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Comment History  (90 - 120 of 288)
Grievous1
Grievous1 Dec 6 2010, 8:50am says:

looks great :D

+1 vote     media: Bloodthirsty Siberian Husky
Grievous1
Grievous1 Dec 6 2010, 8:10am replied:

I have updated the names but not the pictures of the weapons yet.

+2 votes     media: RPK-74
Grievous1
Grievous1 Nov 20 2010, 5:33pm says:

looks epic I hope you will release it soon.

+1 vote     media: screenshot
Grievous1
Grievous1 Nov 19 2010, 6:52am says:

you have my vote for sure... so please don't give up this epic project and keep up your great work on it. :) have a nice day

+5 votes     game: OverDose
Grievous1
Grievous1 Nov 18 2010, 2:49pm replied:

maybe someone should help this guy to translate the things for us. :O btw. still great work please don't give up this epic project... you have my vote.

+1 vote     mod: Umbrella Corporation
Grievous1
Grievous1 Nov 12 2010, 1:40pm replied:

you will just hear it at one point -,-

+2 votes     media: Attack Theme
Grievous1
Grievous1 Nov 5 2010, 3:08pm says:

looks different for me you are reworking the complete design?

+1 vote     media: Hall
Grievous1
Grievous1 Nov 5 2010, 2:12pm replied:

thank you dude :) I think its ok you are just a true fan of our group. maybe you should register under our new forum Fusion-engineering-group.com

+1 vote     mod: Chernobyl - Lost Riddles
Grievous1
Grievous1 Nov 5 2010, 8:55am says:

really cool o.O

+1 vote     media: Hospital
Grievous1
Grievous1 Nov 1 2010, 2:33pm replied:

I know that but its replace the sniper position.

+1 vote     media: VAL
Grievous1
Grievous1 Nov 1 2010, 4:42am replied:

yeah I have changed the name because the black ops guys will don't play a role in our mod.

+1 vote     media: Terror Fighter
Grievous1
Grievous1 Nov 1 2010, 3:25am replied:

its was just for 6 players but dude the wc3 battle.net can't handle my systems without delays and laggs so its will be just 4 players but its will be incrase the horror ambient for sure.

+1 vote     mod: WarCraft III Paranoia
Grievous1
Grievous1 Oct 31 2010, 8:28am replied:

thank you. btw. all beta testers will get a special character code (the soldier with the gasmask) if you are interested you should visit our forum... Fusion-engineering-group.com

+3 votes     mod: WarCraft III Paranoia
Grievous1
Grievous1 Oct 31 2010, 7:22am replied:

yes sorry... but its will be improve the performance of battle.net/lan hosting.

+1 vote     mod: WarCraft III Paranoia
Grievous1
Grievous1 Oct 30 2010, 5:44am says:

cool...

+1 vote     media: Screenshot
Grievous1
Grievous1 Oct 29 2010, 1:23pm replied:

no not really... would be nice if someone can help us to find one.

+1 vote     media: Ingame Screenshot
Grievous1
Grievous1 Oct 29 2010, 8:40am says:

sure? if you have stoped this mod you should delete him and I wish you good luck with future things. have a nice day...

+1 vote     mod: Half-life 2 parody
Grievous1
Grievous1 Oct 27 2010, 11:30am replied:

when its done.

+1 vote     media: Ingame Screenshot
Grievous1
Grievous1 Oct 27 2010, 7:56am says:

I can't wait for this epic mod its my personal favourite mod on moddb please keep up the good work! :) and have a nice day

+3 votes     game: Cry of Fear
Grievous1
Grievous1 Oct 26 2010, 1:24pm says:

the member contact story is sad but I hope you can finish it... please don't give up it and keep up the good work.

+1 vote     article: Informative Update
Grievous1
Grievous1 Oct 24 2010, 12:28pm replied:

Rise of Rapture haven't a physic system you mean our other project paranoia...

+1 vote     mod: Rise of Rapture
Grievous1
Grievous1 Oct 24 2010, 8:33am replied:

winterblast, electrobolt, incinerare, telekinesis and insectswarm and the battlefield is Arcadia with the plant garden places.

+1 vote     mod: Rise of Rapture
Grievous1
Grievous1 Oct 24 2010, 6:55am replied:

yeah but only for the first demo version with only one battlefield and 5 plasmids.

+1 vote     mod: Rise of Rapture
Grievous1
Grievous1 Oct 23 2010, 9:30am replied:

it is not from garrys mod the mesh is made by our team but the textures are from the orginal bioshock but a little bit edited.

+1 vote     media: Bouncer Big Daddy (Final Version)
Grievous1
Grievous1 Oct 22 2010, 1:00pm replied:

sure :>

+1 vote     media: Bouncer Big Daddy (Final Version)
Grievous1
Grievous1 Oct 19 2010, 7:08am replied:

no dude... the wall colors are correct look at this I44.tinypic.com but you should add the ground smoke like the picture. keep up the good work.

+1 vote     media: LEVEL_DINING_HALL_B
Grievous1
Grievous1 Oct 16 2010, 1:47pm replied:

its a hole and the creature climping up in order to kill me. maybe not the best camera screenshot but who cares.

+2 votes     media: Ingame Screenshot
Grievous1
Grievous1 Oct 16 2010, 9:17am replied:

well, now I understand what are you mean but warcraft 3 paranoia don't keeps up the orginal story it is just a multiplayer horror survival variation the 6 players musst work together in order to survive a complete level If one player dies the player will respawn as a random zombie so its will have a little player vs player part and I know the last enemys the spec-ops but than would be the file size to high for the battle.net

+1 vote     media: Ingame Screenshot
Grievous1
Grievous1 Oct 16 2010, 8:20am replied:

I don't have reach any of the wc3 limits yet oO I'm pretty sure I can make it better and the sc2 engine makes a lot of problems with multiplayer systems ( a lot of laggs with multiplayer projects) and in starcraft 2 we have a coding and a bad import files limit so we can't make mods like this with a lot of models und tracks but I think I will move to the soure (half life 2) engine for future projects.

+1 vote     media: Ingame Screenshot
Grievous1
Grievous1 Oct 16 2010, 4:21am replied:

no I have loose my animator and I can't find a new one... :/

+1 vote     media: Ingame Screenshot
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