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Skyrim's story of terrorizing dragons is the most unoriginal and overused out of the entirety of medieval fantasy stories, I remember something about Bethesda losing their original story writer so it's no wonder the story is so amateurish, otherwise it's because they wanted an easier to do story.
Seriously it's more of an action adventure than an RPG.
Nostalgia has got nothing to do with it, I'm so tired of this poor overused argument, I've played the new games first and the older ones last and I have found the older ones to be much better.
Skyrim disregards a lot of it's roots to provide a game to a larger audience.
The Hexen games feel much more fun and better put together than the Heretic games, at least to me.
Heretic's extension of two more episodes still wasn't good enough, they didn't even bother to add a new boss or any boss at all, they just felt mostly like extra filler.
The X-Wing Rogue Squadron books are quite nice.
I really wish there was a retail box version of this game without steam as a requirement, my internet availability is already quite poor, I'm so tired of just about every game forcing steam.
The only game I can look forward to now is The Witcher 3 which thank god wont be using DRM/Steam in it's retail box version, only when bought from steam it requires it.
Some of the textures lose their characteristics in some of those screenshots. :/
This game is such a bitch to install from the disc.
I feel the Bothan's muzzle was made a bit too long. Would be cool to see the Defiler from Forces of Corruption made for JA, hell even Urei Fen and Tiber Zann would be good additions.
Too bright for my taste. :/
I prefer Quake 2 Berserker.
This game is certainly no Max Payne but it's kind of alright I guess.
Nope, Doom did.
They don't communicate with each other at all, they merely say something and that's all.
Also Quake isn't the first First Person Shooter, Wolf 3D is and Doom was the second.
I wish I could install this on my machine but its installer is 16 bit only. :(
I feel they made this game too easy, I think I miss the survival-ness Far Cry 2 has.
I did say the PC used Goldsource, but the point I'm making is that the console version didn't used the ID Tech 3 engine nor the GoldSource engine, it seemed too different from the ID Tech 3 engine.
Some of the human vehicles such as the Armadillo and that van thing were originally in Quake 4 as wreckage's.
It doesn't make sense how they replaced the SMG MP5 with a AR M4 in the Hi-Res update pack.
Even though I played San Andreas before Vice City, I actually enjoyed Vice City much more.
I haven't actually tried the Unmaker in the newest BD so I have no idea if it's like the 64 counterpart.
Long ago I found a pack of weapon and pickup sounds from Goldeneye which sounded much higher in quality in their extracted state, I tried the firing sound used for the AR33 from Goldeneye modded into BD and it sounded much better than the firing sound used for the AR which I last remember from DBv16.
Also it would be cool if the Unmaker from Doom 64 could somehow be implemented into BD.
People still say it does even today, that's why I brought it up.
I think I enjoyed the first game the most, also it's got me interested in watching the Voyager series even though I was never a Star Trek fan.
Well I was never a ST fan but I tried this series last year and enjoyed it somewhat, although I was a little tired of the IDT3 engine despite liking that engine because I played just about all the games using it, however I liked the first game best despite the second having better gameplay.
Why the hell does it have a 9.6 rating? Doom 2 is worth having a complete 10! :/
Yes, happy 20 years of Doom! :)
I wish there was a descent attack chopper game available, I tried Apatche Air Assault but it's not really that good, also I hate the trend of regen health now being in aircraft games, also I miss being able to pick up ammo/fuel crates and having a limited supply of fuel which ran out gradually like in the old helicopter game LHX Attack Chopper.
There's no reason why Rockstar can't release mod tools after the multiplayer has died. :/
I wonder why the developer interpreted the red torches as being unnaturally red, they only had red in the vanilla game because they lacked enough orange colours in the palette, I think they're supposed to be normal flames.