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Comment History  (180 - 210 of 3,497)
Gnomi
Gnomi May 21 2015, 2:47pm replied:

This problem already was in the vanilla game - it happens when the AI sends the troups before you close the gate.
Sadly it's not fixable. :/

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 21 2015, 2:10pm replied:

As I've written below:
There is no link for 4.02, as it's just an update.^^ Just download 4.02 and use the update-function :)

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 21 2015, 1:56pm replied:

There is no link for 4.02, as it's just an update.^^ Just download 4.02 and use the update-function :)

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 21 2015, 9:17am replied:

No, Arnor will always remain a map-feature of Gondor.
We have only limited space for new factions and we have planned different things for those spots. Therefore Arnor will always remain a map-feautre. (no, including it similar to the dwarven system is also technically NOT possible)

But I'm glad that you like playing the mod! :)

+4 votes   mod: Edain Mod
Gnomi
Gnomi May 21 2015, 8:19am replied:

They've been released with 4.02, so they are available.

+2 votes   media: Create a hero-subclass: Wanderer
Gnomi
Gnomi May 21 2015, 8:16am replied:

Use W instead.
y,x,c,v,b are mainly used for abilities now - at least in the german version - afaik not yet in the english version. That's why we had to change the key.^^
This way everything is compact: (as german has a qwertz keyboard, y is in the bottom left corner)
yxcvb for abilities
asfdg for attackmoves/stop/stances
qwe for selecting units or let them run away in a circle

+1 vote   mod: Edain Mod
Gnomi
Gnomi May 21 2015, 6:56am replied:

You can always suggest things - the question is just if we think that it fits in the game and will add it.^^

+1 vote   media: Patch 4.02
Gnomi
Gnomi May 21 2015, 6:55am replied:

We've said a couple of times that we don't really like all of those fan-made Nazgul.
We like it very much that there aren't so many huge differences between most of them, as it symbolizes that they're just slaves without their former will.

+1 vote   media: Patch 4.02
Gnomi
Gnomi May 21 2015, 6:01am replied:

This happens from time to time when download it at moddb - try to add ".exe" as ending to your file and then just start it. (it will take some time, as the file has to extract a lot of things)
If it dowsn'T work try to download it on our mainpage (modding-union.com) or re-download it here on moddb.

+1 vote   download: Edain 4.0 Demo
Gnomi
Gnomi May 20 2015, 5:04pm replied:

We want them to be visible all the time - what happens when the banner carrier is dead or your troups haven't reached level 2 yet?

Especially for MP it's really frustrating when you can't see if a unit is upgraded or not.

+2 votes   news: Edain Demo 4.02 Released
Gnomi
Gnomi May 20 2015, 3:42pm replied:

There is no official download for 3.81 anymore and there also won't be support for it. (we're always just supporting the newest version)

But if you google for it, there are some website which still have 3.81.

You just have to uninstall version 4.0 and afterwards install 3.81 (if it doesn't work, uninstall the whole game and install 3.81 afterwards)

+1 vote   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 3:33pm replied:

Sorry, but we won't do that. There are multiple technical difficulties with that and additionally a lot of work we don't have the time for.^^

+4 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 3:21pm replied:

As said:
We'll release the other factions...^^

+1 vote   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 3:20pm replied:

Well, many people seem to like it. We were aware that not everyone likes the system with the building plots, but we think that it's a much better and more challenging system.
Additioanlly the balance in 3.81 isn't the best either.^^

But as long as you've fun, play whatever you want. :) Have fun with 3.81, we won't force you to play 4.0!

+8 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 3:19pm replied: +5 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 2:46pm replied:

The mod will always be free.
But there are multiple reasons for the demo.
As you probably have noticed, we're experimenting with a completely new balancing system - we haven't just changed from free building to the Bfme I base-building, but also have changed a lot of things which affect the gameplay like the health of troups, the counter-system and so on.

