Amateur Game Developer seeking to enter the games industry; having worked in the Source engine as a part of multiple mod teams for several years, I have moved on to working with the UDK and Unity engines.

Comment History  (120 - 150 of 188)
Guessmyname
Guessmyname Sep 29 2009, 10:00am says:

All the links, ie the IRC info, Steam Community info etc all lead to this page; might want to fix that.

Otherwise: Awesome news!

+3 votes     article: NMRiH Weekly Update - September 28th, 2009
Guessmyname
Guessmyname Sep 26 2009, 10:42am replied:

There are. Look in the far back corner.

It's just *really* overcast. (And awesome)

0 votes     media: Dear Esther Remake - update 25/10/2009
Guessmyname
Guessmyname Sep 20 2009, 6:32am says:

Why don't you replace the hand models? None of the character models are actually wearing HEV suits, after all.

+1 vote     article: Weekly Update 2
Guessmyname
Guessmyname Sep 1 2009, 8:29am says:

Yay! Another wings3d user! Nice, nice job!

+1 vote     article: Naval Superiority
Guessmyname
Guessmyname Aug 15 2009, 2:46pm says:

This sounds FUN...

*grins predatory grin*

+1 vote     article: Stealth Deathmatch Announced
Guessmyname
Guessmyname Jul 12 2009, 5:31pm says:

Try using texture-cast shadows to make the window borders cast shadows (light would only go through the glass bits, for example) for extra lighting detail. Interlopers has a tutorial on it here:

Interlopers.net

+1 vote     media: Area 51 - Media Release 1 Teaser
Guessmyname
Guessmyname Jul 12 2009, 5:25pm says:

Why are all the cars white? Are you planning to use the same tint-map system as L4D?

+1 vote     media: Freeway Crash
Guessmyname
Guessmyname Jul 5 2009, 4:47pm replied:

Perhaps not, but it would help players who want to get the hang of the weapons and viewmodes etc first, rather than hopping straight into CTG and getting insta-splattered because they don't fully know what they're doing.

+1 vote     mod: NEOTOKYO°
Guessmyname
Guessmyname Jul 5 2009, 12:57am says:

I know the feeling. Work on something for a long time, and you'll look at the starting point thinking 'what the frak was I trying to do here?'. Still though; at least it shows how much you've learnt! Something to be proud of!

Take as long as you like. No-one can blame you for wanting to put out the best you can.

+2 votes     article: IWBTFG: Behind those Horrible Delays...
Guessmyname
Guessmyname Jul 4 2009, 3:55pm replied:

'die the death of a noob'

And that's a bad thing? Not everyone's going to slot right in straightaway, and if some things take some time to adjust to, you're going to die (quite a lot). The catch is that once dead, you can't do anything, and you rarely have any chance to see / comprehend what killed you and then learn from it.

+1 vote     mod: NEOTOKYO°
Guessmyname
Guessmyname Jul 4 2009, 2:35pm replied:

I'm seconding this. You die so quickly and easily in NT, it's just fairer that you can re-enter the fight quickly and easily in turn. Otherwise, it's near impossible to learn where you went wrong, because feedback (ie, 'you getting splattered' or 'you splattering some other poor soul') is so small and far between. It completely breaks any learning curve.

+3 votes     mod: NEOTOKYO°
Guessmyname
Guessmyname Jul 1 2009, 7:36am says:

Just a little tip: change / create a custom floor texture to replace those tiles. Since everyone saw a ton of them in Nova Prospekt, they've been pretty associated with HL2...

0 votes     media: Weekly Update Images June 30th, 2009
Guessmyname
Guessmyname Jul 1 2009, 7:33am says:

I'm guessing the corpses are dead players rather than map-based, right?

+1 vote     media: NT_Transit Map Preview
Guessmyname
Guessmyname Jun 29 2009, 7:45am says:

This map should totally have "RE: Your Brains" playing on the speakers

+2 votes     media: ZPS "Mappers Remix" Club Zombo Winner - Deej & Ivy
Guessmyname
Guessmyname Jun 19 2009, 2:28pm says:

And why the toilet?

+1 vote     media: Jailbreak: Source 0.6 - First Look!
Guessmyname
Guessmyname Jun 17 2009, 4:22pm says:

That is an AWESOME picture. Who drew it?

+2 votes     media: NEOTOKYO° concept art
Guessmyname
Guessmyname Jun 4 2009, 5:40pm replied:

Yes, but there's a scale of magnitude between TF and TF2, DOD and DOD:S and CS and CS:S. It's (exactly) like comparing HL1 and HL2. Several years, a new engine and EVERYTHING new from the group up save a few base ideas. The difference between L4D and L4D2, as far as we can tell right now, is not so huge.

+5 votes     article: L4D Community on the rise
Guessmyname
Guessmyname Jun 2 2009, 3:17am replied:

Not quite. The water texture will have a lot to do with it. Developer.valvesoftware.com - I think you need to fiddle the $reflecttint or perhaps use a darker fog (I'm not exactly an expert)

+1 vote     media: The Mire W.I.P
Guessmyname
Guessmyname Apr 15 2009, 8:54am says:

You might also want to do something about the texture alignment on the ceiling

+2 votes     media: Church Screens
Guessmyname
Guessmyname Mar 21 2009, 7:39pm says:

Is the 'white waterfall' coming out of the statue a shader bug? Even if it isn't, might want to tone it down...

+1 vote     media: pvk_temple 2.3 Detail and Lighting
Guessmyname
Guessmyname Mar 20 2009, 7:14pm replied:

(Modeller speaking) The original version had simple hands. The idea being that it would stomp around and generally smash things Evangelion style (but with less mind screw). That proved infeasible however, so Argh glued some guns on.

+1 vote     media: The Overlord.
Guessmyname
Guessmyname Mar 11 2009, 5:47pm replied:

It's an autoshotgun

+1 vote     media: Jailbreak: Source 0.5 - Deathball!
Guessmyname
Guessmyname Feb 28 2009, 11:14am says:

It looks like a cross between a Big Daddy and a Space Marine...

AWESOME!

+1 vote     media: Steam Suit Concept
Guessmyname
Guessmyname Feb 23 2009, 3:08am says:

No mention of any Spring-engine games? :cry:

+3 votes     article: Editors' Choice: Best Upcoming Indie
Guessmyname
Guessmyname Feb 22 2009, 2:26am replied:

No, that's definitely a custom one. Nice work, whoever made it

+1 vote     media: moar images
Guessmyname
Guessmyname Feb 9 2009, 3:12am says:

cubemaps not been built? That or something's messed up with the mipmaps

+1 vote     media: Some Maps
Guessmyname
Guessmyname Feb 5 2009, 11:56am replied:

About an hour after this was posted, I sent Hen7 a massive bunch of custom blood decals. You're not the only one tired of standard HL2 blood ;)

P.S. That's my wheelchair :P

+5 votes     media: Nightmare House 2 screenshots
Guessmyname
Guessmyname Jan 1 2009, 11:12am says:

It's the Spring Engine.

Also, why do you say 'we'? I thought you made this little side-project on your own?

+1 vote     article: Merc Squad, 0.3b
Guessmyname
Guessmyname Dec 23 2008, 6:17pm says:

Wait a second, RnL has been released!? When did that happen?! *downloads*

+1 vote     article: Alpha 3 Patch - MGs under the christmas tree
Guessmyname
Guessmyname Dec 4 2008, 5:06pm says:

Needs more Dakka

+1 vote     article: Newest G.D.I. Unit
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