I started my way to development at 9 years, making simple crappy models in Gmax. I left it 4 years, but now, I came again. Amateur 3D Artist reporting for duty! Altough really lazy, I somehow get the stuff done. Magic! Starting off with concept art, rigging and animation, and in the way for a proffesional potato hunter.
Moo? Moo moo moo moooo moo.
Got milk?
look like a dog to me :D
Ya dude. That's a dog. Needs to have a longer body and have an utter.
oh! i did forget it!