Amateur Game Developer seeking to enter the games industry; having worked in the Source engine as a part of multiple mod teams for several years, I have moved on to working with the UDK and Unity engines.

Comment History  (90 - 120 of 189)
Guessmyname
Guessmyname Mar 19 2010, 1:33pm says:

Incidentally, is anyone else finding the site is down?

+1 vote     mod: Half-Life 2: Wars
Guessmyname
Guessmyname Mar 16 2010, 6:40pm replied:

All honesty?

...that's probably true.

What the hell, go for it. Even if you do get CnD'd, you'll still learn stuff from making a mod. Good luck!

+1 vote     article: WEAPONS and more news
Guessmyname
Guessmyname Mar 16 2010, 3:39am replied:

It doesn't matter if it's a straight port or not. If it uses the Metriod IP, it *will* get a CnD.

Remember that 'three month mod'? That's a good example of 'inspired by Metroid', I don't think got CnD'd.

*Goes to check anyway*

+1 vote     article: WEAPONS and more news
Guessmyname
Guessmyname Feb 19 2010, 7:06am replied:

He's got a point. Look how many hoops the Empires mod had to jump through to make the netcode lag-less enough for the large servers the mod was designed around.

+1 vote     article: Guns 'n Germans
Guessmyname
Guessmyname Feb 11 2010, 6:41am replied:

Irony is, I haven't actually seen that.

+1 vote     media: PURE helicopter
Guessmyname
Guessmyname Feb 11 2010, 6:30am replied:

I think he's comparing the graphics, actually. In which case, I agree; NS2 does LOOK better than AVP2

+2 votes     article: NS2 Wins Indie Game of the Year! Pre-Alpha Footage Released
Guessmyname
Guessmyname Jan 27 2010, 8:33am says:

I'd call it as being between Neotokyo and Out of Hell, personally, simply for the amount of work gone into the visuals

+2 votes     article: Editors Choice - Best Original Art Direction
Guessmyname
Guessmyname Jan 25 2010, 1:44pm says:

Ack. Snow textures and possibly the environmental light in general needs some work here. Texture wise is pretty easy though, just use the systems Valve implemented for the DOD:S snow maps:
Developer.valvesoftware.com
Developer.valvesoftware.com

Don't think your fog is quite matching the skybox either. You aiming for a 'foggy morning' sort of look? Seriously, if nothing else use the $blendmodulatetexture thing, it'll make the dirt/snow transitions so much better.

+3 votes     media: January News Update Media
Guessmyname
Guessmyname Jan 24 2010, 7:17am says:

It's a case of them taking inspiration from 40K rather than the other way around. Look it up on Forgeworld, it's a real GW tank.

+2 votes     media: Vanquisher Leman Russ
Guessmyname
Guessmyname Jan 20 2010, 6:35pm says:

Only downside is the obviously default-posing ragdoll. Other than that, awesome.

+1 vote     media: January Media Release
Guessmyname
Guessmyname Jan 16 2010, 6:15am replied:

what I'd like to know is what that cloth is meant to be hiding. And why it has only four fingers.

+3 votes     media: Cremator Final
Guessmyname
Guessmyname Jan 14 2010, 8:19am says:

Does the reload system use clips or is the guy taking the shot just low on ammo?

+1 vote     media: City17: Episode 1 - 3 Part New Years Update (Part
Guessmyname
Guessmyname Jan 12 2010, 11:51am replied:

Don't forget; we *would* have released 0.5 about a year ago had it not been for that damn crash bug >_>. We had to rebuild the entire thing from scratch for 0.6 (code-wise).

+1 vote     article: Jailbreak: Source 0.6 - Official Trailer
Guessmyname
Guessmyname Jan 11 2010, 2:52am says:

Tonight, there's gonna be a Jailbreak...

+2 votes     article: Jailbreak: Source 0.6 - Official Trailer
Guessmyname
Guessmyname Jan 7 2010, 9:19am says:

RoboChick 2.0

+1 vote     article: Jailbreak: Top 100 Giveaway!
Guessmyname
Guessmyname Jan 1 2010, 10:51am replied:

This. You'd expect it to knock a few holes in the wall too, especially seeing as that's what the strider cannon hits.

+1 vote     article: City17: Episode 1 - 3 Part New Years Update (Part 1)
Guessmyname
Guessmyname Dec 31 2009, 10:21am replied:

Or English is not his/their primary language. More likely.

+2 votes     article: New Year Release
Guessmyname
Guessmyname Dec 14 2009, 5:16pm replied:

Uh... they're bringing the date *forwards*

Ie releasing *sooner* than they'd announced

+4 votes     article: Change of Release Date
Guessmyname
Guessmyname Dec 14 2009, 5:40am replied:

cold

0 votes     article: Sunday Update
Guessmyname
Guessmyname Dec 12 2009, 3:54pm replied:

To be fair, that *is* for ye olde 0.4. Most people are just sitting around for 0.6 now

+3 votes     article: The Twelve Maps of Jailbreak
Guessmyname
Guessmyname Dec 9 2009, 7:14am says:

Is this texture-based or did you use displacements + a water brush?

+1 vote     media: City17: Episode 1 | Holiday Update
Guessmyname
Guessmyname Nov 30 2009, 3:37am says:

Goo balls!

+4 votes     article: Jailbreak: Source 0.6 - Weapons!
Guessmyname
Guessmyname Nov 15 2009, 7:46am says:

Who won that one?

+1 vote     media: Encounter
Guessmyname
Guessmyname Nov 14 2009, 11:31am replied:

More to the point... those aren't gordon hands.

+1 vote     article: Jailbreak: Source 0.6 - Deathball
Guessmyname
Guessmyname Oct 31 2009, 1:56pm says:

No Nightmare House: Remake? For shame!

(All the other listed mods are awesome btw. Getting Mistake -1 now)

+4 votes     article: ModDB Halloween Extravaganza!
Guessmyname
Guessmyname Oct 23 2009, 11:49am says:

You might want to extend the end-distance on the fog in that last screenshot; the dust just seems to appear too quickly. Or maybe it's because the dust clouding out a really tall tower doesn't make much sense. Either way, kinda needs tweaking, I think.

+2 votes     article: A Status Update For You Duders
Guessmyname
Guessmyname Oct 18 2009, 5:41pm says:

Can you say... "Whoops?"

+2 votes     media: Last Drop - L4D Survival
Guessmyname
Guessmyname Oct 16 2009, 3:11pm says:

It's freakin' awesome!

+2 votes     article: Last Drop - L4D Survival Released!
Guessmyname
Guessmyname Oct 15 2009, 7:34am replied:

As awesome as that song would be here... one word: copyright :(

Main menu is really nice!
(haven't listened to the others yet)

+1 vote     article: NMRiH Weekly Update - October 14th, 2009
Guessmyname
Guessmyname Oct 13 2009, 1:03pm replied:

Can't you just use the channels tab in Photoshop for that? (Just select the 'blue' channel and fiddle away...)

+2 votes     article: Character normal maps
Level
Avatar
Avatar
Offline Since
Jun 19, 2013
Country
United Kingdom United Kingdom
Gender
Male
Age
21
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
5
Games
12
Mods
23
Articles
94
Polls
1
Media
62