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Hi Dave, This is a dumb question I know, but how do I install this mod into a steam version of this game? I am an old school gamer but am really new to mods, so any help would be appreciated. Thanks
Well, what do you know, I say that, and the Datavault images are now 83% complete.
Any idea on how to get thi game running on Oculus Rift DK2? I've tried a mod that makes it run from dx9 + vireio, but no luck.
I'm downloading this now... will try it with vireio... tomorrow.
I have the same problem, you are victorious and everything ends immediately, any ideas plz ?
There are two different downloads:
1.07 hotfix #1
Apr 29, 2013 Patch 6 comments
Which one do i have to install after installing ZoA-Moad 1.07?
This Game absolutely deserves to be in the TOP 100 the hard work the team put in this game shows in the graphics and the Gameplay I just hope they get the spot they deserve PLease people Vote for this game Do your research because this is Spot On :)
zombies were not organized and were always found in the caverns..so pretty logical that no region used them in their armies.
No it's not true he debunked this rumor on the Steam Greenlight page
So addicted to this game, they keep improving as time goes by and adding new stuff! Definitely hooked! Got my vote!
Well, I've been watching this mod for a couple of months and I would say that in some way I kinda love that you are using rome tw engine because it gives it like an old school look to it and that adds some mysticism to it and that's how I picture The Silmarillion, please do not give up on your project as many people do. Im in love with your work already.
Go to your security settings and allow third party publishers
Wow I didn't know this wuld happen I play the original I want this when it comes out . I hope this will be as good or better than the original
This mod is a great leap in what you can do in sins, however I do think the leveling system for the ace pilots could be changed. Instead of skills you get, make them all different tunings such as speed, (It adds a dodge rate to the ship) but lowers rate of fire and hull. Hull tuning, it raises your hull and shields however it decreases speed and weapon power. What I am trying to say here is that you can combine the tunings, but if you max them all out they will cancel eachother out rendering them all useless. So if you do the right tunings, you get a custom ship which has specific stats, upsides and downsides, let me know what you think on this system Winter.
P.S If the liberty colony ship had two varients, one devoted to battle and the other colony then I could finnaly have an escort fleet of those ships which look great and would increase fleet variety.
Will you add new better quality gunshots?
love the mod. Though I seem to have an issue when I try to use the arb or chr units ,I think they are called that, my editor crashes are those still not done or are my files messed up?
Is this project dead?
well... I like it it looks realy big tho. soo gl dudes...
congratulations on your release.
this mod is nearly a battlefield mod for mount and blade im very impressed good job guys.
I am a noob at this I downloaded the file and when I open it loads in PowerDesk. What program do I need to play this?
Nevermind, had to run it as admin!
I'm clearly doing something wrong. Got it extracted and running the launcher, but nothing downloads and play button doesn't light up.
I miss you LordMalacath ...
Just here to say keep up the good work, this looks amazing!
I play this game for 2 years for competitive playing in MP. The best combat system, no easement(like reviving, regenaration etc), no leveling, pure adrenaline action focused on player skill.
You have to restart the game sometimes then redo those sequences. If you really want to know what was stated, hit the j button on your keyboard and review the messages. Usually restarting works fine for me. I start running into this problem about 1-2 hours of gameplay.,