DoWPro Public Relationship manager, tooltips and translations manager, coder, icon artist, designer of Sisters of Battle army for the mod.
Mod Review on Mar 18th, 2013 - 7 people agree
Oh hello I'm Hollow and got my seal of aproval 10/10. Would lulz again.
Mod Review on Feb 25th, 2013 - 1 person agrees
A mod which I used to follow circa Winter Assault (or maybe even previously, can't even remember). The mod has evolved into something really good and very appealing for those who seek something refreshing race mod-wise.
Mod Review on Dec 19th, 2012 - 2 people don't
I have been trying out this mod (for now more than ten games against the AI), and so far, the experience is totally refreshing compared to vanilla CoH.
Adds the so loving Soviets, reemerged into the meta-game and balance and adds pretty much deep for all the two remaining factions; I gotta say that its pretty mucho the MoTY2012 - and it should be well deserved.
Mod Review on Nov 25th, 2012 - 2 people agree 4 people don't
Finally a complete overhaul, as Gabe Newell would say "it was worth the wait". Although its an early version, it really promises with new models and new mechanics. Plus, you got dem space battles.
If you are a big fan of the Homeworld-esque feeling, this is just for you!.
Mod Review on Nov 8th, 2012 - 5 people agree
Although I am not a big fan of the Space Marine equivalent treated as races, this mod puts a lot of effort to become completly different from its former; giving a new sight.
A 10/10, perfectly deserves it.
Mod Review on Nov 2nd, 2012 - 3 people agree
A complete must-have; thanks to this unnoficial patch, you can have the whole game (almost) free from the most fatal bugs plus it also restores the cut content which never made to the vanilla game.
You want more replayability?. Try this out!.
Mod Review on Sep 15th, 2012 - 1 person doesn't
How to put it in few words: Simply, an amazing work and it has been worth the wait. One of the best fan remakes ever done.
Mod Review on Jan 28th, 2012 - 1 person agrees
This mod has clearly surprised me, in every way.
To begin with, it fulfills something special: Randomness. Starting off from the elevator you can see how randomly it will generate scenes which will leave you with a lot of emotions: You might laugh, be scared, surprised or just putting a "Wtf" face all the time.
You can play in this mod in Multiplayer, thing that is HIGHLY valuable; you can almost feel like you are in somekind of cinema and you are all around people: Throwing up random comments, laughing, etc...
Completly reccomendable, easilly a 10/10.
Mod Review on Mar 7th, 2011
No review provided
Mod Review on Oct 5th, 2010
Command and Conquer 3: The Forgotten sets up a new playable army in the existant ones, totally unique in its concept and still maintaining its roots from where they were presented: Tiberian Sun.
The campaign is absolutelly good, although the problem from which you can find is the challenge it offers trough spamming in a completly excessive way, which is like you were completly stubborn to not accept defeat, and still you have to mass all the tanks you like until you reach to your objective.
The VMS are pretty; telling us the narrative from which are the Fogotten fighting for, their motifs and expanding up their reason d´e etre. In skirmishes or in Multiplayer; you can find out a lot of valuable gameplay; sometimes they give the feeling that they are underpowered in small packs, but its well built after all.
All in all, this is possibly one of my Command and Conquer 3 mods - doesn´t add anything to the other existant armies but it compensates adding a new playable army which doesn´t overshadow the other ones.
Truly a 10/10, for me.