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2 comments by graspee on Mar 30th, 2012

I've been using linux again recently after a long break. I've installed Ubuntu 11.10 onto the 2nd partition of my laptop's hard drive and I'm regularly booting between Windows and Linux. I've also been investigating a number of other operating systems via Virtualbox.

I'm still spending the majority of my time weighing up different languages and libraries to write my roguelike game in. I think I will have to just pick one soon or I'll never start.

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PenultimatePanda
PenultimatePanda Aug 18 2013, 6:11pm says:

Hi graspee,
I recognize you from the Spectromancer forum on Steam.
I'm very annoyed that that thread got deleted I missed the last five comments. D:
I wasn't except the thread to last forever but I wasn't done yet. :'(
I assume what pushed cooler to delete it was the little eva and Tealus getting in a little tiff that went too far. Was it anything else? I don't know about anyone else but I still intend to pursue this further as being an indie only gets you so much leeway you simply can't completely hide that there is an activation limit.

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graspee Creator
graspee Sep 29 2013, 10:46am replied:

It was me who deleted that Spectromancer thread. I'm sorry if it inconvenienced you.

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Goetten
Goetten May 29 2013, 7:06pm says:

Sure you know a lot how comment games and review... Stop being like that, besides, when you do such amazing reviews its not just the dev who create the game that think you are a nice person...

Just a tip ;)

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graspee Creator
graspee Jul 8 2013, 11:22am replied:

Could I have some context please? I have no idea what you are talking about.

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graspee Creator
graspee Jan 17 2013, 3:35am says:

I have settled on using c++ and SDL to create my roguelike game, although I still have an undiscarded side project in 3d using irrlicht and c++.

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graspee Creator
graspee Aug 14 2012, 10:30am says:

I've forgotten to update this for so long! In the last few months I've been writing a roguelike game: "Pangolin Kwest". My development has gone from a Windows console app in c to using the libtcod library with C, then a tour of lisp, scheme and then ruby! When in ruby the game acquired 3d opengl graphics. I became disenchanted with ruby though, not for the language, which is great, but the difficulty of packaging the game to give to players, so I switched to using c++ and the irrlicht 3d graphics library. Development continues! Watch this space!

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graspee Creator
graspee Feb 27 2012, 5:13am says:

This is my first day of desura.

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@Rebellion What a geezer. "Arright, mate, ah ya doin'? Two for a tenner, you can't say fairer than that mate.Buy three, one for your missus"

5hours 9mins ago

@SpooderW @y2bcrazy Are you going to threaten to kill us if we don't help?

Jan 30 2015, 5:07pm

@y2bcrazy You don't have it quite right. It is because most men dressed themselves, while women were dressed by their maids.

Jan 30 2015, 5:04pm

I don't care what people say, it's ridiculous that "coloured actors" is seen an offensive but "actors of colour" isn't. #itsaminefield

Jan 30 2015, 4:02am

@Korigame @eigenbom Is the KS going to fail? Are you still going to make it anyway? It looks good.

Jan 28 2015, 7:02pm

@AutomaticZen Oh right ok then sorry.

Jan 28 2015, 12:48pm

@AutomaticZen Not sure you understood my tweet. I meant "I wish I'd bought the game in the SD 50% off everything sale. I bet others do too"

Jan 28 2015, 12:47pm

@AutomaticZen @SorenJohnson @Stardock I bet it's not just me wishing they had stumped up for the game when you had that 50% off everything

Jan 28 2015, 12:44pm

@RobotLovesKitty It's a combination of buying bundles and $1 deals to make steamcount go up for fun,&buying games on offer I end up not play

Jan 28 2015, 12:38pm

@DavidW_81 Looks interesting, kind of like Substance Designer but for geometry.

Jan 28 2015, 12:24pm

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