This member has provided no bio about themself...
You are only allowed to choose one leader per game - it would be curios if there would be two or more kings at the same time... normally there is just one king. :P
Build Haldir and you should have no problems.
Just wait until we reveal fist looks in this work. :)
No. They will never come back, as it is technically impossible to add them again. If we would add them it would cause massive problems, much more crashes, etc.
Edain already maxes out the engine, therefore we had to delete them to get enough space to add other features.
So either the CaH or all of our features.
Atm we're all writing our exams, as the semester ended last month. In march we should have more time to show you some of the new things. :)
Gimli is buildable when you play dwarves (Erebor), Legolas in the mirkwood subfaction of Lorien and Aragorn is buildable as Strider (Streicher) in the inn, when you play Gondor.
Additionally you can summon all 3 as a spellbookpower when you play Rohan.
This is an unofficial mod, we're hearing the first time of. This ios probably just a translation which was made with google translator.
Only comments which reveals the place where they are hidden will be removed.^^ Other comments about the eastereggs stay. Why should they be removed?
No, when we talk about the lichking, we're talking about the lichking of Warcraft III. It's an easteregg. Similar to the overlord or the seraphim, spiderman, etc.
They are all hidden in some places when you play skirmish. ;)
Yep. This Submod isn't made by us and I personally have no idea, as I haven't played the hero submod for ages.
No, sorry, there is no possiility to to add such a feature. Of course you can mod your own submod and change the AI, but that's a lot of work.^^
For the next version the AI will be completely reworked, so that they will be stronger, more fun to play against and can siege fortresses. :)
No, we never give release dates.^^
Yep, in this version is a bug. In 4.0 he will be playable again.
We haven't decided yet how we integrate them.
Well, where have I written that Mote will be the faction? ;)
Both things wrong.
We want to add a new faction.
But we have never said which faction it'll be. We have only space for 2 more AIs, so we can't add so many new factions. We have plans for those 2 factions, but won't tell anyboy which factions we'll integrate until we've finished the work. ;)
Not no... yes, it works with every version. :P Otherwise I wouldn't be able ot create maps with the current version.^^
And of course there will be those plots, why not? You have ALL objects in the WB. => also the build plots.
You can use the ability on all heros.It gives different buffs to each hero, f.e. zaphragor will have a small aoe attack around him every few seconds.
The map editor works with every version of edain.^^
vanilla campaign is still available and there is a new dwarven campaign - but atm there are some problems beginning at lvl 3. Those will be fixed in the next version.
Just look at the pictures we have uploaded, you can see the rohan fortress there.
They are very close to the movies already. It doesn't look like that because of the angle of the camera, but it's not such a big difference. Additionall it causes path finding and moving problems when the unit is so big, therefore we will probably not make them huger... just too many problems for the gameplay.
Your description of those units fits for our "Schwarze Garde" (Black Guard"... that's exactly their position. ;)
But very nice picture!
The Problem is that this is a huge amount of work and would look stupid for many fortresses.^^
The work would be incredible much, so probably: No.^^
I'll try to answer all the questions of the past few days. (had no chance to get internet, so I'm answering now^^)
If I oversee a question, please don't kill me.
"Turm des dunklen herrschers" should be an upgrade at your fortress.
At Lorien you can build half of the buildings with your builders.
With your fortress you have the power to summon a build plot - you can build the other buildings on this plot.
If "MISSING:" is appearing at the names/descriptions:
Reinstall the mod and use "english". If it doesn't work reinstall the game in english (not in your native tongue) and install the mod afterwards in english. If you have installed the game in spanish it can happen that it doesn't work.
As Turin said:
No english version for 3.8.1.
4.0 will have the fortresses, the english version and many other changes. :)
You don't have to repeat your questions again if neither lordi nor me have answered any questions. I'm normally reading all comments since my last one. So it doesn't help to see your comment two times. ;)
Probably we will have the cp system of bfme I and probabls you can still use the factor - you will have different cp from the beginning.
If we use other systems, probably the buildings/upgrades/whatever will give more cp if you have a higher cp factor, so that you can reach the cap always.
You won't be able to build towers near your farms.
The campaign will stay the same as it is atm - if we add other campaigns will depend on how much time we have.^^ As most of us are studying it is difficult to make such a huge project.
Everyfaction has at least one ring hero. What exactly do you mean
Lord_sauron is correct. There will be no more exact date.
Don't know why... this shouldn't happen and never happened to me. (and I have an english version of the game)
Just reinstall the game and use "english", not Deutsch in the installer for edain.
Probably you have another mod for Bfme II or Rotw installed and activated or you haven't updated Rotw to version 2.01 before installing edain.
You can build a troll with some gold on a vehicle behind him in the fortress - you have to put it near to a treasury trove and use the first ability of this building on this unit - the unit will get destroyed and you'll get smaug for a short amount of time.
If you bring the ring to the treasury you will be able to build smaug without a time limit.