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I have been waiting for this for ages!
Even if this is "just" a demo, I really can't wait to play it.
Your trailer should have been something like "Here comes Battle for Middle-Earth 3" :)
Keep up the good work,
There is already a submod announced to add Wizards and it is made by Ealendril himself
It's a dinner that uses a blaster filled with dinner to destroy other dinners. So it's a dinner blasting dinners with a dinnerblaster.
That is awesome!
Its not a mod for a good number of years, its a standalone.
My favorite song is Fighting Loop 1, but I'm a sucker for violins in video game music. Although I have to say that Fighting Loop 3 seemed a little hectic until 0023, but I really liked the way it ended. The characters all looked pretty good, much better than anything I could have done, but the Vend over machine has to be my absolute favorite thing on this page. I love puns.
has this stalled? i have seen NO PROGRESS, but i see that people claim to be GORM devs on steam. just using the name or actual devs?
Space nuke? I am happy.
Will this mod be hard like misery
UnrealEngine 4, Unity 5 and Source 2.
This is so much for my tiny heart to endure!
Geez, they're right to each other :)
Yeah, DnALANGE. Please don't fight him again. Be grateful!
It's not good if you're fighting again such as small thing.
This needs to come out on Gamecube or Wii or Wii U eshop.
You are the winner man!
DnALANGE had been banned from forum ;)
It lives !
"final revamps of the original music tracks that were included with the game during the Desura Alpha."
But the new ones,like Tactical Symmetry and Green Celt and so on, are they gonna be revamped as well or keep the current version for the future builds of VT ? Well, I personally think the current ones are already nice.
Speaking of which, I wonder what type of mission that Green Celt track will attribute to. I like the mix of "wild west","medieval Europe" and "oriental" feels to that music. It has somewhat a cheerful and lively sensation. I also love the "yee-heeee" part at 01:15 :D
This game looks great I really hope you accomplish your goal if you do ill be the first to buy it
Wow! This genuinely looks even better than what I imagined you could get into SoaSE! I suppose the bigger the ship the more detailed it can look but wow! Well done team. Fantastic work. :D
will you do a version for mac?
Will It Be On MAC Soon?
Add Browning Automatic Rifle and Winchester 1897 Trench Gun <3
That pic looks more like a Post-Marxist position.
Tough choice between Admiral Daala and Captian Pellaeon.
However, I'm voting for Captian Pellaeon.
Good idea! Respect!
again, this is why i love source, in the right hands it's just awesome
The Infinity was designed to be humanities last bastion of hope incase Earth fell to the covenant. Thats the official designation of it from 343i.
Where can I find the Optional Addons pack?
very nice work indeed right there ^-^
I Downloaded it and it took 8 hours and when it was done it didn't even work
apparently. The error only happens when I change the graphics to "high" options before activating .
it appears that the error does not occur when not change
thanks for all Guerrito . The mod is pretty good, hope new campaigns and units in the future
This is great
But why would there ever be partially empty mags? Wouldn't there be one partial one in the gun and either completely full or completely empty backups in the bag? It would seem odd to carry a bunch of half empty mags, since then in practice you'd be having to reload twice as often.
i woted for this mod so pay me with release :P
Sounds and looks very promising! I always liked Elvenstar mod 5.8! Everything looks fine now! :) With your mod and SaF, BFME 1 has still long days among the gamers.
It has been an interesting game to try, but I frequently find myself being kicked entirely out of the game because of a server error. Was it not possible just to give a retry option or send the player back to the main menu versus completely crashing the game out?
Seriously, with all these new units and structures e.t.c, why not just call this C&C Generals 2? Love the mod by the way....haven't stopped playing it, and still enjoy it like the first time I came across it. Still holding on to my opinion about the ECA Harrier though...Great combat aircraft in the real sense but seriously underplayed in this game. Gets shot down to easily,move almost like a gunship when its not fighting and should have been given more than just a machine gun for air to air capabilities....Yeah the ECA now has the Goshawk which looks like an A-10. A-10 are soooo USA and not at all Europe. Again trying including the Tornado or Euro Fighter or Rafale as an additional aircraft for the ECA. Alternatively, up the fighting capabilities of the Harrier and let them have one very powerful aircraft. Thanks.
When I start the mod it says it cannot find M_armor
Chill down, dude! The second part...wtf, man?
вот это мод,вообщем дошел до штурмовика завалил всех и его в том числе,это все конец или нет? а то не могу найти выход на следующий уровень.
Good mod, Sadly deathlyrage the creater/dev is kind of a tool on his communication towards players of the mod could be a bit more proffesional
I have been keeping track of half life mods for about 5 years and always expected some day people will make a remake of the half life beta as a mod, but all those mods died, it looks like this is the only one that will be released :D great job guys
Hey, I just want to thank you for sharing your work with us! Can't wait to play it!
This Mod is really great specially with realm affairs options and new troops that are added. By the way I really love those banners and flags that were in previous versions but the thing is those banners are not available with the current release. Is there a way to get them?
It seems that it is time to bribe nazis and shoot communists.
DAYZ standalone implies it's own game.. Standalone usually means "previously a mod, now by itself" xD
This mod is awesome, always has and always will be!
Now, if only we could get the Generals source code......
Release Date :D ? *just kiddin'*
Understood, and I really appreciate your help- I've went through and copied over all the model names for armor and such (including things like "BL_coat013", not sure what it does) as well as the restored cloaks and such.
Will I break anything by using his horse data though (ie, I've left the default names for horses and even the models alone from his version, because I wasn't sure if they would correspond)? Is there anything else beyond model names that I need to copy over from yours?
