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Comment History  (90 - 120 of 192)
Rattlesnark
Rattlesnark @ Sonic The HedgeHog Vs. Nazo --ESF Model PACK

They're so skinny. :P

Good karma+3 votes
Rattlesnark
Rattlesnark @ parazitdie

Hi parazitdie, I send you private message with info on your mod, please take a look. Have a good day!

Good karma+1 vote
Rattlesnark
Rattlesnark @ BOT

Since 1.3 already has bots included, is this BOT pack really necessary?

Good karma+1 vote
Rattlesnark
Rattlesnark @ FireGuns 1.3 Full

Sorry for quadroposting. Okay, 1.3 works fine. The gameplay has a lot of potential, this could be a good mod someday. One thing though, you should make this mod more STEAM friendly, edit it so it appears like other mods, not a fully change to the original Half-Life. Have Fire Guns appear in STEAM too. You should fix the weapon buying, the buttons are broken (example, I press # for Dragunov, but I get RPG) and the description after buying displays it wrongly. (You have purchased crowbar, etc. other Half-Life weapons.) I can't stress enough about the bots. Though they shoot fine, you need to make waypoints so they walk, buy weapons and act more human-like. You should also add an option to change from left to right handed. I'll drop a full list of problems I found on your profile. Overall, got mod if you tweak the flaws. I can explain my comment in more simple English if you find this hard to understand.

Good karma+1 vote
Rattlesnark
Rattlesnark @ Lambda Wars

Lol dead? This mod is must more alive than Barrack Obama.

Good karma+1 vote
Rattlesnark
Rattlesnark @ FireGuns 1.3 Full

Sorry for being so rushy, I was a bit frustrated. I'll give version 1.3 a shot, and see if the usual problems still prevail.

Good karma+1 vote
Rattlesnark
Rattlesnark @ FireGuns 1.3 Full

How to get this game to work? I install to my Half-Life folder, it doesn't appear in STEAM. I try to run the game from the folder, it runs but asks me for some stupid CD KEY.

Good karma+1 vote
Rattlesnark
Rattlesnark @ FireGuns

You should update your mod profile status from TBD to RELEASED.

Good karma+1 vote
Rattlesnark
Rattlesnark @ FireGuns 1.3 Full

Does this mod work for STEAM? FireGuns 1.2 had ZERO STEAM support/

Good karma+1 vote
Rattlesnark
Rattlesnark @ AVP for Source

Aliens vs Players mod has no relation to the actual Aliens vs. Predator game/movie franchise, besides the shared acronym. If you have played SC_AVP, you'll get my point. Correct me if I'm wrong, I am merely speaking from my memory.

Good karma+1 vote
Rattlesnark
Rattlesnark @ AVP for Source

Sorry Alien_Firefox, this mod has no relation to the real Alien vs. Predator franchise, besides having the same acronym. The "pipe" you see when you get face hugged is apparently a "shaft" from where the bug comes out and injects into your body.

Good karma+1 vote
Rattlesnark
Rattlesnark @ AVP for Source

*Sigh*. He changed "Predator" to "Players" to better suit the mod theme, and maybe even for fun. Don't take it so seriously man, I am a fan of the AvP franchise myself.

Good karma+1 vote
Rattlesnark
Rattlesnark @ New Mission: The Tears of St. Lucia

Strange, the game crashes with an "Error Report" message every time I leave the map after completing mission objectives. I get the "Mission Completed" message prior before my game exits and gives me the error.

Good karma+1 vote
Rattlesnark
Rattlesnark @ A Rare moment

The combine practice acrobatics to dodge object thrown at them with the gravity gun

Good karma+10 votes
Rattlesnark
Rattlesnark @ Vortigaunt and rebel

Great capture

Good karma+2 votes
Rattlesnark
Rattlesnark @ Rattlesnark

Who on earth keeps visiting my crappy profile anyway?

Good karma+2 votes
Rattlesnark
Rattlesnark @ Thornlands

Oh yeah, Orange Box engine. Ignore my previous comment.

Good karma+1 vote
Rattlesnark
Rattlesnark @ Rattlesnark

I had nothing much to do, and I felt my pure-suck profile isn't deserving of the 1,602 views it has. So, new blog post for ju!

Good karma+2 votes
Rattlesnark
Rattlesnark @ Thornlands

Good stuff! You guys planning to use/currently using the Episode 2 engine?

Good karma+1 vote
Rattlesnark
Rattlesnark @ HUD

Maybe you could add something easier to access. It was a pain to get stuff out of my bag in MS:C. (Left portion to view equipped items, the right area being your bag(s) etc. etc. Like those you can see in most RPG games.)

Good karma+1 vote
Rattlesnark
Rattlesnark @ Master Sword: Source

New screenshots are yum-yum! Keep up the good effort!

Good karma+1 vote
Rattlesnark
Rattlesnark @ Resident evil: Antidote

Thanks. This will at least ease our minds.

Good karma+1 vote
Rattlesnark
Rattlesnark @ Zombie Apocalypse

Big release? Soon? Yahooooo!

Good karma+1 vote
Rattlesnark
Rattlesnark @ Town of Edana

The best.

Good karma+1 vote
Rattlesnark
Rattlesnark @ Master Sword: Source

Something new is always good. :3

Good karma+2 votes
Rattlesnark
Rattlesnark @ Master Sword: Source

Excellent to hear! I'm sure you guys won't have much trouble finding talent to work on your mod.

Good karma+1 vote
Rattlesnark
Rattlesnark @ Heart of Evil: Napalm Edition

The graphics and lighting in this mod makes Crysis look like dog poop. Well, just kidding.

Good karma+3 votes
Rattlesnark
Rattlesnark @ Half-Life: Peaces like Us

The game should be fine if you download it right. HUD health/armor/ammo numerals are all in Chinese. >.<

Good karma+3 votes
Rattlesnark
Rattlesnark @ Master Sword: Source

A quickie, you guys don't have to answer it if don't want to; How far is the progress of the mod? And might there be a "release date" of some sort? *cough* My apologies, but any progress meter would help ease our minds.

Good karma+1 vote
Rattlesnark
Rattlesnark @ Half-Life Episode Two v1.0 demo alpha version

Somebody should scale the hands to better match the size of the weapons (the .357 for example, is puny). And certain parts of the mod (climbing the lift shaft for example) can be a pain if not done properly. Besides all these minor flaws, this game still rocks my world.

Good karma+1 vote
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