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Eastereggs are just things we made for fun - they don't have to fit and you don't ahve to suggest new ones. We just insert new eastereggs when we think that the idea is funny or we like the hero.^^
Yeah, that's because the seraphim is more a unit than a hero - she is just some kind of a fallen angle... not a special person...^^ => unit, not hero.
I personally wouldn't use google... for me it would be boring to search this way... it's much funnier when you try to find them and find them finally after searching weeks.^^
It's not shown as it is an easteregg... and easteregg shouldn't be found so easy. :P
That's why you see no icon.^^
Not every faction has an easteregg - some factions have one, some have more, some have none.
Some eastereggs can just be found on special maps and some can just be found while playing special factions...^^
I've deleted your post about the seraphim as the seraphim is also an easteregg and we didn't want anything to be revealed about the places where they hide. ;)
(the Seraphim is also an hero from another game.)
As I said... there are many more eastereggs in he mod...^^
Then just don''t let your units clumb so near to each other... Siege weapons are a bit toos trong against normal units, that's true, but if you put all your units on one place then ALL AoE weapons will kill your units... also a troll can kill 20 Bats of goblins with one hit if you put all the goblins on the same place.^^
Warcraft III is beside Starcraft one of the most famous RTS Games. (DotA is the msot famous mod in the world - and it's a mod for WC III... and there are still many WC III and DotA tournaments with huge prices... and the game is older than BfmE I.:P) WoW is the most famous MMORPG.
Yeah, all of this heros exist in the edain mod.
Have you never plasxed Warcraft?
This nice guy is the Lichking - at the beginning he's named Arthas, prince of the humen, but later he becomes evil and at the end he becomes one with the lich king - so he's one of the evil overlord of the warcraft universe.^^ (he's the lord of the undead)
This Trailer for an Addon for WoW, but it shows the lichking... so it's cool :P (I don't like WoW... WC III was much better... and it was an RTS.^^)
In the gamer community he's probably one of the most famous evil persons (and his sword frostmourne is one of the most famous swords. :P)
You really don't know whe the lichking is? It's a joke, isn't it? :P
Sorry, I won't tell you where you can find the eastereggs. But.... google is your friend. :P *hint hint*
Do you already have 3.7.1? That's the newest version (released on Juni 24)
We are currently working on 3.7.5, but I can't tell you when the version will be finished.
This hero is the Overlord. It's the main character from the game with the same name, so it's not Melkor.
And we will never add something from the first or second age - Edain is a full third age mod. And Melkor would be much more than Mordor... he is the master of Sauron, so it would be ridiculous if he would be in a subfaction of Mordor. Additionally he's banned and can't get back into the world, that's why we don't integrate him. (with some fun maps, f.e. chambers of doom, ealendril's fun, etc.)
You can also build the Overlord in normal skirmishes, he's an easteregg - also you can build the Lichking, Spiderman and some more heros in normal skirmishes... but you have to find them. ;)
Heyho, I've just read your information about the ring heros - most of it is correct, but the point about Isengard is wrong. He will either be Saruman the blessed or Saruman the cursed. (the player can't contrl which he'll be. We made this as it is unknown if Saruman would have dominated the ring or not.)
if he becomes Saruman the blessed he controls the ring and shoots lightning bolts and has some new abilites - if his mind is too weak and the ring dominates him he will become Saruman the corsued and shoots fireballs.
Perhaps you should also write that you can't give the ring directly to Smaug, but have to take it to the treasury.
Otherwise very nice guide. :)
True, it is september 2011.
3.7.1 is the newest version and we're working on version 3.7.5.
We've written it on moddb a few times and that we haven't managed yet to upload it here.^^ Probably we will upload 3.7.5 as soon as it is released.
Ths IS is a submod for edain.
That's what we are doing... we are translating all the texts from german into english... but as I've already said that's a huge amount of work. (much more than 500 pages)
The edain team never said that we will do something like that - we have our translators who will release the whole game. We won't release something else.
But as mentioned some users wanted to write a guide for the heros. :)
Yeah, but afaik the system RJ used was the system which was written on 3rdage and therefore has the same bugs. ;)
As I said we (the team) decided not to insert a system which is so buggy.