Thanks so much for your expert advice, so very looking forward to the new cloaks and armor graphics!
As a specific example, would I break anything in the horses by using his version item_kinds1? Do they connect to anything else because of the renaming issue?
Thanks so much for your help!
Thanks so much for your reply, and all your work making this.
Can I ask for some advice? I'm going to try to use winmerge to combine your files with his, basically wanting to use his files but not break my game with bugs or graphical glitches. What should I watch out for and preserve of your files?
Of course, if I could only use 1 mod I would use yours, I just really like the rebalancing he did.
Wonderful! Any chance of incorperating some of the realism 0.5 mod changes? In particular the trade good changes seems really great. Also, would that mod be compatible with the current version of your mod? I know it was with tml, but not sure.
I can't wait for next version, does anyone else?
> I will look into when the Bash damage display updates, very likely is behind the times.
When I consume souls during combat it doesn't update as well. It updates only when I use it.
> You are not supposed to be able to buy 2 Fire Whips, that should be an easy bug to fix. But it shouldn't harm your game. In fact, having 2 is probably a big advantage!
Damn! I didn't realize I'd get two spells.
Next bug (or not). Playing as Psychomage (dude with psychometer). Encountered some old man who wants to sell me his spells. Decided to buy one for three random mana. In the list I can choose from there is a spell I already have: Fire Whip. see i.imgur.com - SfJqceP.png Is it by design?
WOW! Great game!
I believe I've found a bug with Bash spell damage update. Playing Battlemage. In first battle killed two folks and got two souls. Second battle: Bash damage is still shown as 1. I use it (and inflict 3 damage) and info on dmg gets updated to 3 (as it should have been in the first place).
seriously? you're having mg42 problems?!?!?!?! If any thing the tank mounted 50 cals are so much better. I have so many instant suppression of inf against 50 cals (not really surprising) but my tank mounted German machine guns seem to do nothing but miss... don't know what you're complaining about here
Robot Alchemic Drive!
the game doesnt run smoothly
looks nice, keep working on it pls!
So we have now seen the T1, T2, and T4 but, what about the T3? Will there be a pleasant surprise? :P
when will we get this mod it looks ******* amazing
How can I add this?
As far as units go, Renegade X has basically every Tiberian Dawn unit that was also simultaneously in Renegade. The only other two potential units to add that are in Tiberian Dawn and not (officially; the assets were there though) in Renegade would be Nod's recon bikes and surface-to-surface missile launchers. I think those're the only two. Aside from those (potentially?), I don't think additional units will be added for C&C mode anytime soon; because, as said, basically everything Renegade officially has is in Renegade X.
It looks nice, I hope you guys are able to complete it with a reasonable time and maybe it could go on Steam if it becomes a great success. I will be watching how the progress goes, good luck on your Campaign.
Does this program pose any problem to my computer?
Any glitches that can make my pc crash?
Seems to be a great game, now we have to wait for alpha :D
Did you run the cleaner? Is it a fresh install? Is it installed in the right place?
The weapons are now available in creative mod only to screw around.
You don't know latin right ?
Casus Belli means A reason for war
Causa Belli means reasons for war
Whell, even in NR fleet Star Destroyers are still the most dreadful and beautiful! Glory to Empire
Wonderful Westerplatte map, will you add more historic maps?
PLA Marine Corps. Only 2 divisions. Nice.
Will it be compatibile with overhauls like Requiem and SkyRE?
Was it a Total War: Rome II Mod Award? as it's not stated in the title. The only entry I see that doesn'f fall under the Rome category is The Great War.
Great work on this mod, and I must say I bought sins just to play it! Back in the beta release I had a big match as the federation going up against a few ai, but in particular was an ai borg that I had allied with in-game.
I managed this by flooding the borg with my diplomacy ships (as I was rapidly losing my main fleet and had nothing left) which then got assimilated, allowing both me and an ai klingon to set up a peace treaty with the borg and each other.
I know that was the case because we both had assimilated borg diplomacy ships by our planets and we didn't attack each other. Has anyone else seen this happen or has it been addressed?
ok so anyone can make it more accurate :(
You looks so dumb.
your freaking me out man, I just want to play with it already!!!!
What no man has flushed before ...
But i have 6,1,1,0,0,0,0,0,0,0
you have to donate 10 dollar to get early access.
paysavecard, paypal , credit card are possible.
i donated some time ago i can recommend it , the game have the right vision begind it ,and patches get released more frequently, hope they will get enough cash
ho !! thank
HO-LY- SHEEEEET! THIS IS AMAZING! so pleased to hear about the collaboration, I've played the extended edition and its amazing, keep up the good work!
try move the rocket pods to the edges of wings. maybe then they will be looking good?
"Vampir" Nightscope on a FG-42 welding German Paratrooper and a metal backcase of most possibily batteries for the device or mortar rounds.
Actually casus belli is correct, even though the title can be whatever and they probably won't change it anyway
He's probably talking about that strange invisible wall somewhere in the right part of the map. It's confusing because if we're not supposed to go that way, trees and rocks should be in the way or something.
I've had this same exact issue, massive, massive fleets from Easy AI's. NOT multiplayer. Just me, vs. Bots. Or me and bots vs. other bots. Its really impossible actually, and noticeably so since the last update. Its really quite an awesome mod, amazing really, but its just gotten hard as hell, even on easy :(
This Game Looks Amazing! Anticipating for when it comes out. :3
does anyone have the same glitch as me because some were there is a black part and i believe i have to go that way
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