I started my way to development at 9 years, making simple crappy models in Gmax. I left it 4 years, but now, I came again. Amateur 3D Artist reporting for duty! Altough really lazy, I somehow get the stuff done. Magic! Starting off with concept art, rigging and animation, and in the way for a proffesional potato hunter.

Comment History  (180 - 210 of 344)
Gresh1234
Gresh1234 @ Nearing completion

I know that feel bro...

Good karma+4 votes
Gresh1234
Gresh1234 @ Player Model v001

The helmet decoration looks somewhat weird, but the rest looks okay.

Good karma+2 votes
Gresh1234
Gresh1234 @ Fan art!

I knew it had the correct shape!

Good karma+2 votes
Gresh1234
Gresh1234 @ Personal note

I want one of that ones. Must we preorder to get one?

Good karma+1 vote
Gresh1234
Gresh1234 @ Human base mesh with gun

Hopefully this means back to 3D. And to some kinda shooter.

Good karma+2 votes
Gresh1234
Gresh1234 @ Texas Bounty

I don't know why people ignore this. It's western! It's multiplayer! It has hats! Awesomeness!

Good karma+4 votes
Gresh1234
Gresh1234 @ TG-40 Textured

pew pew pew?

Good karma+1 vote
Gresh1234
Gresh1234 @ Raptor Armorbase References

Whoops.... Spanish

Good karma+1 vote
Gresh1234
Gresh1234 @ TG-40 By DukeInstinct

Duke was saying shiz about this game, and then comes up with a model. DAFUQ!

Good karma0 votes
Gresh1234
Gresh1234 @ Conscript @ Animazement !

Conscript, Conscript everywhere.

Good karma+3 votes
Gresh1234
Gresh1234 @ mobile rocket base

I wonder if you have to DESTROY bridges here.

Good karma+2 votes
Gresh1234
Gresh1234 @ Postal 2: UDK

Woooo! Best Postal ever!

Good karma+3 votes
Gresh1234
Gresh1234 @ Postal 2: UDK

I wanna swim there.

Good karma+1 vote
Gresh1234
Gresh1234 @ New Lighting

"Arrrrghh!" Says the GPU!

Good karma+1 vote
Gresh1234
Gresh1234 @ L4Q is mod friendly

Aww man but following cubes are funny!

Good karma+1 vote
Gresh1234
Gresh1234 @ a tunnel map

Use UDK, It's a good and accesible (unlike Unity) engine.

Good karma+1 vote
Gresh1234
Gresh1234 @ a tunnel map

Why is it a model now?

Good karma+1 vote
Gresh1234
Gresh1234 @ L4Q is mod friendly

is that cube going to follow you around to fix it?

Good karma+1 vote
Gresh1234
Gresh1234 @ PSP sniper animations

uhh.... awesome?... More like AWESOME!

Good karma+3 votes
Gresh1234
Gresh1234 @ Dquake shots

The flare gun looks like something a modern PC game could use...

Good karma+5 votes
Gresh1234
Gresh1234 @ Is it getting hot in here?

uhh..... better to avoid maps with that ones.

Good karma+1 vote
Gresh1234
Gresh1234 @ "If you're gonna spew, spew in this"

shoop da woop

Good karma+1 vote
Gresh1234
Gresh1234 @ Boxel Level Editor

Where do you place the .bxl file?

Good karma+1 vote
Gresh1234
Gresh1234 @ Hordemode WiP (i got raped, lol)

they should have the red rod in the crotch. why don't they now?

Good karma+2 votes
Gresh1234
Gresh1234 @ PSP Combine Sniper WiP

It's Handsome!

Good karma+1 vote
Gresh1234
Gresh1234 @ PSP ADHOC

Probably.... Er.... I mean.... PROBABLEEEEEEEEEEHZZZZ!!!!

Good karma+1 vote
Gresh1234
Gresh1234 @ PSP ADHOC

Guy 1: Sup?
Guy 2: I ISZ ON AHDOC WIHT TEH BAZOOKAS ADN TEH GRENEIDS!

Good karma+1 vote
Gresh1234
Gresh1234 @ Sawed off double barrel shotgun test

I don't think smoke should come out from every material, just like sparks. There you should add something like flying concrete bits. Make specific particle FX for every material, so it looks awesome. And... Cool shootgun btw :D

Good karma+1 vote
Gresh1234
Gresh1234 @ Sawed off double barrel shotgun test

The smoke was the slow deal. Sparks were fine, but the delay between sparks and smoke seems to be weirded out.

Good karma+1 vote
Gresh1234
Gresh1234 @ Sawed off double barrel shotgun test

I think the shots take too much time to impact. Just my opinion.

Good karma+2 votes
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