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Sorry, but the map is in a too early state. I won't send it to you.^^
And I'll go offline in a few minutes... Tomorrow or the day after tomorrow I'll have enough time to play LoL.^^
Tomorrow it's my grandpa's birthday and I'm going to a ball in the evening, so I don't know how much time I'll have.
My map is just an alpha-alpha-version :P
And until now it would be playable without edain.
Morde... ****ing tank! :D
And I don't like Kassadin. Good DPS or mages are perfect :)
Tristana and Master Yi backdoor... or Anivia killing 5 champs in a row... that's funny! =P
We haven't forgot them...
Big spiders were deleted - there are two cavalry units:
Wargriders and Spiderriders. There will be no more.
And if you mean Marauders... they are still ingame, but they are in the orc pit now and are called "Bolgs Garde" or something like that. (these three units are just buildable if you have chosen the fitting king.)
I have a map with attacking creeps, choosable heros, towers... :P
And yes, I play LoL.
My Name is "Gnominator", I'm Level 25 or something like that and my mainchars are Anivia, Tristana and Sion. I'm trying to get good with Master Yi, but similar to Sion I'm not good with melee champs... Anivia and Tris ftw! :D
(But you can send me your ideas via PM if you want :) Perhaps I will consider some of them.^^)
A friend and me was working ons uch a map... but he stopped working as it turned out that the BfmE engine isn't very compatible with those herobattles...^^
(you can play such maps... but sometimes it's just horrible and the gameplay is not as good as in DotA/LoL/HoN)
I have some projects I'm working at - This map will be finished as soon as I have time... but I will not include most of the things we wanted to include at first.
Things like mana, chooseable abilitys (like in warcraft)...^^
It would be possible, but too much work.
But you can choose between some heros, there will be a forest with some creeps, two bosscreeps and some kind of a shop. :)
I've answered you 20 minutes ago... :P
Hmm... difficult to translate it 1:1...
I would say saomething like:
"Alles Gute zum Geburtstag! Ich wünsche dir und deiner Familie viel Gesundheit und soviel Fröhlichkeit wie ihr ertragen könnt."
It would be something like: "Happy Birthday! I wish you and your family good health and as much happiness as you can bear." It's an unusual congratulation as not very much people use this sort of sarcasm in german. But I think he will understand it...^^ If you want a 1:1 translation then it's:
"Alles gute zum Geburtstag! Ich wünsche dir und deiner Familie die gesamte Gesundheit und Fröhlichkeit der ganzen Welt!"
I don't know what type of human your brother is... so I can't tell you which version is better. If he likes sarcasm... use the first one :P
Okay... I tested it today and everything worked fine... :P
What was your mistake?
As I have written in the forum:
You can't build them. They were buildable in an older version, but we decided that Mordor has enough units and doesn't need them.
No, it's not a mod problem. I'm using the wb all the time :P
And we are a german team with german people, much more german than english fans, german versions of the game... :P
And this is just our hobby and we don't earn money with this mod. That's why we can't just do everything we want. All the voices would be very much work and we don't want so spend 24/7 for the mod. So be happy that we translate the textes. ;)
We are working on other campaigns... but you can't expect us to do all the things other mods have done.
As I've already said... no english voices. But we will add english texts. (we are working ont he translating for many months.)
Impossible with our new system - either the AI does nothing with the ring or the game crshes. As soon as we will find a possibility for the AI to use the ring we will add this... don't think that we are stupid and don't know that this is annoying.^^
No. Every faction has it's special buildup for the base... Isengard just can build areound it's fortresses and camps... Lorien can build half of the buildings just on build plots... We already have a mixture between BfmE I and BfmE II and this will stay in the mod.
Only some isengardunits can do this in Edain and this will stay like that. Some hordes can combine with others, but most not.
We have thinking about this for a long time... but there are some things in edain which would be very annoying when you add this as a feature. So we won't do that.^^
So you see most of your ideas WOULD be in the mod if we could add them without any bugs...^^
As we said many times:
It's a bug... you can't win this map. It's a rotw map (by EA Games, but deactivated) which is playable in normal RotW, but Edian changes some things and so the counter doesn't work any more.
