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I really like the details you have put in creating this. I have just a single question for you: Is there a chance to have this mod/map made for CS or CS:CZ too? From what I see it could became really good map for Counter Strike.
I'll repeat my comment from few releases away: Awesome like always!
Well yeah you're right, however the Rewolf studio does not exist anymore... plus there's no place to get that CD anymore. So I guess from one side it's illegal from the other one it's not.
I wonder why valve didn't released it on steam.
Hmmm.. This is strange since in the download page on Facebook for the Blue Shift pack there is still Uploading.... So maybe you released it whit forgetting to put the link?
Edit: Unless you were talking about the outdated pack... But I hope that's not the case.
Hello there. How about uploading those maps in zip/rar file? Since few antivirus programs (+ few online scans) have indicated that there is trojan in the file... (the exe file)
Well maybe I'm a bit late but there is option to disable the default HD models "forced" on your half-life on steam. :P
To install the model package, click on the install link below while Steam is running:
To uninstall the HD Pack, click on this link:
Well it's nice to see my HL2 combine pack (combine elite, soldier, prisonguard and metrocop whit UV chopped textures; remaped) used somewere. :) I remember that shortly after I have released it on FPSBanana it was delated and I got banned for 2 monts :D :D :D
Well It's not intentionally...
Yep... It wasn't intentionally. :) And I asked crowbar if it looks like Scully. :D :D :D
1. I can add new skyboxes on theallready compiled maps...
2. Ican add new spown points for monsters, enemys, g-manif you'd like. On allreadycompiled maps...
3. Ican add new models on allready compiled maps...
Sowe don't need those :P
that looks like source. good job!
well that's nice idea.. but still this will decrease the damage dealt by grenades and snark.. it's somehow unbalanced...
Well, posting them for community use (that's what you did) is illegal... About requirements.. how can you ensure that everyone who download this mod own hl2?
Still I would like to see some credits here and there... It's always nice to see a mod (or I should say pack) whit no credits... About what I posted in the previous message: Well I don't like the "recolor" you did on the hev suit (including gordon) and I don't like the recolor you did on the grunts... You know in every single image editing program there is a selection tool... And you can really easy select the parts that need to be recolored.. instead of recoloring the whole texture (talking about the grunts)
I'm disappointed... I see tones of illegal content (ports) plus no credits... And what have you done to the grunts and the hev? They look terrible... Awesome work there!!!
How about you use mediafire.com for mirrior.. it's free.. up to 200 mb file (if the file isbigger you can simply split it).
I can'twait to see v 3 released.
Countdown was over now
Soon the terrorist shall fall
Go go go, to save the day
Oh, no enemy shall stay!
No one lives to tale the tale
Endless war, nights and days
Endeavor, struggle to survive
Death and glory all the ways!
Keep fighting! You're the man!
End Game for all the bots!
You're the hammer of the gods!
Maybe Gordon stuck in the elevator... or had other problems:
(like on this video)
all of those models were released on HIT. Fat_all gibs pack (the alien gibs, and the grunt gibs); Diamon's SD pack (the human gibs)
Oh well most of the models in that pack does not work (npc models....) the creator of the above specified pack has not included the "T" models.. :D :D :D
I guess he or moddb delated it.
Yeah that's a nice penalty...btw maybe you should reduce the damage dealt by the displacer (secondary attack), also you could make the first and second attack to coast more (maybe 20), plus you need to make those grenades more balanced.. less damage small area.. and easy to drop on the floor... it strange to see a grenade flying instead of dropping. :)
Well you need to save your textures as 256 colors bmp file, and there you go. Well if you plan to replace existing texture whit jed half-life model viewer the texture you have made should be the same size. :P
Well I was having troubles downloading the torrent. Now I finally got the full torrent... Since I suppose others has the same problem... Here's the content of the torrent uploaded on mediafire, you can chose file by file what you need.
PS. Since the main file was bigger that 200 mb (232 mb) and mediafire support files up to 200 mb,i have split the file in two. :P I hope you don't have problem whit that. :P
Well I have noticed that the grenade launcher and the rpg, just like the satchel when explode they throw something in few directions... (including towards my own) and it's not really funny to frag my self... Is this supposed to happen? Is it coded that way?
BTW: here's the official page of the mod....
the page in the description redirects to suspicious site...
BTW: Is this the idle animation of Romka's Kate and Barniel (made originally for Azure Sheep)? or you just posed it like this in Garry's Mod?
Yep we did. And we love your mod. Actually we play it almost from the beginning. :) I always loved the UT styled weapons and the explosions.Plus I always liked the irony of being eaten alive by rats. :D :D :D. Well I don't like the less accurate function of the crossbow comparing to the original HL, but still I suppose there's a reason for making it like this. (maybe to make the game more balanced?)
Like I said before keep the good works up! :)
BTW: Tonight we have planned a lan-night... whit your mod. So I expect tones of explosions and fun. :)
We can! And we will!!!
Well since the mod you have is for the default half-life (it's the SP mod). There's no new code just texture work and model work.
The new screans you see are for the MP mod with uses different code.