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Comment History  (30 - 60 of 76)
Napoleon321
Napoleon321 Feb 1 2012, 3:08am replied:

Yeah that's a nice penalty...btw maybe you should reduce the damage dealt by the displacer (secondary attack), also you could make the first and second attack to coast more (maybe 20), plus you need to make those grenades more balanced.. less damage small area.. and easy to drop on the floor... it strange to see a grenade flying instead of dropping. :)

+2 votes   mod: X-Half-Life: Deathmatch
Napoleon321
Napoleon321 Jan 31 2012, 5:33pm replied:

Well I have noticed that the grenade launcher and the rpg, just like the satchel when explode they throw something in few directions... (including towards my own) and it's not really funny to frag my self... Is this supposed to happen? Is it coded that way?

+2 votes   mod: X-Half-Life: Deathmatch
Napoleon321
Napoleon321 Jan 28 2012, 8:54am replied:

Yep we did. And we love your mod. Actually we play it almost from the beginning. :) I always loved the UT styled weapons and the explosions.Plus I always liked the irony of being eaten alive by rats. :D :D :D. Well I don't like the less accurate function of the crossbow comparing to the original HL, but still I suppose there's a reason for making it like this. (maybe to make the game more balanced?)
Like I said before keep the good works up! :)
BTW: Tonight we have planned a lan-night... whit your mod. So I expect tones of explosions and fun. :)

+3 votes   mod: X-Half-Life: Deathmatch
Napoleon321
Napoleon321 Jan 27 2012, 7:52pm replied:

Well I haven't tried your update (the new torrent) but the old one works on steam and Non steam... whit no errors. Well I played whit few friends.. and we overloaded the network code, but well detonating at once 20 satchels + 8 - 9 tripmines. but I don't suppose someone else will do this. We were not actually playing for frags, we were playing for fun. Awesome mod! Keep it up!

+3 votes   mod: X-Half-Life: Deathmatch
Napoleon321
Napoleon321 Jul 21 2007, 5:13pm says:

Ok... I have two problems. The game crashes twice in less that 5 minets! Anmd also the by menu don't work. Well it show up ingame, but when I try to by something.. well it just exits. (I have the full set of money! I have wrote impoulse 101)

Can you help me, please?

+1 vote   mod: Half-Life: Weapon Edition
Napoleon321
Napoleon321 Jan 24 2012, 2:56pm replied:

Could you upload to mediafire.

+2 votes   mod: X-Half-Life: Deathmatch
Napoleon321
Napoleon321 Jan 24 2012, 1:37pm replied:

Awesome like always! Keep up the good work!!!

+3 votes   mod: X-Half-Life: Deathmatch
Napoleon321
Napoleon321 Jan 16 2012, 6:56pm replied:

Well it's not. We are working on the deathmatch maps atm. :)

+1 vote   mod: Half-Life: Gold
Napoleon321
Napoleon321 Jan 15 2012, 7:23pm says:

hmmm... I do remember those models released on HIT...

+1 vote   mod: Half-Life: Dreamcast
Napoleon321
Napoleon321 Dec 26 2011, 7:04pm replied:

Well I would love t see support for one forgotten game/mod of the goldscr engine.. I'm talking about Gunman Chronicles by Rewolf... I still don't understand why Valve didn't maked it on Steam... It was a nice game... If you're interested i could archive you the content of the game from my retail cd. :)
Keep the good work up!

+3 votes   mod: Sandpit
Napoleon321
Napoleon321 Dec 22 2011, 7:52pm replied:

Will you point me that map?

+2 votes   mod: Half-Life: Gold
Napoleon321
Napoleon321 Dec 2 2011, 9:26pm says:

Will there be a new versions?

+3 votes   mod: Sandpit
Napoleon321
Napoleon321 Dec 2 2011, 9:23pm says:

Howdoes the mod going? No updates?

+2 votes   mod: Operation: Black Mesa
Napoleon321
Napoleon321 Sep 29 2011, 6:15am says:

I still think Migraine was better name. But that's my thinking anyway. Keep it up.

+1 vote   media: Wallpaper 1
Napoleon321
Napoleon321 Sep 26 2011, 3:53pm says:

I do hope we'llse some updateson this one.

+1 vote   mod: StarCraft: Sons of War
Napoleon321
Napoleon321 Sep 12 2011, 1:53pm says:

No updates?

