This member has provided no bio about themself...

Comment History  (0 - 30 of 47)
guywiththename
guywiththename Feb 15 2012, 1:29am replied:

Came out man!

+1 vote     article: A Light at the end of the Tunnel
guywiththename
guywiththename Dec 27 2011, 4:14am buried:

(buried)

Hardly

-10 votes     media: png > jpeg
guywiththename
guywiththename Sep 11 2011, 2:19am says:

Camper Strike XD

+1 vote     media: Halloween Event
guywiththename
guywiththename Jul 11 2011, 3:22am replied:

I think you need the orange box, or at least HL2.

+1 vote     mod: SMOD: Tactical
guywiththename
guywiththename Jul 11 2011, 3:18am says:

That video is epic, really well done.

+1 vote     mod: Nightmare House 2
guywiththename
guywiththename Jul 6 2011, 9:20pm says:

Dat SKS reload, sorry but that was not only ridiculously slow but it was lazy, the arm didn't curve, the final bullet morphed into sliding the hood thing over it, and it doesn't even make sense. Why put each bullet in by hand when you could use a clip like they do in every other mod. From a creation point of view you have to take certain things into mind: Power - slower reload, but then you need to take range into the equation, as weapons that only handle well at medium-long range cant really be determined as overtly powerful weapons, and it has a huge clip. The reload shouldn't take as long as a shotgun because: it isn't one.

+1 vote     media: M.I.N.E. Sneak Peek - Gameplay Demo Pt1
guywiththename
guywiththename Jul 3 2011, 10:37pm says:

allmymoney.png

+1 vote     media: AtmosFear 3 Trailer
guywiththename
guywiththename Jun 30 2011, 2:15am says:

Uh, wow? Besides the hands and the missing round edges on the scope, I thought this was real life. It really looks like an area I lived in at one point, this is absolutely amazing. Too bad my pc isn't able handle high graphics.

+1 vote     media: Version 2: General Shots
guywiththename
guywiththename Jun 29 2011, 6:43am says:

WHY this music?

0 votes     media: Atmosfear 1.3 (With a few Tweaks)
guywiththename
guywiththename Jun 24 2011, 11:33pm says:

overWiew?
lol

+1 vote     article: Overview
guywiththename
guywiththename Jun 21 2011, 6:19am says:

Amazingly accurate. Mod looks good but I'm in Aus so I doubt there will be any lagless servers.

+1 vote     media: Firearms: Source KS-23 Demonstration
guywiththename
guywiththename Mar 24 2011, 1:43am says:

Lurk looks less... Zone-ish...

+2 votes     media: L.U.R.K. vs. Vanilla
guywiththename
guywiththename Mar 15 2011, 5:36am replied:

Never mind, the gun was clipping with the guys armour.

+1 vote     download: Call of Pripyat Complete 1.0.2 .exe [recommended]
guywiththename
guywiththename Mar 15 2011, 4:26am says:

Found a bug already, the l86 is missing a lot of components ( invisible) and only it barrel is visible when npcs hold it.

+1 vote     download: Call of Pripyat Complete 1.0.2 .exe [recommended]
guywiththename
guywiththename Mar 14 2011, 10:40pm says:

It seems a bit weird that its only 753 Mbs for all that content you added. Not that I'm complaining, It just means I get to play it sooner.

+1 vote     download: Call of Pripyat Complete 1.0.2 .exe [recommended]
guywiththename
guywiththename Mar 10 2011, 2:46pm says:

Lol I would be chief hoarder! I always steal all the props anyways to make my barricades.

+1 vote     media: Well, do you?
guywiththename
guywiththename Dec 10 2010, 6:22pm says:

Words cannot explain...
This game had a massive impression upon me when I was 12, to see it redone is amazing

+1 vote     article: Q&A + MODTY and new media!
guywiththename
guywiththename Aug 21 2010, 6:07am says:

So your making complete 2009 for this to? AWESOME!! I love stalker and your mods massivly improve the game quality.

