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Thanks. You can post this bug report in the forums because it can be easly discussed there.
As for the release date, I am doing as much fixes, adding, improving as I can do... so I can't say how much time it will take for the Fixed Demo to be released, but hopefully soon.
Thank you. :D
I fixed the bug...now all I have to do is to release the new version... although there are still some things I need to finish and add in order to release the new version. Hang in there! >.<'
Thank you, Endosine. ;)
Yes, this problem was reported by some people.
I haven't encountered this bug yet, so I can't promise it will be fixed in the new update. Have you tried messing around the game's resolution and quality...maybe switching it to windowed/full screen and maybe accessing the options? If you haven't, please try and leave a reply if it worked or if it didn't. This probably won't fix the error, but it's best to check just in case.
Only the scene got deleted which is kinda weird because everything is fine with the exception of the missing scene.
And I do have a flash drive of 15GB.
It could be, although I am 100% sure I didn't delete anything at all. I updated my windows (because it kept giving me notifications) and then I had to restart my PC in order for those updates to be installed correctly. I took a break from Unity because I am getting tired of it. After couple hours I came back only to find out that the "DemoLevel.scene" doesn't exist anymore. I tried everything but I don't think there's much hope for this demo. There's a .terrain data though, but that doesn't help much.
My PC is being used by more than 1 person and I don't know what the other users do on my PC... so it could be a virus problem.
I can't create a backup because it takes way too long for it to be created due to the large game/project size, so in the meantime I could create a better AI or a level, or anything else.
So I hope you'll like the pre-release demo version, even if it's bug-filled and broken a little.
Just like I said to @Bunioxd1: Some of the mentioned errors were fixed in the demo that I was supposed to upload this week (that got deleted). But the ones that remained were the bugs with Slenderman's AI and the lag at some point. The thing is, my computer is extremely week and I am unable to optimize the game's FPS because I don't know what's causing it...which means I can't find a source of the problem (it could be a graphical problem, script/programming problem, animation problem, mechanic problem, etc.)... (by the way, Slender: The Arrival crashes on my current PC, I don't know why but it probably can't handle dem graphics).
The next Demo I am planing to release will be a map/level from the final release (a level from Entry# 01). It's 5-10% done, but I dunno if I'll be able to keep up because I lost the inspiration and ideas due to some...problems...
I just hope that the next demo won't get deleted too... I don't know what removed the first demo...
Please, we would appreciate it if you read the description and the "news".
The demo you played is a broken version of the demo and we can't fix it anymore because the level is deleted.
~ I don't know what causes the lag on full screen.
~ It seems that the game disabled the shader. This happened to me when the game was laging too much, and in order to save the game from crashing it disables some stuff in the game (but sometimes it breaks it and causes crash).
~ The level is supposed to be large in order to get the feeling of being isolated and vurnable.
~ Yeah, that lag was fixed in the Demo that was supposed to come out, including the resolution/fullscreen lag. It was a fault of the visible objects in the area.
~ Difficulty (in the demo you have) wasn't supposed to be enabled, I forgot to disable it and so that the game is on "Normal" all the time.
~ Slenderman teleports into objects and get's stuck most of the time. Like I said, that bug was fixed. (Even the "House" walls were fixed and the area/objects is no longer "squished").
We appreciate your help, bug reports and feedback. :)
1) Slender: Anxiety will be free.
2) Eric Victor Surge (creator of Slenderman, as far as I know) is a producer of Slender: The Arrival. I'm not sure where you got your information, but the creator of Slenderman is working with the creators of Slender: The Arrival.
I was working on the game, I was just finishing the Demo but I was bugged by the "Windows Update" and I decided that I will update it and reset the PC.
When the updating was done I decided to take a rest.
After some time I returned to Unity to work on S:A...
...and it turns out...
The DEMO LEVEL is gone... Like it was deleted...
If you guys want, I can upload the Demo version Tobias Clark played, but it will be broken (because Tobias Clark played and early (broken) version of the Demo).
EDIT: I will be working on another Demo level that will have more to the game (because it will be a part of the full game).
I don't really know because I haven't added the description. Try asking someone else or sending them a PM, maybe they'll know.