+1 vote   mod: Half-Life: Gold
Napoleon321
Napoleon321 Jul 17 2011, 5:38pm replied:

yeah.. but you have to deal whith tines of errors... it's easier just to look at the map file you got from crafty and to make your own, instead of trying to fix those tones of errors.

+1 vote   media: Oh No! Ported Content!!!
Napoleon321
Napoleon321 Jul 17 2011, 5:27pm says:

Will we see updates soon? Probably a release?

+2 votes   mod: Half-Life: Gold
Napoleon321
Napoleon321 May 18 2011, 1:45pm replied:

due to the engine. if they don;t at some point your half-life will freez.

+1 vote   mod: Half-Life: Gold
Napoleon321
Napoleon321 May 18 2011, 1:44pm says:

the houndeye now sounds like a jet engine...

+3 votes   mod: Half-Life: Gold
Napoleon321
Napoleon321 Apr 9 2011, 6:21pm replied:

oh, really? I tought it's dead... I do like the "when it's done" approach, even tought i remember that the first date was 2 years ago...

+1 vote   mod: Half-Life: Gold
Napoleon321
Napoleon321 Mar 4 2011, 4:11pm says:

Hmmm.. you have missed something in the credits...in the first place Valve for the models... and then... the player models are taken from my cs player pack for sc released on HIT and FPS Banana (Gamebanana). Why I'm sure that they rae taken from my pack? Well since the guerilla model got a bug... I intencionally made in the rigging of the model... :D :D :D

+3 votes   download: DLC Counter-Strike
Napoleon321
Napoleon321 Dec 16 2010, 10:29pm buried:

(buried)

That's fake! You can clearly see it was a photoshopped screan... :D :D :D

epic fail!

-7 votes   mod: Killing Strike: Counter Strike Type mod.
Napoleon321
Napoleon321 Dec 16 2010, 12:04pm says:

Hi everyone! I'm hosting a server!

78.90.202.138:27015

Feel free to join!

0 votes   mod: Half-Life: Weapon Edition
Napoleon321
Napoleon321 Oct 12 2010, 11:33am says:

there are like tones of missing sprites...

+2 votes   mod: zxc-mod 1.33
Napoleon321
Napoleon321 Oct 12 2010, 11:18am says:

Hi. You said taht the code (SDK) for your mod is free. Could you share it whith me?

+1 vote   member: Blender.pro
Napoleon321
Napoleon321 May 22 2010, 5:35pm says:

OK. any updates? :)

+1 vote   mod: Half-life Advanced DeathMatch
Napoleon321
Napoleon321 Sep 27 2009, 12:05pm replied:

I got the source code.

0 votes   mod: Half-Life: Weapon Edition
Napoleon321
Napoleon321 Sep 26 2009, 8:15pm buried:

(buried)

hey.. that's the model from Vampire slayers!

-5 votes   media: New Blood
Napoleon321
Napoleon321 Aug 24 2009, 4:34am says:

You... That's called stealing. You stole the content from Diamond's HL pack and put it in your crappy mod.. and then... Copyright "Hammermaps.de"...

I have nothing to say...

+3 votes   download: Half-Life Uncut Patch 1.0 HD/LD
Napoleon321
Napoleon321 Aug 21 2009, 3:02pm says:

This works fine for me. Great mod. Keep it up!

+2 votes   mod: Sandpit
Napoleon321
Napoleon321 Aug 16 2009, 6:16pm says:

As far as I understand, this mod is dead. The new version 1.5.0.8 was canceled. I'm trying to fix the bots, but so far I'm getting them to work only on "lms" and "ctf" maps. I'm not sure where am I mistaken...

+1 vote   mod: Half-Life: Weapon Edition
Napoleon321
Napoleon321 Aug 8 2009, 6:15am says:

That looks like Vampire Slayer. At the time that was one of my favorite mods.

+1 vote   mod: Dead of Night
Napoleon321
Napoleon321 Jul 21 2009, 11:01am says:

The code of this mod looks familiar to me... Have you used the code from X - half- life deathmatch?

+2 votes   mod: Half-life Advanced DeathMatch
Napoleon321
Napoleon321 Apr 10 2008, 10:10am says:

Amazing mod... See your PMs...

+1 vote   mod: SSH : Mod Messup 1 : WTF Mod
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