Amateur Game Developer seeking to enter the games industry; having worked in the Source engine as a part of multiple mod teams for several years, I have moved on to working with the UDK and Unity engines.
...that's probably true.
What the hell, go for it. Even if you do get CnD'd, you'll still learn stuff from making a mod. Good luck!
It doesn't matter if it's a straight port or not. If it uses the Metriod IP, it *will* get a CnD.
Remember that 'three month mod'? That's a good example of 'inspired by Metroid', I don't think got CnD'd.
*Goes to check anyway*
He's got a point. Look how many hoops the Empires mod had to jump through to make the netcode lag-less enough for the large servers the mod was designed around.
Irony is, I haven't actually seen that.
I think he's comparing the graphics, actually. In which case, I agree; NS2 does LOOK better than AVP2
I'd call it as being between Neotokyo and Out of Hell, personally, simply for the amount of work gone into the visuals
Ack. Snow textures and possibly the environmental light in general needs some work here. Texture wise is pretty easy though, just use the systems Valve implemented for the DOD:S snow maps:
Don't think your fog is quite matching the skybox either. You aiming for a 'foggy morning' sort of look? Seriously, if nothing else use the $blendmodulatetexture thing, it'll make the dirt/snow transitions so much better.
It's a case of them taking inspiration from 40K rather than the other way around. Look it up on Forgeworld, it's a real GW tank.
Only downside is the obviously default-posing ragdoll. Other than that, awesome.
what I'd like to know is what that cloth is meant to be hiding. And why it has only four fingers.
Does the reload system use clips or is the guy taking the shot just low on ammo?
Don't forget; we *would* have released 0.5 about a year ago had it not been for that damn crash bug >_>. We had to rebuild the entire thing from scratch for 0.6 (code-wise).
Tonight, there's gonna be a Jailbreak...
This. You'd expect it to knock a few holes in the wall too, especially seeing as that's what the strider cannon hits.
Or English is not his/their primary language. More likely.
Uh... they're bringing the date *forwards*
Ie releasing *sooner* than they'd announced
To be fair, that *is* for ye olde 0.4. Most people are just sitting around for 0.6 now
Is this texture-based or did you use displacements + a water brush?
Who won that one?
More to the point... those aren't gordon hands.
No Nightmare House: Remake? For shame!
(All the other listed mods are awesome btw. Getting Mistake -1 now)
You might want to extend the end-distance on the fog in that last screenshot; the dust just seems to appear too quickly. Or maybe it's because the dust clouding out a really tall tower doesn't make much sense. Either way, kinda needs tweaking, I think.
Can you say... "Whoops?"
It's freakin' awesome!
As awesome as that song would be here... one word: copyright :(
Main menu is really nice!
(haven't listened to the others yet)
Can't you just use the channels tab in Photoshop for that? (Just select the 'blue' channel and fiddle away...)
"No New Textures Or Portals."
If there's nothing new, and only Hen's stuff... what exactly does this mod involve?