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Comment History  (120 - 150 of 193)
Rattlesnark
Rattlesnark Nov 11 2010, 10:04am says:

Oh you think so? I tried this both on my old Vista system and my current Windows 7 system. Worked. Both times. Come on, the good man even included pictures. This game ONLY WORKS with the steam version of Half-Life. It's 5 bucks for Christ's sakes, get it already if you haven't and stop pirating this fantastic blessing of a game.

Is it really that hard to:
1. Go to your half-life folder, this is by default C:\Steam\Steamapps\<your username>\*half-life. (You should run Half-Life at least once to ensure the files are in their right places.)
2. There, find hl.exe. Right click it > Properties. [See http://img510.imageshack.us/i/vistafix1ke6.jpg/ ]
3. Inside the properties window, you should see a Compatibility tab if your OS isn't high on e-crack or if you aren't brain dead. [See http://img510.imageshack.us/i/vistafix2ty0.jpg/ ]
4. Check the box to run in compatibility mode and select 'Windows 98/ME frm the drop-down box.
5. Apply and OK to close.
6. Run the game, you should notice the resolution change if you have previously ran the game in a higher resolution not supported by a W98 app. If this is not the case, just give it up and go play MW2, Halo or whatever it is you kids do these days.

-1 votes   article: Vista Patch Info
Rattlesnark
Rattlesnark Aug 29 2008, 11:43am says:

Somebody should scale the hands to better match the size of the weapons (the .357 for example, is puny). And certain parts of the mod (climbing the lift shaft for example) can be a pain if not done properly. Besides all these minor flaws, this game still rocks my world.

+1 vote   download: Half-Life Episode Two v1.0 demo alpha version
Rattlesnark
Rattlesnark Aug 5 2006, 2:00am says:

I got a question, if this game were to be like The Sims, how will you build stuff and how would you save your "sim" ? Anyway, good mod. Hope it won't be dead like all the other mods :)

+1 vote   mod: The SIMple Life
Rattlesnark
Rattlesnark Aug 29 2008, 11:36am says:

Great mod! If you have free time, you SHOULD download this.

+1 vote   mod: Half-Life Episode Two
Rattlesnark
Rattlesnark Aug 29 2008, 11:33am says:

Great work with HL Episode 2 alpha guys! Keep on rockin', we're loving it!

+1 vote   group: Half-Life Episode Two Devs
Rattlesnark
Rattlesnark Aug 29 2008, 11:32am says:

This mod is really good! A must download for Half-Life/Horror fans! Great quality models and skins!

+1 vote   download: Half-Life Episode Two v1.0 demo alpha version
Rattlesnark
Rattlesnark Aug 29 2008, 12:48am says:

I can already feel the epic pwn coming from this mod.

+1 vote   mod: Master Sword: Source
Rattlesnark
Rattlesnark Aug 28 2008, 3:11pm replied:

God, MenteR PLEASE. Give it a second thought. Synergy got it's idea from Sven Co-op. Though Synergy is a fairly popular and large mod, Sven Co-op still manages to keep us all hooked though it has "no updates" for years now. Sven Co-op is the best. THE BEST. I have nothing against Synergy mind you.

+1 vote   mod: Sven Co-op II
Rattlesnark
Rattlesnark Aug 28 2008, 3:05pm says:

Best mod ever. Nuff' said. No argument.

+2 votes   mod: Sven Co-op
Rattlesnark
Rattlesnark Aug 28 2008, 2:07pm says:

Much better. Age fixed.

+2 votes   member: Rattlesnark
Rattlesnark
Rattlesnark Aug 28 2008, 1:45pm says:

Oh ****. I AM NOT 38 FFS!

+2 votes   member: Rattlesnark
Rattlesnark
Rattlesnark Aug 28 2008, 1:30pm says:

*cough* Where's the promised demo?

+1 vote   mod: Resident evil: Antidote
Rattlesnark
Rattlesnark Jul 27 2008, 5:47am says:

Fun mod! Lots of spots to camp, lots of violence boosts the shooting experience!

