I started my way to development at 9 years, making simple crappy models in Gmax. I left it 4 years, but now, I came again. Amateur 3D Artist reporting for duty! Altough really lazy, I somehow get the stuff done. Magic! Starting off with concept art, rigging and animation, and in the way for a proffesional potato hunter.
Game Review on Jun 4th, 2012
It's very well made, but some bugs (real errors) are there, if you fix that error at the startup and fix the glitches, it will be perfect.