This is just changing numbers - but it's still a lot of work.
We have only integrated this system for the first 4 factions, because we wanted to see how the community likes it and what there thoughts are about this.
After we got some input we changed a lot of things according to the wishes of the community and now we can add those things already to the new factions - so we didn't had to redo all factions when we made such gameplay changes and therefore were much faster with the changes. When we start making the gameplay for the other factions we can now use everything from the input we got about the 4.00 and add it to the new factions at the beginning - so we have less work to do and the releases will be much quicker. (and as we have less work to do with all the boring changing of numbers we can also use the time for other things, as creating new stuff or making better skins/models^^)

Additionally we wanted the community to see the finished work. Otherwise there would be no release yet.

This are some reasons why we made a demo.^^

+4 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 2:36pm replied:

What exactly do you mean by "it's over"?
Just try to find the ring earlier. :P

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 2:35pm replied:

Yes, there will be a full release, no we can't give you a date yet.

+1 vote   download: Edain 4.0 Demo
Gnomi
Gnomi May 20 2015, 2:34pm replied:

Try to add an ".exe" to the end of the file. Sometimes when you download at moddb it forgets to add this. If it doesn't help try to download it from our german page modding-union.com

+1 vote   download: Edain 4.0 Demo
Gnomi
Gnomi May 20 2015, 2:33pm replied:

No release date yet - but we'll integrate the factions in small bundles, so that you don't have to wait for a full version for new factions. :)

+1 vote   download: Edain 4.0 Demo
Gnomi
Gnomi May 20 2015, 2:17pm replied:

Uruks is just another name for orcs. So basically there is no difference between Uruks and orcs. Uruk Hai also just means 'orc race', so they are basically all orcs. Mostly uruks is a term which is used for a stronger orc race.

The Uruks of Saruman are mostly called Uruk Hai (but basically they are also uruks), which have a special treatment and are a 'better' orc race - they can move around while daylight and are stronger.

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 2:15pm replied:

This is just a demo... :P
We will continue adding factions until we have all of our factions which were already in 3.81. Look in out news-section, we have already announced how the factions will look like.^^

+4 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 1:58pm replied:

Nothing new?^^ Have you even played the mod? :D

There are tons of new heroes, new abilities, new units, the gameplay is completely different then Bfme I, there will be more factions, new maps...

Just because we don't change the age doesn't mean that there is nothing new at the mod.^^

+4 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 7:26am replied:

It seems as if you don't have enough free space on C:.
If you don't have the space, the mod can't update itself.

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 20 2015, 3:01am replied:

Indeed. :D

+6 votes   mod: Edain Mod
Gnomi
Gnomi May 19 2015, 3:51pm replied:

Glad you like it. :)

What exactly do you mean with sauron and the witchking?
Well, the AI is meant to be stronger, so we're happy when you can't easily win against the AI. You can always try other difficulties instead of brutal. :D

+2 votes   mod: Edain Mod
Gnomi
Gnomi May 19 2015, 3:27pm replied:

Rohan was always a faction of peasants AND knights.
You shouldn't win by using only one of both. We are aware that the balance is currently not perfect and are still working on it, but of course you'll need peasants in addition to your knights, when you want to win.^^

+3 votes   mod: Edain Mod
Gnomi
Gnomi May 19 2015, 3:25pm replied:

I think I forgot that map when I fixed all the other fortress maps. Sorry for that, will be fixed asap.

+3 votes   mod: Edain Mod
Gnomi
Gnomi May 19 2015, 1:17pm replied:

Have you updated to 4.02?

+1 vote   mod: Edain Mod
Gnomi
Gnomi May 19 2015, 1:17pm replied:

The problem is that the game crashes when the AI tries to give the ring to a hero - this is why we deactivated the ring mode for the AI. We think that it's better when the AI just doesn't use the ring (because this is ebtter than a gamecrash^^)

When we find a solution for that problem we'll change it, but we searched for it for over 2 years now and haven't found a solution...^^

+1 vote   mod: Edain Mod
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