+3 votes   mod: Zombie Killing Grounds
Rattlesnark
Rattlesnark Jun 6 2008, 2:31pm replied:

Ah yes, this is probably the cause. When I have more than half of my inventory filled, it crashes on transitions. I've tried copying my savedata.dat file away, I couldn't load after that. I'm not trying again to risk my progress :P. It appears that after I crash, I shouldn't try loading (it takes to me the menu map with my items). If I go straight to new-game, I start in the AB Inn room with all my stuff intact.

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 6 2008, 8:53am says:

I'm guessing that carrying more than half full of your inventory causes the game to crash during a map change, therefore killing your save. Try avoiding this at all costs.

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 6 2008, 5:25am says:

HolmstN's method was tested and verified by a friend of mine. The mod runs fine under Source SDK Base. No Episode 1 related bugs found so far.

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 6 2008, 4:10am replied:

Wonderful mod, I couldn't imagine all these being possible in Source. Congratulations. HOWEVER, there are quite a few minor bugs, which I ignore and forget about them. But there are problems which I find... disturbing.
#1. Only one save slot (perhaps allow custom saves?), this is pretty hard. Especially when you keep losing your saves on transition crashes. I replayed this game over 5 times, due to save losses. I'm not sure what causes this but in the Wilderness, possibly caused by completing the stable master quest (I tried many ways to determine the cause), upon attempt to return back to Riverside, the game crashes... with your save too.
#2. I tried to work around this by copying/backup my savedata.dat file. Turned on my game, pressed F7. Press press press. Nothing. I made so much progress *sniff*. I'll understand if you aren't able to develop a patch, but this is absurd.

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 5 2008, 12:52pm says:

Might we be seeing a Non-Episode 1 version someday? These poor lads have waited so long just to be let down. :(

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 5 2008, 12:49pm replied:

"...is that sufficient to play?" Why don't you try, maybe you might be a lucky person! :)

"...2GB big man thats alotta space" Maybe we should get a new hard drive soon? :P

+3 votes   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 5 2008, 12:42pm replied:

Do you have Half-Life Episode 1 (and perhaps this need also Source SDK Base)? If you don't have Episode 1, I'm not sure if it would show up.

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 5 2008, 6:44am says:

THIS MOD REQUIRES EPISODE ONE.

-2 votes   download: Bloodstone - Release Version 1.0.1.1317
Rattlesnark
Rattlesnark Jun 5 2008, 6:43am says:

According to the ReadMe.txt file, this mod requires Half-Life 2 EPISODE ONE. If it hasn't already been, this should be stated somewhere noticeable. People who don't own Episode 1 would really be mad to find out they downloaded a 703 MB file, while not being able to play.

+2 votes   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 5 2008, 6:36am replied:

Extract the contents of the .zip somewhere, then run the installer in the extracted folder. Then, point the installer to your correct Source Mods directory. It should work then. :)

+1 vote   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Jun 4 2008, 1:50pm says:

Forgot to mention, I'm on Vista. Running the game under Windows 98 compatibility. Monitor resolution is 1440 x 900, which Windows 98 compatibility doesn't support.

+1 vote   mod: Resident Evil : Cold Blood
Rattlesnark
Rattlesnark Jun 4 2008, 1:48pm says:

I have a quickie. I got 1.9 GHz Core 2 Duo, 2GB Ram and a Radeon HD 3650. Is it me or does RE:CB hate ATI? I turn on bloom effect and when I try attacking while crouching, my screen zooms and goes all blur. My FPS drops dead to 1. Goes back to normal when I turn it off. Turn it back on and BOOM. Sad.

+1 vote   mod: Resident Evil : Cold Blood
Rattlesnark
Rattlesnark Jun 1 2008, 1:43pm says:

So... the game maker version is a spin-off of the game, in MS Paint 2D graphics?..

+2 votes   download: Biohazard X part 1 v.1.02 (Game Maker-version)
Rattlesnark
Rattlesnark May 31 2008, 7:46am says:

These guys aren't dead nor frozen. Check the site for updates. A new demo should be coming our way soon.

