe you can ask a guy called Nakedcook about it, he is the main developer for the galaxies at war mod

+1 vote   mod: Mass Effect at War 1.1.01
half-life_fan
half-life_fan Sep 4 2012, 3:29pm replied:

But the form and shape of the station is ideal as a space station. The base defences can be placed very easerly if you think of this from a FoC perspective. I will make some reaserch about your theory, but it is said that the Arcturus station IS the main alliance navy's HQ, is it logical that it would be similar to the presidium then?

+1 vote   mod: Mass Effect at War 1.1.01
half-life_fan
half-life_fan Sep 1 2012, 8:23am says:

i heard that you need a idea for the Allience starbase, i have an idea. What about Arcturus station? the Allience Navy's HQ. That could fit right in as the main starbase for the allience.
Masseffect.wikia.com
Omarfrancia.deviantart.com

(if the picture doesn't come up, just search via google, there has been some trubble with the Wiki lately)

Ich habe gehört, dass Sie eine Idee für die Allience Sternenbasis muss, ich habe eine Idee. Was Arcturus-Station? der Allience Marine HQ. Das könnte direkt als wichtigste Sternenbasis für die Allience passen.
(wenn das Bild nicht kommt up, nur via google suchen, gab es einige Probleme mit dem Wiki in letzter Zeit)

+3 votes   mod: Mass Effect at War 1.1.01
half-life_fan
half-life_fan Jun 22 2012, 2:55pm says:

The extended ending DLC for ME 3 is coming to PC, XBox 360 and PS3 on the 26th june......and on the 4th of july it comes to PS3 owners in Europé. Also it is compleately free, But i have also heard that the DLC is pretty big though (1,9gb?). So be ready to click on the download button on the 26th to finals get some REAL closure on this very epic trilogy :)

+1 vote   group: Mass Effect Fan Group
half-life_fan
half-life_fan May 7 2012, 4:16pm says:

It was the first time i cried to a video game when I saw the ending......when you have spended over 550 hours with Shepard you care what happens to him/her. And yes it's so true that you can not see the ending without crying (for several hours......)

+1 vote   media: Why
half-life_fan
half-life_fan Feb 29 2012, 3:12pm says:

man, change upload padge (FOCAllience 4.5) because the one you are using is just so......anoying. Especially if you download all the parts for version 4.5 it takes 30 min yo download a part (if it where on another padge it would go sooo much faster)+ there is a 35 min wait between the downloads so lets see here like 6,15 hours it takes to download your mod, sucks really......change to gamefront or megaupload. But it was worth it.......your mod is very awesome!

0 votes   mod: FOC Alliance-Star Wars from the Clone Wars to GCE
half-life_fan
half-life_fan Jan 21 2012, 11:45am says:

the figgure to the left may be Kai Leng from Mass Effect: retribution
(he is a top operative agent)

+2 votes   media: face to face? ME3
half-life_fan
half-life_fan Sep 25 2011, 1:28pm says:

i have been waiting for the tombstalker for a time now. Just cant wait to destroy entire squads with this thing!

+1 vote   media: The Tomb Stalker - The work continues
half-life_fan
half-life_fan May 25 2011, 11:21am says:

You did look something like that im my dream,weird.....

+1 vote   media: Me
half-life_fan
half-life_fan Apr 27 2011, 10:53am says:

Very good!

+2 votes   media: Talon Base
half-life_fan
half-life_fan Apr 27 2011, 10:53am says:

Looks like an 19th century hell machine.

+2 votes   media: Mk II Squire
half-life_fan
half-life_fan Jan 16 2011, 10:27am replied:

what idea all of them or just the Humvees?

+1 vote   article: Announcement of Post Apoc Fractions (NCR)
half-life_fan
half-life_fan Jan 16 2011, 8:11am says:

i have some ideas for the NCR:
1: the ncr troopers can be upgraded with a powerful 12.5 mm pistol Abilety: Frag granade (dont have to explane that)
2: Ncr rangers equiped with cowboy repeaters and can be upgraded with sniper rifles Abilety: Far sight (Reveals a area in the fog of war)
3: Heavy troopers With power armor got a light mahine gun and can be upgraded with the powerful minigun (Rocket launcher maybe?)
4: Ncr combat veterans Equiped with cowboy repeaters and sniper rifles and can be upgraded with ether the Brush gun or the Anti material sniper rifle. Abilety: Clip discharge or Armor pearcing round,And camoflage (Clip discharge makes the veterans fire quickly at at target at the same time for massive damege and the Armor percing round ignores the armor of the target and does a bit more damedge then the origenal shot)
5: And last they coud have some kind of Humwee with a mounted maching gun with upgradeable armor.

+1 vote   article: Announcement of Post Apoc Fractions (NCR)
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