Hmm, born and raised in perth australia. Gamer through and through. 40k fan to the end, love my sci-fi.
Currently between jobs and long term goal of being a cop or solider.
Have been plying your Alliance mod for SW: FOC for ages because its the best. I just played the latest version of Alliance for SOSE rebellion as the empire and thought id offer some feedback for future versions.
my main gripe with this version was how the imperial ship classes and tech tree were laid out.
I think the frigate class ships should be limited to the smaller vessels of the SW universe. Lancer Friagtes, Carrack Frigates, CR90 corvettes, Nebulon Bs, Custom Corvette, Tartan Cruiser, Broadsword, Imperial II Friagte, Fulgor, Vigil, Vindicator, Enforcer, Kontos etc
the cruiser tree should be your Star Destroyers, Imperial, Victory, Gladiator, dominator, allegiance, Procursator etc. But, with ships of multiple Marks, the marks should be researched upgrades found in the tech tree e.g. you start at MKI and move up through to MKIII.
For capital ships you should have your Titan, secutor, bellator, Praetor, Altor, imperial star carrier.
For Titans we have the excutor, sovereign, eclipse, vengence. Just set the pop cap for titans at 5 for all factions.
i thinks would vastly improve the imperial faction.
thats was my 2 cents worth.
keep up the good work
awesome, cheers mate
Ok, stupid question but is there a way i can play galatic conquest with all planets and access to all ships and vehicles for my faction?
Canadian RAM Tank.
i thought this was a great nod to the fans of CW, i still think clone wars is better, but Rebels is earning my respect. Still wished they had finished Clone Wars on the eve of the opening scene from EPIII
I cant use the duct tape mod with this mod?
is there a way i can have a flashlight on at all times, like a shoulder mounted one or something?
oh, how do i activate the shoulder lamp
So I have noticed that i cant use the latest version of the Duct Tape mod with this mod.
a simple comparison yes, thought the troops in the actual novel were not geneticly modified and indoctrinated. Having said that, the SM from WH40K are basicly copied from Starship troopers
Indeed it is
Thanks, already have that running on all my SOSE:R .exe files
looking forward to the update :)
Running Alliance 1.1 for SOSE:R, getting a mini-dump everytime i launch a vast size map playing as empire
Id convert to chaos for her
its the BORG!!!
how do folks here get this to work on Win7 64bit?
Now they would be awesome fallout creatures
I think this pic shows a scene in the final battle with horus. Ol Emps was mortaly wounded, horus about to deleiver the final blow when this guy storm onto the bridge and charges at horus, horus flayes him alive with a physcic blast but the distraction is just enough time to allow the emps to deal the coup-de-gras to horus.
Or it could be something completely different
such an ugly kit bash of a ship
The yeager was a on the cheap kit-bash. Dont include it please, there are better fan designed ships put there
Alls well in oz, except for our pathetic goverment
i Cant play it!
i have the latest SOSE: R, Armarda 3 V1.0 with the hotfix and all graphics at max. is there something wrong?
Downloaded the latest version, installed the hot fix and the game crashes while trying to load the map, no mini dump created.
Need to make the GDI science center a buildable structure. No skirmish maps have the building in them
The one of the left is akin to the ones seen in voyager, while the cube on the right is more like the one in fist contact. Both are nice, but in this case i think the one which causes less system drain is preferable
thats a BURN!!!!!
it looks like the early prototype, the onw with a concrete "display/test" turret