SAGE/SAGE 2.0/GoldSRC/Source engine based games coder/designer/Particle effects Artist. Just call me Mark. Glory to Arstotzka!

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RA3 Stuff.
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Commander_RealWar Aug 9 2013, 9:02pm says:

This is so awesome.

+7 votes     reply to comment
magachs Aug 12 2013, 12:35pm says:

Dem colors. I like.

+3 votes     reply to comment
PurpleGaga27 Aug 12 2013, 6:35pm says:

How did you manage to get sky textures into RA3? Through the ideas of C&C3 A New Experience?

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Gunship_Mark_II Author
Gunship_Mark_II Aug 13 2013, 5:03am replied:

They don't work in ra3, we made new code, it's coop project with X3N, though some things is still bugged, like water.

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keithktam Feb 12 2014, 8:18am says:

this look nothing like a RTS engine, it looks more like a FPS one, in good quality too!! I think thanks to the shader and filter of the RA3, making low poly and low res texture look so much more smoother and vibrant. This is breath taking, thanks to the custom skymap, so well done on that!!

+2 votes     reply to comment
WerewolfGeneral May 7 2014, 4:38pm says:

What else did you do to RA3 engine? Because these graphics look way better and more realistic then RA3 on the highest definition

+1 vote     reply to comment
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Right from the game, the whole camera&sky system is WIP.

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Aug 9th, 2013
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