+1 vote     mod: Call of Pripyat Complete
guywiththename
guywiththename Jul 27 2010, 3:55am replied:

wow dude. nobody forced you to play it. sure you didn't have to enjoy it, but if you put effort into something you wouldn't want someone puting it down as horribly as you have. It seems to me you set out to gain attention by hating on something so many people have enjoyed. Personally I thinks this makes you an immature angsty 15 year old with a personality disorder that forces you to gain attention by being extremely negative against impressive creations. buttttt w/e it's your opinion. judging by your writing stlye your going to reply in some negative way in order to annoy me or make me feel depressed by out smarting me. heres a hint go f#@% yourself kid.

+6 votes     mod: Decay
guywiththename
guywiththename Jul 27 2010, 3:49am says:

hey I have a problem, I start the mod and it exits to menu. No reason, I tried to fix iy, restarted and reinstalled it numerous times, redownloaded and it still exits randomly. Any way to play your fab mod?

+3 votes     mod: Decay
guywiththename
guywiththename Jul 9 2010, 12:48am replied:

Wtf i didnt want to reply. This is not directed at you
Dualworks or korge. No offense but seems to me it's like 1.66 or whatever point five. Similar to other updates. I am grateful. Yet the big update doesn't need to be one big thing ya know? It can come in pieces like this.

0 votes     download: Modular Combat 2.0.0 Full Version (Zipped)
guywiththename
guywiththename Jul 8 2010, 10:17am says:

Dude... Your frightening they guys at cryteck... For an old engine that's... Crysis can suck it. Lol but seriously could my computer handle this. I like to play on max graphics, could my computer handle this (I can play crysis on medium with a tiny bit of lag) lol. Every one uses crysis as a milemarker. Max= great mid= decent low= time to upgrade can't = very bad.

+1 vote     media: Dear Esther - Caves
guywiththename
guywiththename Jun 24 2010, 3:01am says:

Sounds great. I have slow internet though. It'd be great if it catered for single player as well. I'm not saying a campaign, but not just multiplayer with no other players. I mean it becomes tedious, and the only fun bits are when I do stupid stuff. And I like doing fun stuff, like making barricades, but it's to easy. It be great if there were some modes like wave fight, where waves of progressivly harder enemies attacked, and at the end of the wave you earn the number of the wave x100 eg wave 6 = 600. just fun rewarding things that can be enjoyed in single and multiplayer.

+2 votes     article: Modular Combat: Are We Dead?
guywiththename
guywiththename Jun 6 2010, 1:43am says:

awesome, definite attention to detail, atmosphere. why the hell arent you working for valve? and domo easter egg ftw

+1 vote     mod: I Hate Mountains
guywiththename
guywiththename Jun 2 2010, 3:22am says:

this is not good news... seems like they might charge for mods...

+1 vote     poll: When I buy stuff online, I prefer
guywiththename
guywiththename Apr 23 2010, 10:56pm says:

I have a question about mods, if i have higher than 1.11b can i use them?

+1 vote     mod: Unholy Wars
guywiththename
guywiththename Mar 19 2010, 3:47am says:

so wait this mod isnt finished?

+2 votes     mod: L.U.R.K.
guywiththename
guywiththename Mar 16 2010, 2:57am says:

if this isnt finished please tell me what the problem is, this looks great and everythings ok so what is the fuss about, untill then i wont download.

+1 vote     mod: L.U.R.K.
guywiththename
guywiththename Mar 15 2010, 12:27am says:

So is this an amature review? The usage of emotes and lower quality of spelling undeniably says so, how did this make my updates...

0 votes     article: Modulated world for Modular Combat!
guywiththename
guywiththename Jan 29 2010, 12:43am says:

no offense, but just by the trailer, I could tell the custom models and animations were underdone, for example the wrench, it looks extremly blocky, and the animations a single movement without curve at all. is this your first mod? I mean I'm not a genius at this stuff, but in compaison to other mods, it looks under done.

-2 votes     mod: HMS Defiance 2
Level
15%
Gamer
7
Avatar
Avatar
Offline Since
Jan 30, 2013
Country
Australia Australia
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Members
2
Mods
22
Articles
5
Polls
1
Media
13
Downloads
5