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They're so skinny. :P
Hi parazitdie, I send you private message with info on your mod, please take a look. Have a good day!
Since 1.3 already has bots included, is this BOT pack really necessary?
Sorry for quadroposting. Okay, 1.3 works fine. The gameplay has a lot of potential, this could be a good mod someday. One thing though, you should make this mod more STEAM friendly, edit it so it appears like other mods, not a fully change to the original Half-Life. Have Fire Guns appear in STEAM too. You should fix the weapon buying, the buttons are broken (example, I press # for Dragunov, but I get RPG) and the description after buying displays it wrongly. (You have purchased crowbar, etc. other Half-Life weapons.) I can't stress enough about the bots. Though they shoot fine, you need to make waypoints so they walk, buy weapons and act more human-like. You should also add an option to change from left to right handed. I'll drop a full list of problems I found on your profile. Overall, got mod if you tweak the flaws. I can explain my comment in more simple English if you find this hard to understand.
Lol dead? This mod is must more alive than Barrack Obama.
Sorry for being so rushy, I was a bit frustrated. I'll give version 1.3 a shot, and see if the usual problems still prevail.
How to get this game to work? I install to my Half-Life folder, it doesn't appear in STEAM. I try to run the game from the folder, it runs but asks me for some stupid CD KEY.
You should update your mod profile status from TBD to RELEASED.
Does this mod work for STEAM? FireGuns 1.2 had ZERO STEAM support/
Aliens vs Players mod has no relation to the actual Aliens vs. Predator game/movie franchise, besides the shared acronym. If you have played SC_AVP, you'll get my point. Correct me if I'm wrong, I am merely speaking from my memory.
Sorry Alien_Firefox, this mod has no relation to the real Alien vs. Predator franchise, besides having the same acronym. The "pipe" you see when you get face hugged is apparently a "shaft" from where the bug comes out and injects into your body.
*Sigh*. He changed "Predator" to "Players" to better suit the mod theme, and maybe even for fun. Don't take it so seriously man, I am a fan of the AvP franchise myself.
Strange, the game crashes with an "Error Report" message every time I leave the map after completing mission objectives. I get the "Mission Completed" message prior before my game exits and gives me the error.
The combine practice acrobatics to dodge object thrown at them with the gravity gun
Who on earth keeps visiting my crappy profile anyway?
Oh yeah, Orange Box engine. Ignore my previous comment.
I had nothing much to do, and I felt my pure-suck profile isn't deserving of the 1,602 views it has. So, new blog post for ju!
Good stuff! You guys planning to use/currently using the Episode 2 engine?
Maybe you could add something easier to access. It was a pain to get stuff out of my bag in MS:C. (Left portion to view equipped items, the right area being your bag(s) etc. etc. Like those you can see in most RPG games.)
New screenshots are yum-yum! Keep up the good effort!
Thanks. This will at least ease our minds.
Big release? Soon? Yahooooo!
Something new is always good. :3
Excellent to hear! I'm sure you guys won't have much trouble finding talent to work on your mod.
The graphics and lighting in this mod makes Crysis look like dog poop. Well, just kidding.
The game should be fine if you download it right. HUD health/armor/ammo numerals are all in Chinese. >.<
A quickie, you guys don't have to answer it if don't want to; How far is the progress of the mod? And might there be a "release date" of some sort? *cough* My apologies, but any progress meter would help ease our minds.
Somebody should scale the hands to better match the size of the weapons (the .357 for example, is puny). And certain parts of the mod (climbing the lift shaft for example) can be a pain if not done properly. Besides all these minor flaws, this game still rocks my world.