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If you say:
half awesome = awesome...
Then 1/4 awesome= 1/2*(1/2awesome)=1/2 awesome= awesome...
Therefore we will release one new unit and it could still be awesome! yay! ^,^
(sorry, doing too much maths xD)
"Full release with half of all factions" :D
So basically a half release?^^
The demo will be completely in english. :)
We thought that it would be impossible, but we found a way to do such things.
The problem with an uruk pit is that the uruks would always spawn on top of the area. The terrain just gest invisible, but units can't run on all of the parts under the normal terrain. Therefore spawning units would look horrible.
Additionally the hole would need to be far too big, as without a bridge big enough for units would need a lot of space. Such a building would be far too huge for the building system.
"an olog-hai can kill 2 heroes -.-"
Olog Hais are strong against heros ;)
Just like ridders are weak against pikes.
"Witch King of Angmar has all power at lvl 1"
You have to build the Upgrade in the fortress.
(the upgrades which enables you to build new buildings)
Every upgrades enables also a power ;)
"mordor's orks are too slow"
No, the are not.
"Imladris units are overpowered and a lot of players hate this beautifull faction because that make an unfair game."
The Orc faction is MUCH more powerful. The balance is made for 1000 start ressources and the orc faction and angmar are realla much more powerful in a match, because imladris has to pay very much for very few units.
"the guys of angmar (i dont remember the exact name) can kill two heroes eachone."
do you mean "schwarze garde"?
They are strong against heros and weak against all types of axes.
"some siege units like rohan catapults, and imladris hobbit thing don't make a great damage to buildings."
They DO damage.
The other things are already known and will hopefully be fixed in the next version.
The defiler has a lot of abilities against heroes, therefore he wins most 1vs1 (at least on higher levels).^^
We haven't finished discussing about the new parts yet. I personally think that the design doesn't fit as regular units to a wild faction, as the one we have in the game. But they would look really cool as elite units.
I'm also no fan of the new trolls, they just had too many unrealistic comedy-moments in the movie.^^
Thank you! Same to you. :) You spelled everything right, but I would say:
"Guten Rutsch ins neue Jahr Jungs"
Rutsch means more or less 'new year' in this context. But I hope that you don't wish us a bad new year (Schlechter Rutsch) but a happy new year ('Guten Rutsch'='Good new year')
Menschen means 'humen', but I think you meant something like 'guys' :D
Gundabad is already one of the three sub factions of Misty Mountains.^^
We haven't decided it. Most likely we won't use all of the designs, as we don't like most of it. We will of course use many of the designs as soon as we hace access to more detailled stuff.
That's really unforunate. :( You can buy the game on amazon or ebay, but the prize is reaaaally high.
Are you using a crack or something similar? This is the copy protection of Bfme - either get a legal version of the game or try to reinstall the game. It happens sometimes even though you're using the real version. We can't change anything about that, this has happened already in the vanilla game. :/
The next version (the deom we announced) will be completely in english. :)
The english file was made by a fan, not by us. He used google translator.
Our version will be completely translated by humen, therefore it will be much better.^^
Arnor will be playable too.^^
Why should dwarves suck? Many people love the dwarves how they are implemented in 3.8.1.
You can use tunngle or similar problems to play with other people online. :)
Those programs simulate a lan-connection over the internet.
Sadly you can't buy them completely new, as EA Games stopped the production and selling of the game. The only chance are websites like ebay or amazon, but the games get more and more expensive there. :(
Thanks for everyone who made this possible by voting for us! :)
Not really. It wouldn't look good, as there is not so much space. They would look really packed.
Because we have only 2 factions left(can't add more) and both factions are wood elves. We combined them as they share a lot of similar troups and because there aren't many fitting heroes for both factions with a unique history/design. Additionally while the war of the ring there weren't many elves left and mainly there were orcs and humen. Therefore it would be curios if there are more elven factions than humen factions.
And there are already more good than evil faction. So why add even more good factions? I think that there should be not such a big difference in the number of good/evil factions.
Additionally the fiefdoms of Gondor, Harad, Rhûn, Khand, Dunlendings, dunedain are as important as Mirkwood if not even more important.^^
We changed the stairs as no other faction has stairs and it looks much better wit the normal stairway, as it fits much better, gives us much more space in the fortress and knights can't enter the wall, which looked really curious.^^
Additionally we removed the building slot as the buildings are really big and there would be a lot of moving problems in the fortress. Additionally we designed Imladris as a faction which needs less buildings than other factions like Gondor. Therefore they are as efficient as Gondor with fewer buildings and it would make them op with more space.
THere is no such bug, it fits perfectly ingame.
Those identification symbols should already be in version 3.8.1.^^ At least I had them in the game afaik.
We have said a lot of times:
The english version will be released with version 4.0.
We can't give you a version for 3.8.1, as 90% of the texts wouldn't fit, as there are huge differences between 4.0 and 3.8.1
Have you patched the addon?
Probably there are problems because you have installed both mods and uninstalled one afterwards. I would recommend you to reinstall your games, patch to the last official patch (2.01) and install edain afterwards.
EIther you have installed other mods (for example the mod 'unofficial patch 2.02') or the cracks are the problems - If you have other mod installed uninstall those mods (or deactivate them), otherwise we can't help you, as we don't suport illegal versions of the game.
1.) Why is it unfair? Some factions have even less room. There are factions which need more buildings to be as efficient as other factions. Therefore such factions need more slots, while other factions need less slots.
2.) It is a spy tower which gives you a lot of vision
3.) Flames which don't move look really bad. It sounds good in theory, but if you see them ingame, you won't like them anymore.^^
4.) They are already much less uncoordinated than their good counterparts. :)
So have the dunlendings, the hobbits, mirkwood, all the different dwarven factions, all the different orc factions, the fiefdoms, esgaroth...^^
My favorite army are the mosquitos which nearly killed the hobbits at midgewater marshes. :P
Really loved the scene in the SEE, I think we should implement them. :D
Couldn't have answered better than SkarrjX
That's already done, but the problem still remains. ;)
We have already made a new model of him. :)
The current version (3.8.1) has the free building system.
But the next version and all following will have the system of bfme I, there will be no free building anymore.