What are the "new" codes in the linearcampaign? Just copy and paste them here.
But Aragorn didn't took the ring. He had the chance, but he knew that he couldn't use it and sent Frodo away - Boromir tried to take the ring by force. That's why Boromir is a ringhero and not Aragorn.
GR is one of the hugest gamer-pages and they told all BfmE players to use gameranger...^^
And Tunngle don't harm your computer... even if some programs tell you something different.^^
have a look on my page:P
Open the ini.big
Search for "data\ini\LinearCampaignExpansion1.ini
You'll find this part in this file:
; /////////////////////////////// MISSION 2 ///////////////////////////////
; ///////////////////// No Trolls Allowed /////////////////////
; Mission Gundabad
; Map = "MAP ANG Gundabad"
; IntroMovie = Angmar_Campaign_M2Open
; LoadScreenImage = CampaignAngmar_Gundabad_Loadscreen
; LoadScreenMusicTrack = R_BbEvil105
; MillisecondsAfterStartToStartFadeUp = 1400
; ; List CarryoverUnits which we don't want to appear at the beginning of the map automatically
; ; These units don't spawn right away; save them until the scripts ask for them
; DelayCarryoverSpawningOf = AngmarRogash
; ; These unit don't appear in this map as all; we're using this to hide their existence until later missions
; DelayCarryoverSpawningOf = AngmarHwaldar
; DelayCarryoverSpawningOf = AngmarKarsh
; DelayCarryoverSpawningOf = AngmarMorgramir
; DelayCarryoverSpawningOf = AngmarWitchking
Just delete the ";" before the important notes.^^ (nearly everywhere:P)
No, this will not be changed. It can be difficult, yes... but most 2vs2 maps ahve more than one inn - and if there's only one, then your teammate will let you get the inn and you can build aragorn. FFAs are never balanced... so we don't mind the balance in ffas.^^
We know that gamereplays told you that tunngle isn't safe - that's a lie. Tunngle is very safe and doesn't open your computer to all people in the network. Your firewall is still blocking most of the things and tunngle has an own firewall which blocks most of the things which weren't needed for a game. So you can't say that tunngle is not reliable.
Additionally many of us don't like gameranger. So we won't change this platform just because some admins on gamereplays thought: "Hey! Let's dice which platform we will use and tell the people some things we have read somewhere... we coult be wrong, but wayne. And let's try to force all players to play our BTP"
It sounds a bit hard, but I know many people in the german community who thinks the same way. (I don't hate gamereplays, but many of their arguments are stupid and I don't like many of their decisions.^^)
You can't upgrade the haradrims. The commandset is a bug.
Radagast blows out all fires nearby.
we haven't forgot them - we deleted them as we don't like them.
It WAS in normal RotW. But EA GAmes has disabled the map. We just enabled the map again.
It's a known bug that you can'T win. The scripts are from the vanilla game and they worked there fine, but edain has changed many things. That'S why the scripts doesn'T work any more.
I had a similar problem when I isntalled 3.61.
A friend gave me his englishpatch and everything worked fine.
Just download this file. (you have to click on the small downloadbutton which is under the downloadcounter, not the huge ones)
Then put this file in the lang-folder of your addon.
My path o the folder is:
C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lang
Hope it works. Happy new year :)
I love my avatar. :)
As soon as our forum is online and our admin is back I will talk with the team. After that you will probably first get a small piece of text as a test. :)
Two more factions are planned in Edain - we will create no other factions.
Arnor will stay as mapfeature of Gondor.^^
We are working on a translation. (but more than 500 pages is a huge amount of text)
The dark rangers are very difficult to reskin.
Most other units are very easy to reskin, but the skin for dark rangers is very complicated, so it's nearly impossible to give them such a good skin as many other units have.
So don't think that they get a better skin in the next few versions.
You have to level them to level 2. Train "Gelehrte" and use their ability on the units.
Melian tree can have different abilitys. They can disguise friendly units, weaken enemy units or even damage enemy units - it depends on the upgrade you buy in the tree.