We can't change the engine... BfmE II uses the SAGE engine. We have to use it and are not allowed to modify it.
That's a problem with the engine - just say them two times to move there, then they'll move. We can't fix that.
It's impossible to let a whole team mount/dismount. I know that there is a tutorial on 3rdage, but even there stands that this will cause some bugs. That's why we haven't integrated such a feature ingame yet. (we have thought about something similar often and would really like to give a batallion such an ability. :) )
We also discussed many times rohirrimarchers who can fire while moving... but that would cause also too much problems.^^
Normal Rohirrim (melee units) can attack while moving, but archers cause problems (problems with the balance and the engine)
I like the idea of the ents, but that's also an idea we already have discussed a few times. I'm no coder, but our main coder/animator says that this also is not possible. (don't ask me why - I don't know.)
And I don't get angry, if I sound a bit rude I didn't meaned that. Sorry if I sounded a bit harsh sometimes, that's the problem in the internet... you can just read what the other one says and don't hear it/see his face...^^
No, they are just carrying the axes backwards - but when they attack with the axes they will use the axes as they should. If they would carry the axes with the other side forward, they would attack with the wrong part of the axe. ;)
Not in the next couple of months - Isengard already has fantastic new models and skins.
Why should we use different weaponupgades for the peasants? If we would give them f.e. swords or axes... both would be very similar and it would be impossible to make both different frm each other, but also make both worth its prices...
And as I said... you can still get all units.^^
2 Drogoths... hmm... then it's a bug... it never happened to me. Does this happen one very map or only rivendell?
Afaik Theoden is buildable in the fortress.
The bug in the campaign is known, will be fixed in the new version.
The "cut" in the rohan infantry is intended - Rohan had TOO many foot units, as rohan was just a faction of cavalry and peasents.
Also most of the units are still summonable/buildable.
In 3.61 has been axemen, peasants and swordsmen - that were too many melee units... Now you can build peasants and upgade them to axemen. Also you can summon the swordsmen and the spearmen with Theoden.
The Westfold units are buildable int he inn, when you use Theodred's lvl 10 ability.
So you see - wall we did was cleaning up. It's much better organized now and much more interesting to play. :) (before this update there have been too many units with no difference)
As there has been not so many buildable infantry units for the barracks left we decided to delete this building, as it would be useless. Additionally we made the spear thwoers stronger against cavalry, so you still have a weapon against knights and drafted peasents are stronger than the earlier swordsmen. So rohan got even stronger witht he update.
Two Drogoths? No... you can summon Smaug and can build Drogoth. These are the two dragon heros you can get with the Goblins.
We can't change the skrmish AI so that it brings the ring to the heros - either it doesn't work or the game crashes.
Only Isengard will have this feature with its shield uruks.
We never say when we release a new version... so it's useless to ask. :P We will release the version when it will be finished.
Cool down a bit... you know... this is just our hobby and we have a Real life too. I just came back from dancing and I'm not only all the time while I'm away with muy mates.
What exactly happens?
Are you unable to load saved games? Or unable to save your games? What happens when you try it? That's the error message?
Try to delete (or copy somewhere else) your maps, replay and saved games folders.
Edain already brings the game near to its boarderes. That's why too many saved games/maps/replays sometimes causes crashes.
That's true. We're working on a translation, but nobody knows when it will be finished.
EA Games designed Morgomir as a Nazgul - we changed him to a chief of the black numenorian but still got questions why a nazgul looks like an human. (for the last time for all of you out there: Morgomir hs never been a nazgul in edain =P)
Mornamarth replaces him and is the the commander of the men of carn dûm. (earlier known as black numenorian)
No, this hero replaces Morgomir. Morgomir, designed as a Nazgul, was an horrible hero. There has enver been another nazgul beside the witchking in Angmar. Also he just looked horrible.
We've already made him to a normal chief, but many people asked us all the time, why the Nazgul Morgomir looks like a normal human. That's why we renamed him to Mornamarth.
Additionally the abilites weren't that good, that's why we gave him totally new abilites.