1)You weren't "kicked out" because of your religion. You weren't even in the H.Prod.Team, you were just in the H.Prod.Group(IndieDB). You didn't have any purpose in H.P. because you weren't doing anything for the team.
2)Don't blame everyone for the things you said because you were the one who brought up the "I'm a junkjard survivor", after that I gave my thoughts about what you said and what is happening in the word and around me. After that you had a massive amount of text telling me that I'm wrong. Who knows, Maybe I am, but I would like you to prove that my opinions are bad and your's are good.
I believe in a freedom of religion, but I also believe in a freedom of speech. Just because I didn't/don't agree with you on certain aspects or just because of curiosity, doesn't make it right for you to tell me that I should "Get deseases, cancer and then die". You can't use your religion to justify wishing horrid things or death upon certain amount of human population.
3)If you think you were depressed for a month, I am still suffering from depression and it's destracting me from work, school and sometimes "life". I am trying to get my sh!t together but I feel like I might be loosing it. It's not just depression that I am dealing with and it's not getting better. but I don't wanna get too personal here because people will use this as an advantage.
I blocked you because I knew where the conversation was going... and it was going nowhere. Every single (mostly) day I would see "1 Message" on the top screen knowing that it's just more sh!tty mood for the entire day. It started from you and me, getting to know each other, then me helping you with Morbid, and then us arguing about how I don't agree with what you say and you don't agree with what I say.
And then you changed the review from 10 to 1. The review wasn't related to the game and you called me "discriminatory and judgful" when you said that I am a bad person because don't think the way you think I should be thinking.
That's probably the "Mouse Sensitivity Bug", if the slider is on the left side at the end. You can fix it by moving the slider a little to the right.
That bug hopefully won't appear in the new/demo version.
Sure, thanks. ^-^
Yes, I do plan to give everyone the ability to select the language players want the game to be in... although I'm still looking for people that can translate to other languages.
Thank you, @Bunioxd1.
In the meantime I'll be working on Demo (I am also planning to add somethi- [DATA REMOVED]).
The entire goal is to make the game look like "The Arrival".
The demo, in case no one noticed, is a "remake" of the "FOREST ENTRY" from Slender: Anxiety v0.1.9. The notes have their purpose there and it will have it's connections to the main story, although the story is not complete and I am currently taking a break from Slender: Anxiety.
As for the lag situations, I can't help it much because my PC is extremely weak (The game lags with lowest quality settings, I was barely able to take screenshots) and I am not skilled enough for optimization but I am doing my best.
I know you (and others) wanna play this game so badly, but the level that is supposed to be a "DEMO" level...got deleted.
So I am making a new "Demo" level (that appears in the full version) which will be better detailed than the one I deleted because the last one caused WAY too much lag (until the point in which I got fed up with it and removed it).
Plus, due to a lot of positive feedback on Gamejolt.com, I am improving some stuff to make the game a little more..."good"?
I am sorry for the whole lag that the game is causing, but my PC is not very strong which means that I, too, am having hard time fixing the cause of the lag... hopefully in the new version of Slender: Anxiety, there will be less lag and bugs.
(MIGHT CONTAIN SPOILERS)
Speaking of the new Slender: Anxiety, there will be a hand that holds an item (or a Light Source the player will be equiped with).
There will be no other versions after v0.1.9 (aka. OLD ENTRY).
After the demo, the version countdown will reset to v0.1, and if I have any luck, I will be able to set up the [DATA REMOVED].
I agree but not only am I (and Hades Production) busy, I have nothing important to release to the followers of this game (or at least not any information that might contain too much spoilers).
Mitchell777, I think Sunnygamer898 was talking to the team that are working on the game.
Thank you, Sunnygamer898. :D
No, it wasn't. The project has been slowed down a little because my external hard drive that I used (and that contained Unity and this project) got destroyed...currently I am working on the backup files, but it's a real pain in the a$$ transfering files and stuff because I am working on a different/weaker PC...which is why I can't post any screenshots or any news because everything that I am doing currently is slower and harder.
Yeah, but you already mentioned your game on this page. If people are interested, they will check out your game.
I guess they will just have to deal with it the same way I deal with my external drive.