+1 vote   mod: Resident evil: Antidote
Rattlesnark
Rattlesnark May 30 2008, 10:04am says:

Can't wait for the release of this masterpiece! A few things I hope to see added some day:
1. Realistic gore. Lots of it. It's more fun to shoot if lots of blood spray out.
2. Easier to kill zombies! They look rather hardy in the video.
3. Iron sights if you may.

+1 vote   mod: BrainBread 2
Rattlesnark
Rattlesnark May 30 2008, 4:51am says:

DANG. Download at 94% and Moddb file link is gone? WHAT THE...

+1 vote   download: Age of Chivalry 1.1 Client Installer
Rattlesnark
Rattlesnark May 1 2008, 4:22am says:

May 1st here in Malaysia, still waiting for the epic release!

0 votes   mod: Bloodstone - The Journey Home
Rattlesnark
Rattlesnark Apr 5 2008, 5:39am says:

I'm addicted to medieval themed games and mods! Now don't let this effort die! :)

+2 votes   mod: Medieval Battles - Para Bella Crudelia
Rattlesnark
Rattlesnark Mar 28 2008, 1:04pm says:

Hey, what is this? I downloaded, no servers. Hosted one of my own, everything worked fine BUT. map "lobby" has no spawns. map "pool" worked fine. The game has some issues with me, all my keys do not work (though binded correctly), all I can do is select a team and change weapons. Can't even move or jump.

+1 vote   download: Massaker public beta 1
Rattlesnark
Rattlesnark Jul 28 2014, 5:21am says:

Thanks for the update. My opinion, the center-piece with the title text and menu options on it might look better if it weren't blurry.

+1 vote   media: New Main Menu
Rattlesnark
Rattlesnark Jul 28 2014, 5:18am says:

Thanks for keeping the project alive, even with Terminus. I'm glad you guys kept it together :)

+2 votes   article: Migration
Rattlesnark
Rattlesnark Jan 13 2013, 9:04am says:

Here to say I'm still following this mod. Best of luck to the team! :)

+1 vote   article: News Update - Late December 2011
Rattlesnark
Rattlesnark May 29 2009, 7:50am says:

Hi, Billy Spas! Great avatar.

+3 votes   member: Spas12
Rattlesnark
Rattlesnark Oct 29 2008, 2:41am says:

They're so skinny. :P

+3 votes   download: Sonic The HedgeHog Vs. Nazo --ESF Model PACK
Rattlesnark
Rattlesnark Oct 28 2008, 2:56pm replied:

Sorry for quadroposting. Okay, 1.3 works fine. The gameplay has a lot of potential, this could be a good mod someday. One thing though, you should make this mod more STEAM friendly, edit it so it appears like other mods, not a fully change to the original Half-Life. Have Fire Guns appear in STEAM too. You should fix the weapon buying, the buttons are broken (example, I press # for Dragunov, but I get RPG) and the description after buying displays it wrongly. (You have purchased crowbar, etc. other Half-Life weapons.) I can't stress enough about the bots. Though they shoot fine, you need to make waypoints so they walk, buy weapons and act more human-like. You should also add an option to change from left to right handed. I'll drop a full list of problems I found on your profile. Overall, got mod if you tweak the flaws. I can explain my comment in more simple English if you find this hard to understand.

+1 vote   download: FireGuns 1.3 Full
Rattlesnark
Rattlesnark Oct 28 2008, 5:54am replied:

Sorry for being so rushy, I was a bit frustrated. I'll give version 1.3 a shot, and see if the usual problems still prevail.

+1 vote   download: FireGuns 1.3 Full
Rattlesnark
Rattlesnark Oct 28 2008, 5:49am says:

How to get this game to work? I install to my Half-Life folder, it doesn't appear in STEAM. I try to run the game from the folder, it runs but asks me for some stupid CD KEY.

+1 vote   download: FireGuns 1.3 Full
Rattlesnark
Rattlesnark Nov 4 2006, 10:51am says:

can you please make an individual download for the maps?

+1 vote   download: Half-Life Rally Beta 1.10 + 55 Courses Full Setup
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